Player Matchup

Chernobog
Chernobog
KamikazeGK
Chernobog
Level 118
God Stats
44W - 32L
1,568 SR
Queue Stats
307W - 319L
1,388 Elo+
Solo
Eset
Eset
Rahak
Eset
Level 144
God Stats
8W - 10L
1,500 SR
Queue Stats
175W - 186L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
SuperN0vaDrag0n
Danzaburou
Level 128
God Stats
5W - 7L
1,517 SR
Queue Stats
132W - 120L
1,439 Elo+
Party 2
Arachne
Arachne
daimondhead
Arachne
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 62L
1,441 Elo+
Party 2
Nox
Nox
jsmooth180
Nox
Level 78
God Stats
11W - 12L
1,452 SR
Queue Stats
68W - 77L
1,438 Elo+
Solo
Team Averages
Level 106
1,508 SR
1,432 Elo+

VS

Team Averages
Level 77
1,393 SR
1,384 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AnneTrax
Ne Zha
Level 81
God Stats
0W - 4L
1,219 SR
Queue Stats
214W - 258L
1,288 Elo+
Solo
Apollo
Apollo
DepoolXN
Apollo
Level 47
God Stats
31W - 28L
1,168 SR
Queue Stats
252W - 251L
1,268 Elo+
Solo
Tyr
Tyr
Techno-Wolf121
Tyr
Level 89
God Stats
23W - 27L
1,390 SR
Queue Stats
363W - 416L
1,419 Elo+
Party 1
Ymir
Ymir
beelzebabex
Ymir
Level 45
God Stats
0W - 1L
1,689 SR
Queue Stats
64W - 85L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KamikazeGK
Chernobog
17
1 / 1 / 6
10,697
563
8,467
9,328
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
Rahak
Eset
14
3 / 2 / 15
9,692
510
16,310
9,986
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SuperN0vaDrag0n
Danzaburou
17
4 / 0 / 4
10,803
569
10,818
12,428
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
daimondhead
Arachne
17
14 / 3 / 9
11,406
600
21,362
14,855
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 14
9,864
519
8,036
15,539
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 7 / 4
9,285
489
11,095
12,391
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
AnneTrax
Ne Zha
13
1 / 6 / 4
8,406
442
7,631
18,218
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
DepoolXN
Apollo
14
2 / 5 / 3
8,520
448
5,558
16,784
7,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 2 / 2
9,007
474
6,773
15,153
13,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 5 / 5
8,891
468
5,643
26,154
25,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
25
Kills
8
8
Deaths
25
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
4
0.71
L
Ne Zha
AnneTrax
Ne Zha
1
6
4
0.5
L
Apollo
DepoolXN
Apollo
2
5
3
0.7
W
Chernobog
KamikazeGK
Chernobog
1
1
6
4
W
Eset
Rahak
Eset
3
2
15
5.25
W
Danzaburou
SuperN0vaDrag0n
Danzaburou
4
0
4
6
L
0
2
2
0.5
L
2
5
5
0.9
W
Arachne
daimondhead
Arachne
14
3
9
6.17
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,993
Damage
36,700
62,136
Taken
88,700
40,799
Mitigated
64,116
20,855
Healing
24,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,095
1,761
0
2,303
12,391
8,851
664
5,352
7,039
66,699
0
L
Ne Zha
AnneTrax
Ne Zha
7,631
1,754
0
5,857
18,218
8,598
0
5,900
12,318
0
64,500
L
Apollo
DepoolXN
Apollo
5,558
2,973
0
4,098
16,784
7,743
0
6,017
10,767
0
52,358
W
Chernobog
KamikazeGK
Chernobog
8,467
4,722
82
2,950
9,328
4,514
2,867
1,869
7,459
26
90,645
W
Eset
Rahak
Eset
16,310
1,463
1,525
2,027
9,986
4,633
1,992
4,112
5,874
68,214
0
W
Danzaburou
SuperN0vaDrag0n
Danzaburou
10,818
6,249
0
7,410
12,428
5,351
3,353
1,972
10,456
0
82,056
L
6,773
982
0
5,735
15,153
13,861
399
772
14,381
0
65,976
L
5,643
1,311
2,515
3,791
26,154
25,063
203
6,331
19,823
41,233
0
W
Arachne
daimondhead
Arachne
21,362
14,308
0
3,637
14,855
7,258
736
4,329
10,526
0
67,463
W
8,036
1,348
0
3,224
15,539
19,043
1,300
4,925
10,614
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
44,109
536
Minions Killed
511
0
Camps Cleared
0
1,688,523
Distance Traveled
1,677,458
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,285
489
104
5
0
308,931
3
L
Ne Zha
8,406
442
116
6
0
364,303
0
L
Apollo
8,520
448
92
5
0
311,469
0
W
Chernobog
10,697
563
167
9
0
330,500
2
W
Eset
9,692
510
116
6
0
339,059
0
W
Danzaburou
10,803
569
140
7
0
331,180
4
L
Tyr
9,007
474
138
7
0
367,455
2
L
Ymir
8,891
468
61
3
0
325,300
2
W
Arachne
11,406
600
72
4
0
393,242
3
W
Nox
9,864
519
41
2
0
294,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role