Player Matchup

Sylvanus
Sylvanus
EpicFncyPantsx
Sylvanus
Level 69
God Stats
1W - 1L
1,745 SR
Queue Stats
126W - 63L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
KuzenboSimp
Zhong Kui
Level 82
God Stats
6W - 2L
1,806 SR
Queue Stats
265W - 147L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Ramelo2279
Cthulhu
Level 107
God Stats
0W - 1L
1,630 SR
Queue Stats
80W - 79L
1,502 Elo+
Solo
Poseidon
Poseidon
Tad1312
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,342 Elo+
Solo
Chronos
Chronos
lilkeeb
Chronos
Level 49
God Stats
1W - 2L
1,512 SR
Queue Stats
84W - 38L
1,556 Elo+
Party 1
Team Averages
Level 70
1,639 SR
1,511 Elo+

VS

Team Averages
Level 119
1,405 SR
1,524 Elo+
Anhur
Anhur
ChiliDogs420
Anhur
Level 104
God Stats
3W - 7L
1,178 SR
Queue Stats
253W - 266L
1,533 Elo+
Solo
Arachne
Arachne
HailHYDRA1595
Arachne
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 185L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
NeoXJaCkXKnoT
Ratatoskr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,530 Elo+
Solo
Terra
Terra
callhimbiggs
Terra
Level 152
God Stats
6W - 4L
1,336 SR
Queue Stats
487W - 487L
1,516 Elo+
Solo
Vulcan
Vulcan
doomonaga
Vulcan
Level 117
God Stats
3W - 1L
1,513 SR
Queue Stats
73W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
2 / 4 / 20
12,649
703
14,885
36,151
50,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KuzenboSimp
Zhong Kui
19
9 / 7 / 10
13,022
723
23,405
29,394
20,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Ramelo2279
Cthulhu
20
5 / 4 / 20
12,855
714
25,507
28,676
32,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Tad1312
Poseidon
19
4 / 6 / 17
12,153
675
18,347
21,273
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
lilkeeb
Chronos
19
5 / 3 / 14
11,647
647
17,678
21,395
10,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 9
14,045
780
28,687
26,302
12,891
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
20
8 / 4 / 13
12,829
713
23,013
28,829
28,924
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
NeoXJaCkXKnoT
Ratatoskr
17
1 / 10 / 13
11,076
615
14,440
29,304
24,500
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
1 / 2 / 19
12,420
690
20,545
28,323
36,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
doomonaga
Vulcan
20
2 / 1 / 16
12,268
682
34,419
13,304
7,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
94
25
Kills
24
24
Deaths
25
81
Assists
70
Player
Kills
Deaths
Assists
KDA
W
12
8
9
2.06
L
Sylvanus
2
4
20
3
W
Arachne
8
4
13
3.63
L
Zhong Kui
KuzenboSimp
Zhong Kui
9
7
10
2
W
Ratatoskr
NeoXJaCkXKnoT
Ratatoskr
1
10
13
0.75
L
Cthulhu
Ramelo2279
Cthulhu
5
4
20
3.75
L
Poseidon
Tad1312
Poseidon
4
6
17
2.08
W
1
2
19
5.25
W
Vulcan
doomonaga
Vulcan
2
1
16
10
L
Chronos
lilkeeb
Chronos
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,822
Damage
121,104
136,889
Taken
126,062
122,952
Mitigated
110,415
68,728
Healing
64,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,687
13,464
1,016
3,239
26,302
12,891
3,692
21,904
4,398
0
56,634
L
Sylvanus
14,885
2,546
13,838
11,579
36,151
50,976
801
11,522
24,629
24,385
0
W
Arachne
23,013
13,920
190
6,926
28,829
28,924
1,505
21,974
6,855
0
31,204
L
Zhong Kui
KuzenboSimp
Zhong Kui
23,405
1,889
4,105
10,021
29,394
20,063
1,773
11,569
17,825
46,295
0
W
Ratatoskr
NeoXJaCkXKnoT
Ratatoskr
14,440
2,791
3,811
10,226
29,304
24,500
823
23,457
5,847
239
21,449
L
Cthulhu
Ramelo2279
Cthulhu
25,507
1,104
6,392
7,461
28,676
32,303
49
12,665
16,011
57,826
0
L
Poseidon
Tad1312
Poseidon
18,347
3,375
2,661
4,523
21,273
9,307
1,821
9,161
12,112
42,778
0
W
20,545
1,303
21,253
13,909
28,323
36,654
564
20,209
8,114
32,069
0
W
Vulcan
doomonaga
Vulcan
34,419
17,248
2,594
1,318
13,304
7,446
1,555
12,278
1,026
77,472
0
L
Chronos
lilkeeb
Chronos
17,678
8,072
2,570
5,578
21,395
10,303
3,762
10,258
11,137
40,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,326
Gold Earned
62,638
231
Minions Killed
212
0
Camps Cleared
0
1,413,483
Distance Traveled
1,621,852
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,045
780
68
4
0
266,462
0
L
Sylvanus
12,649
703
15
1
0
271,217
1
W
Arachne
12,829
713
21
1
0
303,947
0
L
Zhong Kui
13,022
723
48
3
0
242,724
3
W
Ratatoskr
11,076
615
14
1
0
333,870
0
L
Cthulhu
12,855
714
66
4
0
332,449
1
L
Poseidon
12,153
675
63
4
0
285,313
0
W
Terra
12,420
690
20
1
0
364,412
0
W
Vulcan
12,268
682
89
5
0
353,161
2
L
Chronos
11,647
647
39
2
0
281,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role