Player Matchup

Ishtar
Ishtar
B00G3MZ
Ishtar
Level 159
God Stats
10W - 5L
1,361 SR
Queue Stats
64W - 67L
1,335 Elo+
Solo
Vamana
Vamana
BlackFoot612
Vamana
Level 143
God Stats
5W - 0L
1,857 SR
Queue Stats
209W - 232L
1,388 Elo+
Solo
Freya
Freya
JAAN2110
Freya
Level 113
God Stats
2W - 4L
1,322 SR
Queue Stats
532W - 569L
1,412 Elo+
Solo
Bacchus
Bacchus
THE LIQUIDGATOR
Bacchus
Level 153
God Stats
6W - 9L
1,388 SR
Queue Stats
844W - 909L
1,344 Elo+
Solo
Bakasura
Bakasura
WarriorsRequiem
Bakasura
Level 107
God Stats
32W - 34L
1,472 SR
Queue Stats
189W - 199L
1,452 Elo+
Solo
Team Averages
Level 135
1,480 SR
1,386 Elo+

VS

Team Averages
Level 93
1,452 SR
1,347 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dévyn
Atlas
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
MorrighanGirl
Danzaburou
Level 89
God Stats
0W - 3L
1,259 SR
Queue Stats
82W - 70L
1,411 Elo+
Solo
Ra
Ra
TLAurxra
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,147 Elo+
Party 1
Susano
Susano
neverclip5
Susano
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 51L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
B00G3MZ
Ishtar
13
2 / 2 / 0
7,740
553
3,172
7,839
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
11
0 / 1 / 4
6,704
479
7,286
13,854
13,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
JAAN2110
Freya
14
6 / 1 / 1
8,749
625
9,856
11,170
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 5
7,439
531
5,148
13,709
8,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
14
7 / 1 / 2
8,619
616
7,605
12,663
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 0
7,798
557
13,339
15,550
14,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Dévyn
Atlas
10
3 / 1 / 1
6,928
495
5,459
8,973
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MorrighanGirl
Danzaburou
11
1 / 2 / 2
6,986
499
2,725
6,000
2,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 0
6,601
472
4,937
9,267
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
neverclip5
Susano
10
0 / 5 / 0
6,102
436
5,292
11,753
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
7
7
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
Ishtar
B00G3MZ
Ishtar
2
2
0
1
W
Vamana
0
1
4
2
L
Atlas
Dévyn
Atlas
3
1
1
3.5
W
Freya
JAAN2110
Freya
6
1
1
6.5
L
Danzaburou
MorrighanGirl
Danzaburou
1
2
2
1
W
1
2
5
1.75
L
1
6
0
0.17
W
Bakasura
7
1
2
8
L
Susano
neverclip5
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
31,752
59,235
Taken
51,543
36,741
Mitigated
31,470
19,476
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,339
3,604
0
9,489
15,550
14,363
0
720
14,303
116
64,927
W
Ishtar
B00G3MZ
Ishtar
3,172
1,615
0
1,086
7,839
3,358
924
1,116
6,723
0
59,341
W
Vamana
7,286
3,103
269
5,223
13,854
13,546
205
116
13,738
0
38,856
L
Atlas
Dévyn
Atlas
5,459
2,644
0
2,057
8,973
6,721
0
4,285
4,604
27,464
0
W
Freya
JAAN2110
Freya
9,856
2,782
0
5,551
11,170
5,038
0
6,299
4,871
64,671
0
L
Danzaburou
MorrighanGirl
Danzaburou
2,725
674
0
1,836
6,000
2,193
0
2,228
3,742
0
42,348
W
5,148
798
1,515
2,932
13,709
8,816
78
1,730
11,979
39,993
0
L
4,937
1,176
568
1,330
9,267
3,782
101
5,897
2,964
43,455
0
W
Bakasura
7,605
5,620
303
2,597
12,663
5,983
740
1,251
11,412
0
60,379
L
Susano
neverclip5
Susano
5,292
1,244
0
3,446
11,753
4,411
0
1,280
10,263
0
43,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
34,415
480
Minions Killed
346
0
Camps Cleared
0
1,374,034
Distance Traveled
1,306,254
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,798
557
100
7
0
261,941
3
W
Ishtar
7,740
553
123
9
0
246,476
4
W
Vamana
6,704
479
70
5
0
284,427
0
L
Atlas
6,928
495
28
2
0
252,877
5
W
Freya
8,749
625
109
8
0
260,855
1
L
Danzaburou
6,986
499
77
6
0
252,400
6
W
Bacchus
7,439
531
64
5
0
289,184
1
L
Ra
6,601
472
66
5
0
246,229
0
W
Bakasura
8,619
616
114
8
0
293,092
1
L
Susano
6,102
436
75
5
0
292,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role