Player Matchup

Jormungandr
Jormungandr
Aboriginies
Jormungandr
Level 160
God Stats
10W - 4L
1,693 SR
Queue Stats
365W - 200L
1,635 Elo+
Party 1
Cerberus
Cerberus
GothicJohn117
Cerberus
Level 159
God Stats
27W - 7L
1,842 SR
Queue Stats
480W - 387L
1,570 Elo+
Party 1
Ishtar
Ishtar
PiasaDanny
Ishtar
Level 156
God Stats
40W - 27L
1,597 SR
Queue Stats
622W - 479L
1,568 Elo+
Party 1
Team Averages
Level 158
1,711 SR
1,591 Elo+

VS

Team Averages
Level 82
1,464 SR
1,371 Elo+
Jing Wei
Jing Wei
RagnarTheLethal
Jing Wei
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Ra
Ra
WiltDasney
Ra
Level 157
God Stats
0W - 4L
1,676 SR
Queue Stats
62W - 58L
1,626 Elo+
Solo
Chaac
Chaac
XELCACASX
Chaac
Level 37
God Stats
0W - 3L
1,216 SR
Queue Stats
26W - 36L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aboriginies
Jormungandr
10
5 / 1 / 4
7,830
783
8,216
9,931
6,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
GothicJohn117
Cerberus
13
3 / 1 / 12
7,914
791
8,615
8,939
10,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
PiasaDanny
Ishtar
15
9 / 0 / 7
9,061
906
8,333
6,121
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 5 / 1
5,923
592
3,495
8,954
3,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 1
6,841
684
7,487
8,674
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
XELCACASX
Chaac
9
0 / 6 / 0
6,095
610
1,965
12,000
8,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
2
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aboriginies
Jormungandr
5
1
4
7
W
Cerberus
GothicJohn117
Cerberus
3
1
12
9
W
Ishtar
PiasaDanny
Ishtar
9
0
7
12.5
L
Jing Wei
0
5
1
0.1
L
1
6
1
0.25
L
Chaac
XELCACASX
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
12,947
24,991
Taken
29,628
19,784
Mitigated
15,255
7,592
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aboriginies
Jormungandr
8,216
1,976
638
3,537
9,931
6,849
0
4,006
5,925
18,917
0
W
Cerberus
GothicJohn117
Cerberus
8,615
613
0
1,902
8,939
10,053
490
1,933
7,006
15,281
0
W
Ishtar
PiasaDanny
Ishtar
8,333
4,975
0
1,515
6,121
2,882
641
2,055
4,066
0
47,029
L
Jing Wei
3,495
2,043
0
143
8,954
3,178
0
5,304
3,650
0
10,273
L
7,487
1,181
1,125
1,219
8,674
3,205
0
5,043
3,631
23,694
0
L
Chaac
XELCACASX
Chaac
1,965
292
0
1,961
12,000
8,872
0
7,079
4,921
0
12,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
18,859
154
Minions Killed
73
9
Camps Cleared
0
519,145
Distance Traveled
487,735
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,830
783
25
3
1
142,075
3
W
Cerberus
7,914
791
31
3
2
190,915
3
W
Ishtar
9,061
906
98
10
6
186,155
0
L
Jing Wei
5,923
592
14
1
0
168,382
2
L
Ra
6,841
684
39
4
0
173,724
1
L
Chaac
6,095
610
20
2
0
145,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role