Player Matchup

Janus
Janus
Diamond III
Crokmouuu
Janus
Diamond III
Level 107
God Stats
2W - 3L
1,459 SR
Queue Stats
244W - 228L
2,283 MMR
Solo
Kali
Kali
Masters
Hippie
Kali
Masters
Level 160
God Stats
0W - 1L
1,814 SR
Queue Stats
197W - 176L
2,439 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Ketomix
Sylvanus
Diamond IV
Level 158
God Stats
28W - 24L
1,792 SR
Queue Stats
358W - 345L
2,314 MMR
Solo
Khepri
Khepri
Diamond II
SenorGanador
Khepri
Diamond II
Level 160
God Stats
1W - 3L
1,629 SR
Queue Stats
268W - 244L
2,331 MMR
Solo
Cupid
Cupid
Diamond II
Syneo
Cupid
Diamond II
Level 156
God Stats
32W - 22L
1,671 SR
Queue Stats
177W - 160L
2,334 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,673 SR
2,340 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,593 SR
2,509 MMR
Sun Wukong
Sun Wukong
Diamond III
Chapulo
Sun Wukong
Diamond III
Level 148
God Stats
5W - 3L
1,606 SR
Queue Stats
207W - 209L
2,276 MMR
Solo
Heimdallr
Heimdallr
Masters
Naythe
Heimdallr
Masters
Level 141
God Stats
26W - 21L
1,660 SR
Queue Stats
261W - 177L
2,971 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
RibbonLake
Aphrodite
Diamond III
Level 67
God Stats
2W - 3L
1,309 SR
Queue Stats
262W - 248L
2,224 MMR
Solo
Mercury
Mercury
Masters
Somtex
Mercury
Masters
Level 157
God Stats
14W - 4L
1,844 SR
Queue Stats
241W - 150L
2,859 MMR
Party 1
Bacchus
Bacchus
Diamond IV
theAlberkut
Bacchus
Diamond IV
Level 157
God Stats
8W - 7L
1,546 SR
Queue Stats
157W - 145L
2,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crokmouuu
Janus
16
3 / 4 / 2
10,516
478
16,904
21,839
11,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Hippie
Kali
15
2 / 6 / 2
9,393
427
14,737
29,417
19,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Ketomix
Sylvanus
14
0 / 3 / 2
9,093
413
17,432
22,513
23,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
13
1 / 6 / 2
9,102
414
6,263
21,570
31,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Syneo
Cupid
15
0 / 7 / 4
9,488
431
8,614
20,771
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TyrThothArtioRatatoskr

VS

Bans
NemesisHadesUllrDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chapulo
Sun Wukong
19
2 / 1 / 8
12,177
554
13,150
22,262
18,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Naythe
Heimdallr
20
12 / 1 / 4
14,334
652
23,717
21,759
12,000
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
RibbonLake
Aphrodite
18
1 / 1 / 14
12,087
549
18,461
22,064
16,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Somtex
Mercury
20
8 / 1 / 7
13,386
608
25,641
26,445
13,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
theAlberkut
Bacchus
15
3 / 3 / 10
11,085
504
13,248
28,091
40,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
6
Kills
26
26
Deaths
7
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chapulo
Sun Wukong
2
1
8
6
L
Janus
Crokmouuu
Janus
3
4
2
1
L
Kali
Hippie
Kali
2
6
2
0.5
L
Sylvanus
Ketomix
Sylvanus
0
3
2
0.33
W
Heimdallr
Naythe
Heimdallr
12
1
4
14
W
Aphrodite
RibbonLake
Aphrodite
1
1
14
8
L
Khepri
1
6
2
0.33
W
Mercury
Somtex
Mercury
8
1
7
11.5
L
Cupid
Syneo
Cupid
0
7
4
0.29
W
Bacchus
theAlberkut
Bacchus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,950
Damage
94,217
116,110
Taken
120,621
94,332
Mitigated
101,584
30,217
Healing
55,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chapulo
Sun Wukong
13,150
2,774
0
11,032
22,262
18,929
120
7,153
14,463
0
106,715
L
Janus
Crokmouuu
Janus
16,904
2,582
132
3,390
21,839
11,177
0
8,465
13,374
91,859
0
L
Kali
Hippie
Kali
14,737
5,640
0
8,065
29,417
19,495
0
5,757
23,656
22
81,891
L
Sylvanus
Ketomix
Sylvanus
17,432
2,699
2,068
9,294
22,513
23,095
654
4,455
18,058
57,013
14,809
W
Heimdallr
Naythe
Heimdallr
23,717
12,514
0
13,686
21,759
12,000
6,338
4,491
17,168
0
163,205
W
Aphrodite
RibbonLake
Aphrodite
18,461
3,087
11,846
14,696
22,064
16,409
1,470
10,082
11,610
104,035
0
L
Khepri
6,263
1,251
0
1,531
21,570
31,101
0
8,361
13,202
28,189
0
W
Mercury
Somtex
Mercury
25,641
16,273
0
1,071
26,445
13,870
1,082
8,711
17,130
0
167,720
L
Cupid
Syneo
Cupid
8,614
5,183
246
5,491
20,771
9,464
0
5,315
15,456
0
73,547
W
Bacchus
theAlberkut
Bacchus
13,248
2,444
0
2,857
28,091
40,376
141
9,277
17,617
33,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,592
Gold Earned
63,069
519
Minions Killed
778
0
Camps Cleared
0
2,150,560
Distance Traveled
2,237,401
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,177
554
158
7
0
421,620
3
L
Janus
10,516
478
181
8
0
454,762
3
L
Kali
9,393
427
93
4
0
515,984
1
L
Sylvanus
9,093
413
98
4
0
382,101
6
W
Heimdallr
14,334
652
210
10
0
416,799
5
W
Aphrodite
12,087
549
171
8
0
410,747
3
L
Khepri
9,102
414
25
1
0
425,729
1
W
Mercury
13,386
608
208
9
0
555,839
4
L
Cupid
9,488
431
122
6
0
371,984
5
W
Bacchus
11,085
504
31
1
0
432,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role