Player Matchup

Hera
Hera
PlaymakerJD
Hera
Level 81
God Stats
12W - 13L
1,500 SR
Queue Stats
45W - 64L
1,367 Elo+
Party 2
Achilles
Achilles
Tori tana
Achilles
Level 58
God Stats
6W - 8L
1,408 SR
Queue Stats
76W - 92L
1,359 Elo+
Solo
Cernunnos
Cernunnos
iRUDDER99
Cernunnos
Level 85
God Stats
8W - 8L
1,511 SR
Queue Stats
100W - 132L
1,385 Elo+
Party 2
Team Averages
Level 75
1,473 SR
1,370 Elo+

VS

Team Averages
Level 67
1,493 SR
1,446 Elo+
Loki
Loki
AcexKillin
Loki
Level 117
God Stats
3W - 1L
1,553 SR
Queue Stats
244W - 276L
1,474 Elo+
Party 1
Sol
Sol
One Big Choppa
Sol
Level 62
God Stats
14W - 8L
1,700 SR
Queue Stats
591W - 400L
1,508 Elo+
Party 1
Chaac
Chaac
TheManWicked
Chaac
Level 22
God Stats
1W - 2L
1,226 SR
Queue Stats
16W - 22L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,276
714
10,960
10,600
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Tori tana
Achilles
4
0 / 1 / 1
5,213
401
0
3,678
1,326
Cernunnos
iRUDDER99
Cernunnos
15
3 / 4 / 3
9,145
703
11,676
11,617
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,604
816
7,262
9,376
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 2
9,347
719
9,995
11,832
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 6
8,685
668
5,605
12,674
11,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
10
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
5
3
2
2
L
4
5
3
1.1
W
0
2
6
1.5
L
Achilles
Tori tana
Achilles
0
1
1
0.5
L
Cernunnos
iRUDDER99
Cernunnos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
22,862
25,895
Taken
33,882
12,647
Mitigated
19,309
2,198
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,262
2,288
0
2,062
9,376
3,882
773
3,227
6,149
0
61,130
W
9,995
2,724
0
4,111
11,832
4,216
867
4,617
7,215
26,723
0
L
10,960
2,116
0
482
10,600
4,814
0
3,994
6,606
37,143
0
W
5,605
509
55
2,968
12,674
11,211
694
3,956
7,728
0
14,595
L
Achilles
Tori tana
Achilles
0
0
0
0
3,678
1,326
0
2,536
1,142
0
0
L
Cernunnos
iRUDDER99
Cernunnos
11,676
6,037
0
1,716
11,617
6,507
0
3,647
7,970
196
36,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,634
Gold Earned
28,636
117
Minions Killed
150
4
Camps Cleared
8
407,740
Distance Traveled
722,017
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,604
816
100
8
6
262,704
0
W
Sol
9,347
719
36
3
2
223,183
0
L
Hera
9,276
714
51
4
0
214,554
4
W
Chaac
8,685
668
14
1
0
236,130
0
L
Achilles
5,213
401
0
0
0
104
0
L
Cernunnos
9,145
703
66
5
4
193,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role