Player Matchup

Odin
Odin
MassMutt
Odin
Level 82
God Stats
6W - 5L
1,520 SR
Queue Stats
806W - 800L
1,482 Elo+
Solo
Ra
Ra
N4thanM4ster
Ra
Level 107
God Stats
0W - 2L
1,487 SR
Queue Stats
180W - 193L
1,462 Elo+
Solo
Achilles
Achilles
Neeylo
Achilles
Level 127
God Stats
0W - 2L
1,422 SR
Queue Stats
52W - 35L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
PrimeSigmatic
Kuzenbo
Level 104
God Stats
7W - 10L
1,479 SR
Queue Stats
368W - 381L
1,455 Elo+
Solo
Eset
Eset
Storm0202
Eset
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 89L
1,473 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,485 Elo+

VS

Team Averages
Level 104
1,515 SR
1,495 Elo+
Chang'e
Chang'e
GrimmForteLight
Chang'e
Level 109
God Stats
3W - 5L
1,358 SR
Queue Stats
248W - 262L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jaeger80
Ah Muzen Cab
Level 143
God Stats
5W - 7L
1,276 SR
Queue Stats
231W - 268L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Scholjay2
Xing Tian
Level 57
God Stats
3W - 0L
1,856 SR
Queue Stats
51W - 39L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Torfindel
Danzaburou
Level 145
God Stats
2W - 3L
1,439 SR
Queue Stats
474W - 490L
1,497 Elo+
Solo
Freya
Freya
WorldOfBagCraft
Freya
Level 68
God Stats
3W - 3L
1,646 SR
Queue Stats
308W - 293L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
0 / 8 / 13
10,811
569
9,927
36,586
33,646
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 5 / 14
13,594
715
29,099
17,270
10,942
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Neeylo
Achilles
20
8 / 6 / 10
12,674
667
17,372
30,219
37,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
18
4 / 10 / 11
13,016
685
16,976
35,207
62,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Eset
20
7 / 6 / 11
13,778
725
23,503
20,110
9,972
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 21
12,205
642
13,341
23,052
15,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Jaeger80
Ah Muzen Cab
20
16 / 4 / 17
15,065
793
42,721
22,657
14,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Scholjay2
Xing Tian
19
2 / 7 / 26
12,943
681
13,215
35,438
45,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Torfindel
Danzaburou
20
6 / 3 / 23
14,235
749
24,469
21,743
13,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 20
13,572
714
23,790
20,318
12,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
141
25
Kills
34
35
Deaths
26
59
Assists
107
Player
Kills
Deaths
Assists
KDA
W
1
7
21
1.64
W
Ah Muzen Cab
Jaeger80
Ah Muzen Cab
16
4
17
6.13
L
Odin
0
8
13
0.81
L
6
5
14
2.6
L
Achilles
Neeylo
Achilles
8
6
10
2.17
L
Kuzenbo
4
10
11
0.95
W
Xing Tian
Scholjay2
Xing Tian
2
7
26
2.14
L
Eset
7
6
11
2.08
W
Danzaburou
Torfindel
Danzaburou
6
3
23
5.83
W
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,877
Damage
117,536
139,392
Taken
123,208
154,355
Mitigated
100,974
41,632
Healing
57,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,341
1,366
8,660
7,170
23,052
15,847
899
17,253
5,433
37,682
0
W
Ah Muzen Cab
Jaeger80
Ah Muzen Cab
42,721
16,674
2,339
8,579
22,657
14,111
3,211
11,986
10,579
0
80,290
L
Odin
9,927
765
4,309
10,186
36,586
33,646
105
10,897
25,689
0
14,926
L
29,099
1,248
8,503
2,926
17,270
10,942
1,744
8,685
8,585
69,793
0
L
Achilles
Neeylo
Achilles
17,372
2,581
990
6,554
30,219
37,542
953
12,056
18,163
0
27,641
L
Kuzenbo
16,976
3,468
1,506
1,412
35,207
62,253
1,064
13,237
21,970
26,448
0
W
Xing Tian
Scholjay2
Xing Tian
13,215
1,140
924
9,809
35,438
45,367
261
13,262
21,770
20,897
0
L
Eset
23,503
1,639
2,668
2,578
20,110
9,972
977
3,724
16,386
44,960
0
W
Danzaburou
Torfindel
Danzaburou
24,469
10,482
3,228
9,470
21,743
13,271
3,634
13,715
7,772
0
57,416
W
23,790
7,780
874
6,390
20,318
12,378
2,228
12,038
8,076
34,775
2,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,873
Gold Earned
68,020
232
Minions Killed
228
0
Camps Cleared
0
1,508,603
Distance Traveled
1,588,160
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,205
642
52
3
0
310,920
0
W
Ah Muzen Cab
15,065
793
69
4
0
318,717
0
L
Odin
10,811
569
19
1
0
297,828
1
L
Ra
13,594
715
103
5
0
334,099
3
L
Achilles
12,674
667
25
1
0
324,727
1
L
Kuzenbo
13,016
685
17
1
0
247,035
0
W
Xing Tian
12,943
681
6
0
0
328,631
1
L
Eset
13,778
725
68
4
0
304,914
0
W
Danzaburou
14,235
749
76
4
0
336,404
1
W
Freya
13,572
714
25
1
0
293,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role