Player Matchup

Danzaburou
Danzaburou
AshitakaNago
Danzaburou
Level 152
God Stats
2W - 2L
1,441 SR
Queue Stats
65W - 71L
1,468 Elo+
Party 2
Camazotz
Camazotz
FlameSama
Camazotz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
NullanCO
Zhong Kui
Level 116
God Stats
1W - 3L
1,127 SR
Queue Stats
94W - 72L
1,471 Elo+
Solo
Chaac
Chaac
beelzebabex
Chaac
Level 45
God Stats
3W - 2L
1,666 SR
Queue Stats
64W - 85L
1,457 Elo+
Solo
Zeus
Zeus
k1000osilva
Zeus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
554W - 641L
1,406 Elo+
Solo
Team Averages
Level 112
1,447 SR
1,448 Elo+

VS

Team Averages
Level 105
1,481 SR
1,416 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
D1xDeej
Agni
Level 57
God Stats
1W - 4L
1,218 SR
Queue Stats
76W - 79L
1,303 Elo+
Party 1
Charybdis
Charybdis
MystC SG
Charybdis
Level 65
God Stats
2W - 1L
1,725 SR
Queue Stats
81W - 98L
1,338 Elo+
Party 1
Bacchus
Bacchus
Pichu Uchiha
Bacchus
Level 160
God Stats
7W - 15L
1,303 SR
Queue Stats
845W - 932L
1,491 Elo+
Solo
Mercury
Mercury
thefaceslasher1
Mercury
Level 103
God Stats
13W - 8L
1,657 SR
Queue Stats
272W - 279L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshitakaNago
Danzaburou
16
3 / 3 / 2
11,046
480
10,703
16,593
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
FlameSama
Camazotz
16
4 / 1 / 2
10,379
451
10,746
17,183
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NullanCO
Zhong Kui
15
0 / 2 / 5
10,081
438
7,355
16,325
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 1 / 1
11,276
490
12,486
24,272
20,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 3
11,077
482
12,196
14,973
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 0 / 6
12,187
530
14,884
19,671
25,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
D1xDeej
Agni
15
2 / 3 / 2
10,404
452
8,453
11,786
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MystC SG
Charybdis
16
1 / 3 / 1
10,513
457
12,643
17,930
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Pichu Uchiha
Bacchus
15
2 / 3 / 5
10,795
469
8,055
18,921
21,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
4 / 1 / 2
12,050
524
9,138
20,257
9,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
10
Kills
11
11
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
6
5
L
Danzaburou
AshitakaNago
Danzaburou
3
3
2
1.33
W
Agni
D1xDeej
Agni
2
3
2
1
L
Camazotz
FlameSama
Camazotz
4
1
2
5
W
Charybdis
MystC SG
Charybdis
1
3
1
0.5
L
Zhong Kui
NullanCO
Zhong Kui
0
2
5
1.25
W
Bacchus
Pichu Uchiha
Bacchus
2
3
5
1.5
L
0
1
1
0.5
L
3
4
3
1.13
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,486
Damage
53,173
89,346
Taken
88,565
66,657
Mitigated
68,364
32,716
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,884
2,662
220
6,452
19,671
25,405
591
2,556
17,115
7,372
90,212
L
Danzaburou
AshitakaNago
Danzaburou
10,703
3,842
0
5,116
16,593
7,678
1,566
3,333
13,260
0
88,186
W
Agni
D1xDeej
Agni
8,453
209
124
2,016
11,786
4,839
551
4,016
7,770
55,669
0
L
Camazotz
FlameSama
Camazotz
10,746
4,517
0
11,075
17,183
8,530
352
1,889
15,294
0
85,657
W
Charybdis
MystC SG
Charybdis
12,643
7,808
0
7,594
17,930
7,319
522
3,457
14,473
0
77,351
L
Zhong Kui
NullanCO
Zhong Kui
7,355
982
0
4,724
16,325
22,911
168
4,558
11,767
41,950
0
W
Bacchus
Pichu Uchiha
Bacchus
8,055
1,074
3,071
4,036
18,921
21,741
100
5,307
13,614
31,341
0
L
12,486
2,719
264
11,039
24,272
20,421
1,387
4,635
19,637
4,348
105,578
L
12,196
1,408
0
498
14,973
7,117
523
4,567
10,406
90,749
0
W
9,138
4,314
0
1,096
20,257
9,060
968
4,930
15,327
0
145,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
55,949
676
Minions Killed
579
0
Camps Cleared
0
2,104,251
Distance Traveled
2,239,610
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,187
530
166
7
0
437,425
4
L
Danzaburou
11,046
480
151
7
0
406,164
5
W
Agni
10,404
452
105
5
0
382,478
1
L
Camazotz
10,379
451
132
6
0
444,461
7
W
Charybdis
10,513
457
120
5
0
403,397
3
L
Zhong Kui
10,081
438
58
3
0
385,368
3
W
Bacchus
10,795
469
17
1
0
424,563
0
L
Chaac
11,276
490
194
8
0
482,912
2
L
Zeus
11,077
482
141
6
0
385,346
4
W
Mercury
12,050
524
171
7
0
591,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role