Player Matchup

Tiamat
Tiamat
AoCIear
Tiamat
Level 155
God Stats
13W - 4L
1,461 SR
Queue Stats
445W - 338L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
D to the 33
Sylvanus
Level 18
God Stats
34W - 30L
1,573 SR
Queue Stats
100W - 65L
1,485 Elo+
Party 1
Pele
Pele
IM3rkMoDe
Pele
Level 42
God Stats
40W - 22L
1,389 SR
Queue Stats
326W - 253L
1,465 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,479 Elo+

VS

Team Averages
Level 75
1,447 SR
1,271 Elo+
Loki
Loki
H1Z1_Astr0BOY
Loki
Level 67
God Stats
3W - 2L
1,496 SR
Queue Stats
26W - 33L
1,380 Elo+
Solo
Zeus
Zeus
Wildginger51
Zeus
Level 125
God Stats
5W - 4L
1,626 SR
Queue Stats
66W - 77L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
gompertz10
Zhong Kui
Level 33
God Stats
0W - 2L
1,220 SR
Queue Stats
4W - 17L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AoCIear
Tiamat
10
3 / 0 / 5
5,740
957
4,144
5,133
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
D to the 33
Sylvanus
9
0 / 0 / 6
5,081
847
1,754
3,858
2,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
11
5 / 1 / 3
6,363
1,061
4,325
6,065
2,598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,396
733
2,577
3,530
1,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,740
790
5,324
3,981
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
gompertz10
Zhong Kui
7
0 / 3 / 1
4,607
768
3,025
4,332
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AoCIear
Tiamat
3
0
5
5.5
W
Sylvanus
D to the 33
Sylvanus
0
0
6
3
L
0
2
1
0.25
W
Pele
5
1
3
6.5
L
1
3
0
0.33
L
Zhong Kui
gompertz10
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
10,926
15,056
Taken
11,843
9,195
Mitigated
4,714
6,732
Healing
1,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AoCIear
Tiamat
4,144
385
0
2,287
5,133
4,066
342
2,754
2,271
12,841
0
W
Sylvanus
D to the 33
Sylvanus
1,754
236
1,899
1,825
3,858
2,531
168
2,745
1,013
7,287
0
L
2,577
529
0
288
3,530
1,093
0
1,782
1,679
0
4,073
W
Pele
4,325
934
0
721
6,065
2,598
648
2,675
3,278
0
18,868
L
5,324
985
145
137
3,981
1,257
0
1,847
1,973
14,932
0
L
Zhong Kui
gompertz10
Zhong Kui
3,025
520
0
460
4,332
2,364
0
2,331
1,822
12,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,184
Gold Earned
13,743
82
Minions Killed
61
4
Camps Cleared
2
382,698
Distance Traveled
285,750
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,740
957
28
5
2
126,497
2
W
Sylvanus
5,081
847
17
3
1
113,992
0
L
Loki
4,396
733
8
1
0
94,636
0
W
Pele
6,363
1,061
37
6
1
142,209
1
L
Zeus
4,740
790
23
4
0
104,841
2
L
Zhong Kui
4,607
768
30
5
2
86,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role