Player Matchup

Olorun
Olorun
D3ippaaja
Olorun
Level 15
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 5L
1,374 Elo+
Party 1
Hachiman
Hachiman
Fluzard
Hachiman
Level 144
God Stats
2W - 1L
1,311 SR
Queue Stats
112W - 90L
1,583 Elo+
Party 1
Loki
Loki
SpaceWabbit
Loki
Level 99
God Stats
9W - 6L
1,717 SR
Queue Stats
162W - 142L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
hajabusa2
Xing Tian
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,548 Elo+
Party 1
Izanami
Izanami
sanity_zapper1
Izanami
Level 130
God Stats
4W - 3L
1,489 SR
Queue Stats
6W - 7L
1,060 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,418 Elo+

VS

Team Averages
Level 127
1,565 SR
1,465 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Osmoke1987
Zeus
Level 155
God Stats
3W - 4L
1,747 SR
Queue Stats
204W - 198L
1,557 Elo+
Solo
Bastet
Bastet
Panzermau5
Bastet
Level 103
God Stats
4W - 2L
1,521 SR
Queue Stats
9W - 10L
1,315 Elo+
Solo
Sobek
Sobek
Wejreggin
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,411 Elo+
Solo
Charybdis
Charybdis
blabley
Charybdis
Level 146
God Stats
7W - 10L
1,554 SR
Queue Stats
220W - 227L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D3ippaaja
Olorun
10
0 / 2 / 4
5,544
792
2,258
4,948
1,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Fluzard
Hachiman
14
3 / 1 / 3
6,842
977
8,364
6,311
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 2
6,605
944
5,338
6,382
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
hajabusa2
Xing Tian
12
2 / 2 / 7
6,783
969
5,472
11,121
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 3
6,480
926
4,596
5,379
2,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 0 / 0
4,825
689
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 2
6,658
951
10,032
6,523
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Panzermau5
Bastet
12
0 / 4 / 7
5,823
832
5,643
7,845
3,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Wejreggin
Sobek
12
1 / 0 / 5
5,720
817
4,111
8,274
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
blabley
Charybdis
12
3 / 4 / 4
6,268
895
5,665
7,677
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
10
Kills
9
9
Deaths
10
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
W
Olorun
D3ippaaja
Olorun
0
2
4
1
W
Hachiman
Fluzard
Hachiman
3
1
3
4.5
L
5
2
2
3
L
Bastet
Panzermau5
Bastet
0
4
7
0.88
W
3
3
2
1.33
L
Sobek
Wejreggin
Sobek
1
0
5
3.5
L
Charybdis
blabley
Charybdis
3
4
4
1.25
W
Xing Tian
hajabusa2
Xing Tian
2
2
7
2.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
25,451
34,141
Taken
30,319
19,714
Mitigated
19,630
4,579
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
D3ippaaja
Olorun
2,258
1,043
464
723
4,948
1,943
294
1,771
3,038
7,024
0
W
Hachiman
Fluzard
Hachiman
8,364
4,541
0
1,784
6,311
2,855
231
1,487
4,687
0
27,497
L
10,032
1,270
0
960
6,523
2,920
0
1,742
4,781
20,501
0
L
Bastet
Panzermau5
Bastet
5,643
1,606
0
492
7,845
3,560
0
1,716
6,129
0
9,800
W
5,338
1,553
0
0
6,382
2,525
0
3,275
2,897
0
20,894
L
Sobek
Wejreggin
Sobek
4,111
229
0
2,160
8,274
8,981
0
2,273
6,001
7,847
0
L
Charybdis
blabley
Charybdis
5,665
1,713
0
583
7,677
4,169
0
1,999
5,678
0
23,551
W
Xing Tian
hajabusa2
Xing Tian
5,472
957
0
918
11,121
10,206
14
4,175
6,480
9,551
0
W
4,596
3,161
0
690
5,379
2,185
1,411
2,236
2,896
0
26,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
29,294
169
Minions Killed
99
0
Camps Cleared
0
820,786
Distance Traveled
607,227
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,825
689
0
0
0
0
0
W
Olorun
5,544
792
11
2
0
144,362
0
W
Hachiman
6,842
977
51
7
0
164,653
1
L
Zeus
6,658
951
40
6
0
159,036
5
L
Bastet
5,823
832
8
1
0
157,444
2
W
Loki
6,605
944
35
5
0
176,246
0
L
Sobek
5,720
817
6
1
0
154,820
1
L
Charybdis
6,268
895
45
6
0
135,927
2
W
Xing Tian
6,783
969
15
2
0
186,273
0
W
Izanami
6,480
926
57
8
0
149,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role