Player Matchup

Achilles
Achilles
CSL221
Achilles
Level 98
God Stats
2W - 0L
1,593 SR
Queue Stats
55W - 41L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
Zekhov59
Hou Yi
Level 109
God Stats
6W - 2L
1,826 SR
Queue Stats
100W - 69L
1,634 Elo+
Party 2
Merlin
Merlin
milk_meister22
Merlin
Level 126
God Stats
6W - 1L
1,597 SR
Queue Stats
131W - 99L
1,607 Elo+
Party 2
Team Averages
Level 111
1,672 SR
1,607 Elo+

VS

Team Averages
Level 101
1,657 SR
1,638 Elo+
Artemis
Artemis
catnipfields
Artemis
Level 124
God Stats
0W - 1L
1,555 SR
Queue Stats
7W - 5L
1,639 Elo+
Party 1
He Bo
He Bo
monaters
He Bo
Level 147
God Stats
2W - 2L
1,773 SR
Queue Stats
14W - 13L
1,617 Elo+
Party 1
Khepri
Khepri
timeoforder
Khepri
Level 33
God Stats
2W - 1L
1,644 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CSL221
Achilles
18
6 / 4 / 17
13,115
771
15,944
23,070
28,176
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Zekhov59
Hou Yi
18
18 / 2 / 7
14,686
864
28,355
15,759
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 4 / 17
12,825
754
12,239
9,962
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
catnipfields
Artemis
17
5 / 7 / 4
11,938
702
13,538
18,062
10,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
monaters
He Bo
17
3 / 11 / 6
12,078
710
18,135
19,963
8,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
15
1 / 8 / 6
11,214
660
4,007
25,301
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
26
Kills
9
10
Deaths
26
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
CSL221
Achilles
6
4
17
3.63
W
Hou Yi
Zekhov59
Hou Yi
18
2
7
10.75
L
Artemis
catnipfields
Artemis
5
7
4
1
W
2
4
17
2.63
L
He Bo
monaters
He Bo
3
11
6
0.55
L
Khepri
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,538
Damage
35,680
48,791
Taken
63,326
39,856
Mitigated
49,629
5,661
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CSL221
Achilles
15,944
3,372
0
1,747
23,070
28,176
259
7,526
15,196
0
36,322
W
Hou Yi
Zekhov59
Hou Yi
28,355
18,824
0
3,628
15,759
7,119
2,228
9,795
5,616
0
65,023
L
Artemis
catnipfields
Artemis
13,538
3,806
722
1,833
18,062
10,435
0
4,750
13,312
0
54,508
W
12,239
319
0
286
9,962
4,561
625
4,939
4,811
61,746
0
L
He Bo
monaters
He Bo
18,135
165
0
413
19,963
8,972
0
2,773
17,117
55,236
0
L
Khepri
4,007
595
319
2,301
25,301
30,222
0
4,893
20,408
9,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
35,230
206
Minions Killed
142
12
Camps Cleared
3
904,452
Distance Traveled
839,343
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,115
771
30
2
2
327,615
2
W
Hou Yi
14,686
864
64
4
6
283,586
0
L
Artemis
11,938
702
57
3
2
261,601
0
W
Merlin
12,825
754
112
7
4
293,251
2
L
He Bo
12,078
710
74
4
1
281,238
4
L
Khepri
11,214
660
11
1
0
296,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role