Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Elaguadefregar
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Izanami
Izanami
Erkaes
Izanami
Level 143
God Stats
4W - 4L
1,444 SR
Queue Stats
115W - 95L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
MewumPL
Sun Wukong
Level 82
God Stats
6W - 8L
1,689 SR
Queue Stats
160W - 147L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
MrDaki
Ne Zha
Level 63
God Stats
25W - 12L
1,664 SR
Queue Stats
313W - 256L
1,554 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,474 Elo+

VS

Team Averages
Level 133
1,520 SR
1,488 Elo+
Nu Wa
Nu Wa
Aurunator
Nu Wa
Level 98
God Stats
7W - 5L
1,459 SR
Queue Stats
76W - 63L
1,571 Elo+
Solo
Ishtar
Ishtar
ColdHeartViking
Ishtar
Level 160
God Stats
0W - 1L
1,610 SR
Queue Stats
14W - 35L
1,364 Elo+
Party 2
Da Ji
Da Ji
ManL1keMoe
Da Ji
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 183L
1,590 Elo+
Party 2
Nemesis
Nemesis
konbec
Nemesis
Level 89
God Stats
13W - 10L
1,548 SR
Queue Stats
388W - 377L
1,495 Elo+
Solo
Yemoja
Yemoja
xxMzteryxx
Yemoja
Level 160
God Stats
19W - 19L
1,485 SR
Queue Stats
134W - 145L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 3
5,104
510
2,931
5,572
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Elaguadefregar
Aphrodite
11
1 / 0 / 0
6,225
623
3,321
5,408
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Erkaes
Izanami
11
1 / 0 / 1
6,309
631
6,459
7,145
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MewumPL
Sun Wukong
11
4 / 1 / 1
6,711
671
5,179
10,455
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
MrDaki
Ne Zha
10
2 / 1 / 2
5,750
575
2,288
7,930
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aurunator
Nu Wa
1
0 / 0 / 0
3,474
347
0
0
0
9
0 / 2 / 0
5,037
504
4,158
10,793
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
9
0 / 2 / 0
5,402
540
3,696
8,325
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
konbec
Nemesis
10
1 / 4 / 0
6,106
611
6,042
9,359
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
xxMzteryxx
Yemoja
8
0 / 0 / 0
4,968
497
2,627
6,051
2,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Nu Wa
Aurunator
Nu Wa
0
0
0
0
L
0
2
0
0
W
Aphrodite
Elaguadefregar
Aphrodite
1
0
0
1
W
Izanami
Erkaes
Izanami
1
0
1
1.5
L
Da Ji
0
2
0
0
W
Sun Wukong
MewumPL
Sun Wukong
4
1
1
4.5
W
Ne Zha
MrDaki
Ne Zha
2
1
2
3
L
Nemesis
konbec
Nemesis
1
4
0
0.25
L
Yemoja
xxMzteryxx
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
16,523
36,510
Taken
34,528
20,609
Mitigated
12,745
16,876
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,931
650
99
1,202
5,572
3,601
0
854
4,718
19,180
0
L
Nu Wa
Aurunator
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
4,158
2,383
0
5,127
10,793
3,312
0
265
10,458
0
38,479
W
Aphrodite
Elaguadefregar
Aphrodite
3,321
510
563
3,912
5,408
4,801
38
426
4,982
47,373
0
W
Izanami
Erkaes
Izanami
6,459
4,427
0
2,659
7,145
2,506
0
1,000
6,145
0
59,269
L
Da Ji
3,696
694
0
3,050
8,325
3,275
0
2,617
5,262
0
32,295
W
Sun Wukong
MewumPL
Sun Wukong
5,179
1,161
0
4,363
10,455
7,120
0
0
10,455
0
38,507
W
Ne Zha
MrDaki
Ne Zha
2,288
527
0
4,078
7,930
2,581
308
347
7,583
0
33,768
L
Nemesis
konbec
Nemesis
6,042
2,233
0
3,594
9,359
3,516
0
0
8,842
0
37,497
L
Yemoja
xxMzteryxx
Yemoja
2,627
344
1,564
1,782
6,051
2,642
0
2,608
3,197
18,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
24,987
363
Minions Killed
235
0
Camps Cleared
0
1,028,271
Distance Traveled
734,977
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,104
510
35
4
0
216,835
2
L
Nu Wa
3,474
347
0
0
0
0
0
L
Ishtar
5,037
504
66
7
0
164,260
4
W
Aphrodite
6,225
623
87
9
0
182,502
1
W
Izanami
6,309
631
106
11
0
174,202
3
L
Da Ji
5,402
540
63
6
0
179,789
1
W
Sun Wukong
6,711
671
68
7
0
220,620
3
W
Ne Zha
5,750
575
67
7
0
234,112
3
L
Nemesis
6,106
611
73
7
0
217,858
1
L
Yemoja
4,968
497
33
3
0
173,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role