Player Matchup

Nike
Nike
Esdeaŧh
Nike
Level 43
God Stats
7W - 17L
1,530 SR
Queue Stats
100W - 145L
1,370 Elo+
Party 2
Merlin
Merlin
Kabanenak
Merlin
Level 32
God Stats
2W - 3L
1,274 SR
Queue Stats
32W - 36L
1,178 Elo+
Solo
Ymir
Ymir
Makka93
Ymir
Level 104
God Stats
158W - 134L
1,531 SR
Queue Stats
369W - 419L
1,453 Elo+
Solo
Da Ji
Da Ji
alagthor
Da Ji
Level 32
God Stats
4W - 2L
1,757 SR
Queue Stats
16W - 19L
1,353 Elo+
Solo
Izanami
Izanami
dysphøria
Izanami
Level 63
God Stats
21W - 20L
1,457 SR
Queue Stats
61W - 75L
1,388 Elo+
Party 2
Team Averages
Level 55
1,510 SR
1,349 Elo+

VS

Team Averages
Level 42
1,462 SR
1,340 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
AkiraYukihiro
Ratatoskr
Level 44
God Stats
10W - 12L
1,500 SR
Queue Stats
49W - 102L
1,170 Elo+
Party 1
Arachne
Arachne
DAntezik
Arachne
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 30L
1,187 Elo+
Party 1
Discordia
Discordia
Lun1k
Discordia
Level 103
God Stats
1W - 4L
1,576 SR
Queue Stats
176W - 151L
1,639 Elo+
Party 3
Rama
Rama
reeBuN
Rama
Level 27
God Stats
1W - 3L
1,232 SR
Queue Stats
20W - 59L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 5 / 6
9,147
508
9,888
13,700
5,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Kabanenak
Merlin
14
0 / 2 / 5
8,700
483
7,251
7,797
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Makka93
Ymir
14
2 / 0 / 10
9,511
528
5,270
9,917
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
alagthor
Da Ji
15
11 / 1 / 0
9,821
546
11,034
12,648
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
dysphøria
Izanami
17
5 / 3 / 4
10,300
572
11,696
11,308
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 2
8,017
445
5,466
16,650
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
AkiraYukihiro
Ratatoskr
14
3 / 4 / 3
9,354
520
7,283
13,600
5,630
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
DAntezik
Arachne
14
2 / 4 / 1
8,899
494
6,487
18,039
8,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Lun1k
Discordia
16
2 / 1 / 1
9,482
527
9,430
9,032
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
reeBuN
Rama
15
1 / 7 / 2
8,977
499
6,338
16,682
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
11
11
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
2
1
L
Ratatoskr
AkiraYukihiro
Ratatoskr
3
4
3
1.13
L
Arachne
DAntezik
Arachne
2
4
1
0.63
W
Nike
2
5
6
1
W
Merlin
Kabanenak
Merlin
0
2
5
1.25
L
Discordia
Lun1k
Discordia
2
1
1
2.5
W
Ymir
Makka93
Ymir
2
0
10
7
W
Da Ji
alagthor
Da Ji
11
1
0
11
W
Izanami
dysphøria
Izanami
5
3
4
2.33
L
Rama
reeBuN
Rama
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
35,004
55,370
Taken
74,003
29,105
Mitigated
41,120
10,963
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,466
322
321
1,915
16,650
17,549
0
4,338
12,312
18,962
0
L
Ratatoskr
AkiraYukihiro
Ratatoskr
7,283
2,133
89
2,359
13,600
5,630
0
892
12,708
0
49,637
L
Arachne
DAntezik
Arachne
6,487
4,350
0
4,734
18,039
8,255
316
3,449
14,590
0
66,957
W
Nike
9,888
1,365
83
1,752
13,700
5,251
691
1,912
11,788
0
56,268
W
Merlin
Kabanenak
Merlin
7,251
150
0
911
7,797
3,481
48
3,188
4,609
66,757
0
L
Discordia
Lun1k
Discordia
9,430
525
0
1,554
9,032
3,644
1,700
2,330
6,702
91,018
0
W
Ymir
Makka93
Ymir
5,270
1,455
0
2,218
9,917
10,698
150
3,878
6,039
28,724
0
W
Da Ji
alagthor
Da Ji
11,034
3,178
0
5,479
12,648
5,458
455
3,296
9,352
0
64,177
W
Izanami
dysphøria
Izanami
11,696
9,300
0
520
11,308
4,217
5,700
2,622
8,686
0
97,564
L
Rama
reeBuN
Rama
6,338
4,655
178
4,618
16,682
6,042
0
1,512
15,170
0
67,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,479
Gold Earned
44,729
528
Minions Killed
500
0
Camps Cleared
0
1,634,402
Distance Traveled
1,678,568
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,017
445
31
2
0
324,580
2
L
Ratatoskr
9,354
520
89
5
0
368,031
0
L
Arachne
8,899
494
104
6
0
361,168
0
W
Nike
9,147
508
105
6
0
319,348
0
W
Merlin
8,700
483
126
7
0
334,628
5
L
Discordia
9,482
527
154
9
0
357,439
4
W
Ymir
9,511
528
27
2
0
331,873
4
W
Da Ji
9,821
546
99
6
0
333,851
5
W
Izanami
10,300
572
171
10
0
314,702
1
L
Rama
8,977
499
122
7
0
267,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role