Player Matchup

Ishtar
Ishtar
DamnItGumby
Ishtar
Level 147
God Stats
4W - 3L
1,725 SR
Queue Stats
281W - 233L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
Tek_Jewfro
Sun Wukong
Level 109
God Stats
1W - 2L
1,722 SR
Queue Stats
73W - 83L
1,445 Elo+
Solo
Vulcan
Vulcan
lumpken
Vulcan
Level 102
God Stats
26W - 22L
1,402 SR
Queue Stats
179W - 201L
1,380 Elo+
Party 1
Team Averages
Level 119
1,616 SR
1,474 Elo+

VS

Team Averages
Level 111
1,472 SR
1,427 Elo+
Lancelot
Lancelot
Im_Klimax
Lancelot
Level 150
God Stats
3W - 0L
1,564 SR
Queue Stats
89W - 96L
1,473 Elo+
Party 2
King Arthur
King Arthur
Tori tana
King Arthur
Level 58
God Stats
7W - 11L
1,357 SR
Queue Stats
76W - 92L
1,366 Elo+
Solo
Anubis
Anubis
x6ft_under
Anubis
Level 126
God Stats
9W - 11L
1,495 SR
Queue Stats
54W - 72L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
3 / 5 / 5
10,627
625
16,059
15,681
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Tek_Jewfro
Sun Wukong
17
3 / 3 / 6
11,385
670
13,775
20,096
18,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
lumpken
Vulcan
14
2 / 4 / 5
10,063
592
15,574
13,270
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Im_Klimax
Lancelot
17
5 / 4 / 6
11,915
701
11,676
22,328
18,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Tori tana
King Arthur
16
3 / 2 / 7
11,362
668
14,895
22,100
28,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
x6ft_under
Anubis
18
4 / 3 / 6
12,504
736
15,385
16,177
11,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
8
Kills
12
12
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
5
5
1.1
W
Lancelot
Im_Klimax
Lancelot
5
4
6
2
L
Sun Wukong
Tek_Jewfro
Sun Wukong
3
3
6
2
W
King Arthur
Tori tana
King Arthur
3
2
7
3.25
L
Vulcan
lumpken
Vulcan
2
4
5
1.13
W
Anubis
x6ft_under
Anubis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,408
Damage
41,956
49,047
Taken
60,605
29,858
Mitigated
58,491
9,746
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
16,059
8,269
0
3,247
15,681
6,229
594
4,738
10,576
0
45,070
W
Lancelot
Im_Klimax
Lancelot
11,676
821
0
3,979
22,328
18,807
560
5,104
17,224
0
39,158
L
Sun Wukong
Tek_Jewfro
Sun Wukong
13,775
2,437
453
5,296
20,096
18,356
0
5,757
14,109
0
39,252
W
King Arthur
Tori tana
King Arthur
14,895
2,239
0
250
22,100
28,469
102
5,060
17,040
0
40,811
L
Vulcan
lumpken
Vulcan
15,574
4,063
0
750
13,270
5,273
240
5,262
7,872
32,512
0
W
Anubis
x6ft_under
Anubis
15,385
1,063
0
5,434
16,177
11,215
786
5,943
10,234
60,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
35,781
159
Minions Killed
206
5
Camps Cleared
11
952,691
Distance Traveled
969,307
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,627
625
71
4
2
289,649
2
W
Lancelot
11,915
701
57
3
4
354,693
0
L
Sun Wukong
11,385
670
51
3
2
347,314
4
W
King Arthur
11,362
668
37
2
2
330,122
0
L
Vulcan
10,063
592
37
2
1
315,728
4
W
Anubis
12,504
736
112
7
5
284,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role