Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SwagglePea
Nemesis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 155L
1,555 Elo+
Solo
Anubis
Anubis
Talorstus
Anubis
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,897 Elo+
Party 1
Mercury
Mercury
ToSBreaker
Mercury
Level 44
God Stats
1W - 0L
1,822 SR
Queue Stats
64W - 34L
1,701 Elo+
Party 1
Agni
Agni
Uliveto
Agni
Level 122
God Stats
103W - 101L
1,532 SR
Queue Stats
1,235W - 1,312L
1,499 Elo+
Solo
Team Averages
Level 105
1,571 SR
1,630 Elo+

VS

Team Averages
Level 112
1,616 SR
1,527 Elo+
Charybdis
Charybdis
SheenCix
Charybdis
Level 153
God Stats
23W - 26L
1,599 SR
Queue Stats
414W - 405L
1,573 Elo+
Solo
Bacchus
Bacchus
Vortis48
Bacchus
Level 142
God Stats
8W - 3L
1,775 SR
Queue Stats
165W - 150L
1,506 Elo+
Solo
Aphrodite
Aphrodite
namechanged216
Aphrodite
Level 147
God Stats
14W - 16L
1,753 SR
Queue Stats
190W - 206L
1,611 Elo+
Solo
Ah Puch
Ah Puch
ropaTpynoB
Ah Puch
Level 69
God Stats
13W - 13L
1,508 SR
Queue Stats
562W - 644L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
tupotulpa
Guan Yu
Level 48
God Stats
25W - 39L
1,443 SR
Queue Stats
491W - 582L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
4 / 3 / 17
11,816
1,182
19,360
12,216
5,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
SwagglePea
Nemesis
18
1 / 4 / 24
11,023
1,102
15,719
21,970
15,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Talorstus
Anubis
19
11 / 2 / 16
12,568
1,257
27,645
12,986
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ToSBreaker
Mercury
18
12 / 1 / 13
12,872
1,287
22,992
13,619
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Uliveto
Agni
18
4 / 0 / 22
11,527
1,153
20,960
6,133
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

215

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SheenCix
Charybdis
16
2 / 7 / 8
10,699
1,070
16,369
21,220
9,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Vortis48
Bacchus
16
0 / 4 / 8
9,963
996
11,051
20,089
32,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
namechanged216
Aphrodite
16
3 / 6 / 7
10,735
1,074
12,040
23,982
16,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ropaTpynoB
Ah Puch
16
5 / 5 / 4
11,738
1,174
16,579
13,570
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
tupotulpa
Guan Yu
16
0 / 10 / 9
9,841
984
6,812
33,991
27,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
32
Kills
10
10
Deaths
32
92
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
17
4.17
L
Charybdis
SheenCix
Charybdis
2
7
8
0.86
W
Nemesis
SwagglePea
Nemesis
1
4
24
3.25
W
Anubis
Talorstus
Anubis
11
2
16
9.5
W
Mercury
ToSBreaker
Mercury
12
1
13
18.5
W
Agni
Uliveto
Agni
4
0
22
15
L
Bacchus
Vortis48
Bacchus
0
4
8
1
L
Aphrodite
namechanged216
Aphrodite
3
6
7
1.08
L
Ah Puch
ropaTpynoB
Ah Puch
5
5
4
1.4
L
Guan Yu
tupotulpa
Guan Yu
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,676
Damage
62,851
66,924
Taken
112,852
37,881
Mitigated
93,139
13,184
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
19,360
11,500
0
1,787
12,216
5,829
0
6,866
5,239
0
50,294
L
Charybdis
SheenCix
Charybdis
16,369
7,633
0
1,751
21,220
9,607
0
8,191
13,029
0
48,523
W
Nemesis
SwagglePea
Nemesis
15,719
6,861
260
3,152
21,970
15,815
0
13,474
8,132
0
19,591
W
Anubis
Talorstus
Anubis
27,645
1,631
0
6,913
12,986
7,688
0
6,733
5,997
54,450
0
W
Mercury
ToSBreaker
Mercury
22,992
11,222
0
758
13,619
5,760
0
7,758
5,701
0
35,297
W
Agni
Uliveto
Agni
20,960
1,529
0
314
6,133
2,789
0
3,948
2,185
39,091
0
L
Bacchus
Vortis48
Bacchus
11,051
826
0
725
20,089
32,696
0
10,440
9,649
18,709
0
L
Aphrodite
namechanged216
Aphrodite
12,040
1,025
6,834
7,240
23,982
16,387
0
8,887
15,095
30,980
0
L
Ah Puch
ropaTpynoB
Ah Puch
16,579
198
0
371
13,570
6,811
0
5,581
7,989
42,985
0
L
Guan Yu
tupotulpa
Guan Yu
6,812
757
2,244
4,675
33,991
27,638
0
15,506
18,485
0
12,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,806
Gold Earned
52,976
225
Minions Killed
206
11
Camps Cleared
7
1,051,099
Distance Traveled
983,038
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,816
1,182
80
8
5
172,724
0
L
Charybdis
10,699
1,070
69
7
4
171,553
0
W
Nemesis
11,023
1,102
9
1
1
207,232
3
W
Anubis
12,568
1,257
51
5
0
195,319
0
W
Mercury
12,872
1,287
40
4
3
268,382
0
W
Agni
11,527
1,153
45
5
2
207,442
3
L
Bacchus
9,963
996
12
1
1
209,996
1
L
Aphrodite
10,735
1,074
53
5
2
194,803
1
L
Ah Puch
11,738
1,174
63
6
0
198,203
0
L
Guan Yu
9,841
984
9
1
0
208,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role