Player Matchup

Nox
Nox
Bronze V
Petal Burst
Nox
Bronze V
Level 154
God Stats
4W - 4L
1,529 SR
Queue Stats
11W - 11L
1,518 MMR
Solo
Tyr
Tyr
Gold III
ProfessorxPig
Tyr
Gold III
Level 129
God Stats
30W - 32L
1,556 SR
Queue Stats
385W - 445L
1,480 MMR
Solo
Loki
Loki
Gold V
woorflesslara
Loki
Gold V
Level 160
God Stats
20W - 23L
1,467 SR
Queue Stats
438W - 502L
1,385 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,517 SR
1,461 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,422 SR
1,385 MMR
Lancelot
Lancelot
Bronze V
InxanityZzz
Lancelot
Bronze V
Level 128
God Stats
15W - 5L
1,498 SR
Queue Stats
48W - 32L
1,537 MMR
Solo
Hercules
Hercules
Bronze IV
Wallis5
Hercules
Bronze IV
Level 62
God Stats
1W - 3L
1,216 SR
Queue Stats
5W - 13L
1,089 MMR
Solo
Poseidon
Poseidon
Gold I
xXlildoubledeeXx
Poseidon
Gold I
Level 125
God Stats
44W - 53L
1,553 SR
Queue Stats
187W - 220L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 9
19,097
659
26,449
23,979
11,324
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 2 / 8
19,292
665
27,810
42,928
57,290
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
6 / 7 / 5
18,343
633
24,386
27,228
19,281
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Baron SamediAtlasBacchusJormungandrAchilles

VS

Bans
Morgan Le FayKing ArthurAh Muzen CabGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
InxanityZzz
Lancelot
20
8 / 4 / 4
18,874
651
46,172
43,417
43,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Wallis5
Hercules
20
3 / 6 / 8
17,491
603
14,496
39,310
59,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 6 / 7
18,656
643
20,472
22,172
8,857
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
14
15
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
InxanityZzz
Lancelot
8
4
4
2.5
W
3
6
9
1.25
W
7
2
8
5.5
L
Hercules
Wallis5
Hercules
3
6
8
1.17
W
6
7
5
1.21
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,645
Damage
81,140
94,135
Taken
104,899
87,895
Mitigated
111,551
16,223
Healing
30,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
InxanityZzz
Lancelot
46,172
6,259
0
16,294
43,417
43,128
743
11,459
31,958
0
136,100
W
26,449
709
0
1,000
23,979
11,324
409
3,468
20,511
111,035
0
W
27,810
3,491
0
12,270
42,928
57,290
1,617
11,705
31,223
0
52,052
L
Hercules
Wallis5
Hercules
14,496
3,812
815
8,092
39,310
59,566
405
12,294
27,016
0
40,263
W
24,386
6,762
0
2,953
27,228
19,281
777
6,184
21,044
0
72,539
L
20,472
2,098
0
5,678
22,172
8,857
717
3,711
18,461
110,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,732
Gold Earned
55,021
282
Minions Killed
320
8
Camps Cleared
16
1,632,291
Distance Traveled
1,564,123
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
18,874
651
132
5
7
566,897
2
W
Nox
19,097
659
167
6
4
528,158
4
W
Tyr
19,292
665
40
1
0
592,290
5
L
Hercules
17,491
603
42
1
1
483,599
2
W
Loki
18,343
633
75
3
4
511,843
6
L
Poseidon
18,656
643
146
5
8
513,627
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role