Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Golmod
Hercules
Level 145
God Stats
7W - 1L
1,607 SR
Queue Stats
478W - 370L
1,564 Elo+
Party 1
Fenrir
Fenrir
TheSorrow99
Fenrir
Level 129
God Stats
7W - 4L
1,532 SR
Queue Stats
155W - 130L
1,499 Elo+
Party 1
Team Averages
Level 142
1,528 SR
1,513 Elo+

VS

Team Averages
Level 84
1,512 SR
1,484 Elo+
Freya
Freya
 
Freya
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CruzneS
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,531 Elo+
Solo
Kali
Kali
Jaghart
Kali
Level 84
God Stats
1W - 2L
1,704 SR
Queue Stats
108W - 127L
1,440 Elo+
Solo
Chernobog
Chernobog
Liverpool2013
Chernobog
Level 62
God Stats
5W - 3L
1,595 SR
Queue Stats
68W - 82L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Nieube
Kuzenbo
Level 66
God Stats
2W - 5L
1,260 SR
Queue Stats
98W - 105L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 4
7,590
633
6,475
12,369
9,755
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
 
Agni
11
1 / 1 / 3
6,363
530
3,776
5,715
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
 
Ishtar
10
1 / 2 / 1
5,934
495
3,438
8,118
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Golmod
Hercules
12
6 / 0 / 4
7,850
654
7,965
9,860
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 4 / 2
6,101
508
2,912
10,174
5,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
4
0 / 2 / 0
4,304
359
1,107
3,161
874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
CruzneS
Zeus
12
2 / 3 / 1
6,754
563
5,621
7,003
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Jaghart
Kali
8
1 / 3 / 2
5,385
449
3,386
9,395
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Liverpool2013
Chernobog
12
4 / 4 / 2
7,318
610
5,187
9,201
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Nieube
Kuzenbo
10
0 / 1 / 0
5,596
466
3,996
7,747
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
7
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
4
4
W
Agni
 
Agni
1
1
3
2.5
W
Ishtar
 
Ishtar
1
2
1
0.75
L
Freya
 
Freya
0
2
0
0
L
Zeus
CruzneS
Zeus
2
3
1
0.83
W
Hercules
Golmod
Hercules
6
0
4
8
L
Kali
Jaghart
Kali
1
3
2
0.67
L
Chernobog
Liverpool2013
Chernobog
4
4
2
1.25
L
Kuzenbo
Nieube
Kuzenbo
0
1
0
0
W
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
19,297
46,236
Taken
36,507
24,886
Mitigated
20,716
18,746
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,475
522
0
6,895
12,369
9,755
0
3,743
8,626
0
54,699
W
Agni
 
Agni
3,776
343
0
1,250
5,715
2,105
0
1,571
4,010
39,997
0
W
Ishtar
 
Ishtar
3,438
1,846
0
1,977
8,118
2,737
403
1,677
6,353
0
31,371
L
Freya
 
Freya
1,107
651
0
1,287
3,161
874
0
0
3,161
7,655
0
L
Zeus
CruzneS
Zeus
5,621
824
0
2,539
7,003
2,607
0
2,291
4,712
42,619
0
W
Hercules
Golmod
Hercules
7,965
3,127
0
5,901
9,860
4,689
48
1,057
8,647
0
49,446
L
Kali
Jaghart
Kali
3,386
1,623
0
2,553
9,395
5,572
0
1,108
8,287
0
23,527
L
Chernobog
Liverpool2013
Chernobog
5,187
2,606
0
1,414
9,201
3,919
510
377
8,824
0
48,061
L
Kuzenbo
Nieube
Kuzenbo
3,996
1,938
0
1,424
7,747
7,744
0
0
7,747
25,011
0
W
Fenrir
2,912
247
0
2,723
10,174
5,600
0
2,146
7,876
0
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
29,357
337
Minions Killed
256
0
Camps Cleared
0
1,276,627
Distance Traveled
958,137
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,590
633
90
8
0
284,337
4
W
Agni
6,363
530
62
5
0
244,118
3
W
Ishtar
5,934
495
61
5
0
210,751
1
L
Freya
4,304
359
10
1
0
54,310
0
L
Zeus
6,754
563
75
6
0
218,677
6
W
Hercules
7,850
654
86
7
0
296,040
0
L
Kali
5,385
449
47
4
0
235,607
0
L
Chernobog
7,318
610
91
8
0
222,396
5
L
Kuzenbo
5,596
466
33
3
0
227,147
1
W
Fenrir
6,101
508
38
3
0
241,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role