Player Matchup

Ishtar
Ishtar
AlfieBorden
Ishtar
Level 100
God Stats
5W - 7L
1,522 SR
Queue Stats
42W - 61L
1,498 Elo+
Party 2
King Arthur
King Arthur
Rorro090
King Arthur
Level 67
God Stats
1W - 7L
1,210 SR
Queue Stats
67W - 89L
1,505 Elo+
Party 2
Discordia
Discordia
Rulopadilla
Discordia
Level 108
God Stats
5W - 13L
1,322 SR
Queue Stats
56W - 84L
1,483 Elo+
Party 2
Team Averages
Level 92
1,351 SR
1,496 Elo+

VS

Team Averages
Level 145
1,581 SR
1,524 Elo+
Tyr
Tyr
Dissimulat0r
Tyr
Level 137
God Stats
34W - 35L
1,550 SR
Queue Stats
663W - 722L
1,497 Elo+
Solo
Anubis
Anubis
XxMagaxX
Anubis
Level 142
God Stats
9W - 4L
1,673 SR
Queue Stats
84W - 90L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
golfiuchiha
Hou Yi
Level 155
God Stats
9W - 9L
1,519 SR
Queue Stats
126W - 124L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
6 / 7 / 4
10,336
795
7,564
18,654
8,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Rorro090
King Arthur
14
3 / 4 / 6
9,994
769
7,720
20,931
24,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rulopadilla
Discordia
12
0 / 8 / 6
8,022
617
7,185
11,792
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 12
10,239
788
12,327
15,365
12,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
XxMagaxX
Anubis
14
5 / 3 / 9
9,974
767
9,528
8,378
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
15
10 / 3 / 5
10,854
835
19,624
12,126
5,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
19
19
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
6
7
4
1.14
W
4
5
12
2
L
King Arthur
Rorro090
King Arthur
3
4
6
1.5
L
Discordia
Rulopadilla
Discordia
0
8
6
0.38
W
Anubis
XxMagaxX
Anubis
5
3
9
3.17
W
Hou Yi
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
41,479
51,377
Taken
35,869
36,153
Mitigated
22,716
6,322
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,564
4,205
96
3,311
18,654
8,240
0
1,238
17,196
0
36,355
W
12,327
2,352
0
3,090
15,365
12,837
54
3,377
11,988
0
29,027
L
King Arthur
Rorro090
King Arthur
7,720
844
0
2,248
20,931
24,440
0
4,397
16,142
0
23,083
L
Discordia
Rulopadilla
Discordia
7,185
918
277
390
11,792
3,473
0
3,508
8,020
24,075
0
W
Anubis
XxMagaxX
Anubis
9,528
370
0
2,007
8,378
4,433
783
1,427
6,951
31,233
0
W
Hou Yi
19,624
10,049
0
2,848
12,126
5,446
1,343
2,710
9,416
0
44,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
31,067
96
Minions Killed
124
3
Camps Cleared
9
617,761
Distance Traveled
668,442
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,336
795
51
4
1
193,646
3
W
Tyr
10,239
788
35
3
2
255,484
2
L
King Arthur
9,994
769
23
2
2
244,980
2
L
Discordia
8,022
617
22
2
0
179,135
0
W
Anubis
9,974
767
50
4
3
197,302
1
W
Hou Yi
10,854
835
39
3
4
215,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role