Player Matchup

Artio
Artio
 
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Biminpiroo
Izanami
Level 97
God Stats
3W - 2L
1,525 SR
Queue Stats
434W - 479L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Jormie
Zhong Kui
Level 28
God Stats
3W - 2L
1,708 SR
Queue Stats
72W - 68L
1,517 Elo+
Party 3
Set
Set
KingMashu
Set
Level 65
God Stats
2W - 3L
1,475 SR
Queue Stats
232W - 236L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
xValenciam
Ah Puch
Level 115
God Stats
1W - 0L
1,546 SR
Queue Stats
53W - 41L
1,700 Elo+
Party 1
Team Averages
Level 70
1,551 SR
1,518 Elo+

VS

Team Averages
Level 54
1,540 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
BusterHimun
Tsukuyomi
Level 48
God Stats
7W - 11L
1,481 SR
Queue Stats
50W - 71L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
KannybalZK
Erlang Shen
Level 107
God Stats
36W - 49L
1,376 SR
Queue Stats
425W - 455L
1,445 Elo+
Solo
Cerberus
Cerberus
McLoviiinn
Cerberus
Level 44
God Stats
3W - 1L
1,734 SR
Queue Stats
44W - 42L
1,438 Elo+
Party 4
Nox
Nox
queffbeef
Nox
Level 68
God Stats
5W - 8L
1,675 SR
Queue Stats
403W - 342L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
samumu2123
Danzaburou
Level 5
God Stats
2W - 2L
1,436 SR
Queue Stats
12W - 9L
1,108 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 3 / 10
11,465
498
15,580
29,154
30,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Biminpiroo
Izanami
20
4 / 4 / 8
13,014
566
17,374
18,754
8,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jormie
Zhong Kui
19
5 / 2 / 4
12,509
544
18,676
21,783
16,348
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 2 / 7
11,950
520
7,517
22,633
14,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
xValenciam
Ah Puch
18
9 / 2 / 3
13,003
565
19,837
18,086
17,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BusterHimun
Tsukuyomi
15
3 / 5 / 1
10,046
437
6,722
16,878
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
KannybalZK
Erlang Shen
15
1 / 9 / 2
10,384
451
9,725
23,283
13,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
McLoviiinn
Cerberus
17
2 / 3 / 5
10,320
449
16,276
30,867
24,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 0 / 3
12,056
524
21,544
13,269
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
samumu2123
Danzaburou
18
4 / 7 / 2
11,260
490
9,424
21,038
9,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
24
Kills
13
13
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
10
2.67
W
Izanami
Biminpiroo
Izanami
4
4
8
2
L
Tsukuyomi
BusterHimun
Tsukuyomi
3
5
1
0.7
W
Zhong Kui
Jormie
Zhong Kui
5
2
4
3.5
L
Erlang Shen
KannybalZK
Erlang Shen
1
9
2
0.22
W
3
2
7
3.25
L
Cerberus
McLoviiinn
Cerberus
2
3
5
1.5
L
3
0
3
4.5
L
Danzaburou
samumu2123
Danzaburou
4
7
2
0.71
W
Ah Puch
xValenciam
Ah Puch
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,984
Damage
63,691
110,410
Taken
105,335
88,018
Mitigated
61,953
36,094
Healing
33,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
15,580
2,051
1,777
8,687
29,154
30,895
0
10,172
18,982
59,473
0
W
Izanami
Biminpiroo
Izanami
17,374
13,537
0
4,921
18,754
8,178
1,420
7,572
11,182
0
132,777
L
Tsukuyomi
BusterHimun
Tsukuyomi
6,722
1,491
0
4,311
16,878
7,768
0
8,480
8,250
0
59,543
W
Zhong Kui
Jormie
Zhong Kui
18,676
1,590
281
12,234
21,783
16,348
0
11,200
10,583
106,255
0
L
Erlang Shen
KannybalZK
Erlang Shen
9,725
5,550
0
8,475
23,283
13,599
0
14,270
8,209
0
64,317
W
7,517
2,923
0
1,417
22,633
14,629
0
6,992
15,641
0
133,410
L
Cerberus
McLoviiinn
Cerberus
16,276
1,084
0
11,894
30,867
24,393
0
13,217
17,536
82,576
0
L
21,544
3,468
0
2,178
13,269
6,555
0
10,037
3,021
109,805
0
L
Danzaburou
samumu2123
Danzaburou
9,424
5,243
0
6,894
21,038
9,638
741
6,775
14,226
0
91,995
W
Ah Puch
xValenciam
Ah Puch
19,837
2,524
0
6,777
18,086
17,968
1,040
2,484
15,602
85,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
54,066
743
Minions Killed
692
0
Camps Cleared
0
2,175,059
Distance Traveled
2,097,244
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,465
498
55
2
0
445,123
5
W
Izanami
13,014
566
203
9
0
432,962
8
L
Tsukuyomi
10,046
437
98
4
0
494,362
0
W
Zhong Kui
12,509
544
177
8
0
408,166
3
L
Erlang Shen
10,384
451
127
6
0
316,392
6
W
Set
11,950
520
159
7
0
485,525
4
L
Cerberus
10,320
449
146
6
0
445,140
2
L
Nox
12,056
524
192
8
0
461,066
1
L
Danzaburou
11,260
490
129
6
0
380,284
0
W
Ah Puch
13,003
565
149
6
0
403,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role