Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Veeesty 91
Ne Zha
Level 160
God Stats
0W - 2L
1,722 SR
Queue Stats
123W - 114L
1,425 Elo+
Solo
Skadi
Skadi
aShsville
Skadi
Level 124
God Stats
1W - 2L
1,383 SR
Queue Stats
199W - 233L
1,404 Elo+
Party 2
Fenrir
Fenrir
dirks1990
Fenrir
Level 129
God Stats
7W - 13L
1,363 SR
Queue Stats
297W - 366L
1,452 Elo+
Party 2
Eset
Eset
ТефтелькаСчастья
Eset
Level 89
God Stats
1W - 3L
1,398 SR
Queue Stats
301W - 337L
1,399 Elo+
Party 2
Team Averages
Level 125
1,473 SR
1,436 Elo+

VS

Team Averages
Level 104
1,412 SR
1,461 Elo+
Discordia
Discordia
Tofu_Town
Discordia
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Solo
Bacchus
Bacchus
Willy_Maxwell
Bacchus
Level 83
God Stats
2W - 4L
1,193 SR
Queue Stats
89W - 101L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
Ymypphardtho
Baba Yaga
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 167L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
caaIee
Hou Yi
Level 126
God Stats
4W - 3L
1,369 SR
Queue Stats
141W - 141L
1,563 Elo+
Party 1
Chiron
Chiron
kill-99_
Chiron
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 159L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 11 / 5
8,564
612
6,935
19,464
7,436
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
Veeesty 91
Ne Zha
16
1 / 8 / 10
9,492
678
8,689
19,488
16,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
aShsville
Skadi
19
10 / 7 / 6
12,453
890
24,882
24,162
11,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
dirks1990
Fenrir
17
2 / 9 / 7
9,682
692
12,730
21,323
10,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 9 / 9
10,074
720
6,545
17,202
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tofu_Town
Discordia
18
6 / 4 / 25
11,242
803
14,571
12,142
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
18
8 / 5 / 19
12,132
867
12,886
21,004
36,755
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Ymypphardtho
Baba Yaga
19
9 / 5 / 27
11,880
849
21,050
15,127
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
caaIee
Hou Yi
20
8 / 1 / 23
12,942
924
19,659
13,167
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
kill-99_
Chiron
19
12 / 3 / 23
12,729
909
25,800
15,794
8,304
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
160
17
Kills
43
44
Deaths
18
37
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
11
5
0.32
W
Discordia
Tofu_Town
Discordia
6
4
25
4.63
L
Ne Zha
Veeesty 91
Ne Zha
1
8
10
0.75
W
Bacchus
8
5
19
3.5
W
Baba Yaga
Ymypphardtho
Baba Yaga
9
5
27
4.5
L
Skadi
aShsville
Skadi
10
7
6
1.86
W
Hou Yi
caaIee
Hou Yi
8
1
23
19.5
L
Fenrir
dirks1990
Fenrir
2
9
7
0.61
W
Chiron
kill-99_
Chiron
12
3
23
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,781
Damage
93,966
101,639
Taken
77,234
53,511
Mitigated
66,174
27,042
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,935
5,342
976
1,650
19,464
7,436
178
10,219
8,953
0
13,074
W
Discordia
Tofu_Town
Discordia
14,571
586
2,099
1,663
12,142
5,330
1,044
1,467
10,675
25,415
0
L
Ne Zha
Veeesty 91
Ne Zha
8,689
1,709
0
3,068
19,488
16,294
152
10,196
8,988
0
17,414
W
Bacchus
12,886
1,427
395
3,048
21,004
36,755
200
3,266
17,738
21,380
0
W
Baba Yaga
Ymypphardtho
Baba Yaga
21,050
989
263
2,998
15,127
7,940
722
804
14,323
37,760
0
L
Skadi
aShsville
Skadi
24,882
9,535
1,314
8,075
24,162
11,302
785
9,555
14,392
0
50,525
W
Hou Yi
caaIee
Hou Yi
19,659
8,664
596
2,873
13,167
7,845
1,651
536
12,631
0
33,355
L
Fenrir
dirks1990
Fenrir
12,730
1,909
1,237
5,349
21,323
10,754
855
8,568
12,491
0
19,479
W
Chiron
kill-99_
Chiron
25,800
5,971
3,449
4,738
15,794
8,304
4,236
472
15,291
0
48,441
L
6,545
346
2,038
3,335
17,202
7,725
0
8,707
8,308
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
60,925
109
Minions Killed
146
0
Camps Cleared
0
1,123,284
Distance Traveled
1,240,463
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,564
612
7
1
0
199,330
3
W
Discordia
11,242
803
13
1
0
259,690
0
L
Ne Zha
9,492
678
10
1
0
233,010
0
W
Bacchus
12,132
867
11
1
0
257,112
0
W
Baba Yaga
11,880
849
34
2
0
243,026
0
L
Skadi
12,453
890
52
4
0
228,247
3
W
Hou Yi
12,942
924
31
2
0
251,966
0
L
Fenrir
9,682
692
17
1
0
242,531
0
W
Chiron
12,729
909
57
4
0
228,669
0
L
Eset
10,074
720
23
2
0
220,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role