Player Matchup

Charybdis
Charybdis
B14ckw1d0w
Charybdis
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 117L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
DarkAlchemist11
Ratatoskr
Level 69
God Stats
1W - 3L
1,250 SR
Queue Stats
615W - 694L
1,442 Elo+
Solo
Sobek
Sobek
Darkrado_Burst
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 203L
1,431 Elo+
Solo
Merlin
Merlin
MarkSyn
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,122 Elo+
Solo
Odin
Odin
MrMangu
Odin
Level 137
God Stats
1W - 3L
1,397 SR
Queue Stats
73W - 88L
1,391 Elo+
Solo
Team Averages
Level 106
1,429 SR
1,375 Elo+

VS

Team Averages
Level 89
1,479 SR
1,519 Elo+
Freya
Freya
BladeOfTheAbyss
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,375 Elo+
Solo
Thanatos
Thanatos
EARLYandOFTEN
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 104L
1,511 Elo+
Solo
Sol
Sol
RSGLEO
Sol
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,751 Elo+
Solo
Odin
Odin
Undurwurld
Odin
Level 41
God Stats
1W - 1L
1,276 SR
Queue Stats
242W - 263L
1,462 Elo+
Solo
Danzaburou
Danzaburou
wakengkeng
Danzaburou
Level 146
God Stats
5W - 1L
1,618 SR
Queue Stats
206W - 203L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B14ckw1d0w
Charybdis
13
1 / 9 / 4
9,154
572
7,904
13,514
5,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
DarkAlchemist11
Ratatoskr
17
5 / 6 / 7
11,092
693
11,058
20,259
11,435
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 7 / 11
11,689
731
9,226
23,723
29,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
MarkSyn
Merlin
20
8 / 5 / 7
12,841
803
20,526
13,279
6,422
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
MrMangu
Odin
19
3 / 5 / 10
11,123
695
13,972
15,836
18,127
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 16
11,674
730
11,357
16,297
8,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
EARLYandOFTEN
Thanatos
20
12 / 4 / 13
13,515
845
22,283
16,428
8,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
RSGLEO
Sol
18
6 / 6 / 13
11,896
744
12,691
14,246
6,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 15
11,171
698
8,868
15,858
15,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
wakengkeng
Danzaburou
20
6 / 2 / 17
12,717
795
16,022
16,420
8,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
20
Kills
31
32
Deaths
22
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B14ckw1d0w
Charybdis
1
9
4
0.33
W
4
4
16
3
L
Ratatoskr
DarkAlchemist11
Ratatoskr
5
6
7
1.42
L
3
7
11
1.21
W
Thanatos
EARLYandOFTEN
Thanatos
12
4
13
4.63
L
Merlin
MarkSyn
Merlin
8
5
7
2.3
L
Odin
MrMangu
Odin
3
5
10
1.6
W
Sol
RSGLEO
Sol
6
6
13
2.08
W
3
6
15
1.75
W
Danzaburou
wakengkeng
Danzaburou
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
71,221
86,611
Taken
79,249
71,077
Mitigated
47,162
23,752
Healing
37,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B14ckw1d0w
Charybdis
7,904
3,543
230
382
13,514
5,246
850
3,028
10,486
0
14,368
W
11,357
4,342
1,905
5,633
16,297
8,519
1,137
5,067
11,230
35,134
0
L
Ratatoskr
DarkAlchemist11
Ratatoskr
11,058
1,178
2,655
7,691
20,259
11,435
157
6,339
13,920
0
25,896
L
9,226
140
1,032
4,265
23,723
29,847
0
6,426
17,297
21,150
0
W
Thanatos
EARLYandOFTEN
Thanatos
22,283
4,712
2,521
13,331
16,428
8,143
804
6,387
10,041
0
37,048
L
Merlin
MarkSyn
Merlin
20,526
1,563
772
2,634
13,279
6,422
349
2,767
10,512
47,328
0
L
Odin
MrMangu
Odin
13,972
525
1,582
2,509
15,836
18,127
138
5,488
10,348
0
27,457
W
Sol
RSGLEO
Sol
12,691
3,372
2,200
3,028
14,246
6,373
3,057
6,572
7,674
25,631
0
W
8,868
3,125
763
901
15,858
15,157
149
6,031
9,827
0
15,730
W
Danzaburou
wakengkeng
Danzaburou
16,022
5,386
1,530
5,933
16,420
8,970
2,990
5,695
10,725
0
42,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,899
Gold Earned
60,973
173
Minions Killed
168
0
Camps Cleared
0
1,385,228
Distance Traveled
1,476,682
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,154
572
18
1
0
195,663
1
W
Freya
11,674
730
45
3
0
288,010
0
L
Ratatoskr
11,092
693
24
2
0
328,347
5
L
Sobek
11,689
731
28
2
0
276,682
2
W
Thanatos
13,515
845
29
2
0
329,981
3
L
Merlin
12,841
803
73
5
0
267,513
5
L
Odin
11,123
695
30
2
0
317,023
0
W
Sol
11,896
744
35
2
0
281,313
0
W
Odin
11,171
698
8
1
0
294,643
0
W
Danzaburou
12,717
795
51
3
0
282,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role