Player Matchup

Janus
Janus
HiRezBrightside
Janus
Level 108
God Stats
7W - 4L
1,721 SR
Queue Stats
44W - 37L
1,587 Elo+
Party 1
Discordia
Discordia
TitanFigBark
Discordia
Level 45
God Stats
14W - 17L
1,472 SR
Queue Stats
135W - 166L
1,483 Elo+
Party 1
Chaac
Chaac
carnicero15
Chaac
Level 160
God Stats
10W - 9L
1,527 SR
Queue Stats
94W - 83L
1,634 Elo+
Party 1
Jormungandr
Jormungandr
omgpennyagain
Jormungandr
Level 49
God Stats
24W - 22L
1,541 SR
Queue Stats
69W - 49L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
uberware
Danzaburou
Level 155
God Stats
8W - 4L
1,722 SR
Queue Stats
110W - 62L
1,744 Elo+
Party 1
Team Averages
Level 103
1,597 SR
1,598 Elo+

VS

Team Averages
Level 100
1,508 SR
1,519 Elo+
King Arthur
King Arthur
AXM Tyr
King Arthur
Level 127
God Stats
5W - 6L
1,639 SR
Queue Stats
19W - 32L
1,419 Elo+
Solo
Hou Yi
Hou Yi
DreCam
Hou Yi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 3L
1,659 Elo+
Solo
Cthulhu
Cthulhu
Rumble90k
Cthulhu
Level 118
God Stats
3W - 3L
1,507 SR
Queue Stats
122W - 112L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Rømans
Baron Samedi
Level 160
God Stats
5W - 5L
1,648 SR
Queue Stats
385W - 387L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
chokemedani
Ratatoskr
Level 89
God Stats
1W - 2L
1,244 SR
Queue Stats
119W - 110L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
11,836
740
15,127
17,494
9,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
TitanFigBark
Discordia
19
6 / 5 / 6
12,510
782
12,734
13,717
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 4 / 11
11,614
726
13,192
24,271
24,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
omgpennyagain
Jormungandr
19
3 / 3 / 14
12,901
806
10,216
28,617
39,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
uberware
Danzaburou
20
7 / 5 / 9
13,071
817
20,042
20,834
12,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AXM Tyr
King Arthur
18
2 / 2 / 10
11,676
730
15,419
22,528
24,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
DreCam
Hou Yi
19
7 / 3 / 6
12,439
777
15,474
15,042
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Rumble90k
Cthulhu
19
5 / 5 / 11
11,957
747
15,978
21,890
34,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Rømans
Baron Samedi
20
5 / 4 / 6
12,655
791
23,158
14,878
10,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
chokemedani
Ratatoskr
18
2 / 8 / 6
11,026
689
8,145
18,892
12,829
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
21
Kills
21
21
Deaths
22
48
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AXM Tyr
King Arthur
2
2
10
3.5
L
Hou Yi
DreCam
Hou Yi
7
3
6
3.33
W
3
4
8
1.75
L
Cthulhu
Rumble90k
Cthulhu
5
5
11
2.1
L
Baron Samedi
Rømans
Baron Samedi
5
4
6
2
W
Discordia
TitanFigBark
Discordia
6
5
6
1.8
W
2
4
11
1.88
L
Ratatoskr
chokemedani
Ratatoskr
2
8
6
0.63
W
Jormungandr
omgpennyagain
Jormungandr
3
3
14
3.33
W
Danzaburou
uberware
Danzaburou
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,311
Damage
78,174
104,933
Taken
93,230
92,676
Mitigated
89,461
19,632
Healing
20,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AXM Tyr
King Arthur
15,419
1,417
0
6,819
22,528
24,474
116
9,213
13,090
360
48,231
L
Hou Yi
DreCam
Hou Yi
15,474
9,637
0
2,725
15,042
7,292
2,752
5,253
9,705
0
41,784
W
15,127
1,056
234
2,410
17,494
9,091
1,428
7,453
9,824
45,281
0
L
Cthulhu
Rumble90k
Cthulhu
15,978
986
1,027
2,515
21,890
34,361
195
10,777
10,717
37,516
0
L
Baron Samedi
Rømans
Baron Samedi
23,158
697
1,685
5,113
14,878
10,505
2,345
5,407
9,368
61,048
0
W
Discordia
TitanFigBark
Discordia
12,734
575
0
0
13,717
6,963
801
5,229
8,314
34,598
0
W
13,192
3,213
0
7,686
24,271
24,909
0
9,351
14,513
0
33,568
L
Ratatoskr
chokemedani
Ratatoskr
8,145
1,665
0
707
18,892
12,829
337
6,413
12,273
39
36,676
W
Jormungandr
omgpennyagain
Jormungandr
10,216
2,129
952
4,865
28,617
39,662
656
6,742
21,628
36,137
0
W
Danzaburou
uberware
Danzaburou
20,042
9,868
0
3,485
20,834
12,051
6,560
9,455
11,119
0
61,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,932
Gold Earned
59,753
284
Minions Killed
308
0
Camps Cleared
0
1,699,731
Distance Traveled
1,498,607
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,676
730
57
4
0
318,556
0
L
Hou Yi
12,439
777
62
4
0
228,969
1
W
Janus
11,836
740
85
5
0
355,415
0
L
Cthulhu
11,957
747
49
3
0
315,981
0
L
Baron Samedi
12,655
791
102
6
0
306,905
3
W
Discordia
12,510
782
45
3
0
332,879
1
W
Chaac
11,614
726
51
3
0
343,502
0
L
Ratatoskr
11,026
689
38
2
0
328,196
1
W
Jormungandr
12,901
806
35
2
0
332,994
5
W
Danzaburou
13,071
817
68
4
0
334,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role