Player Matchup

Shiva
Shiva
Masters
JugadorTaktiko
Shiva
Masters
Level 156
God Stats
238W - 159L
1,762 SR
Queue Stats
662W - 673L
2,300 MMR
Party 2
Chronos
Chronos
Masters
Modí
Chronos
Masters
Level 160
God Stats
3W - 6L
1,709 SR
Queue Stats
300W - 281L
2,813 MMR
Solo
Anhur
Anhur
Diamond III
PoliedroSanchez
Anhur
Diamond III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
2,485 MMR
Party 2
Geb
Geb
Diamond II
SkeletonDwarf
Geb
Diamond II
Level 157
God Stats
7W - 3L
1,627 SR
Queue Stats
107W - 83L
2,378 MMR
Solo
Hun Batz
Hun Batz
Masters
iFran28
Hun Batz
Masters
Level 160
God Stats
25W - 11L
1,759 SR
Queue Stats
415W - 377L
2,808 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,671 SR
2,557 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,511 SR
2,222 MMR
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
Deiivi
Xbalanque
Masters
Level 97
God Stats
1W - 3L
1,482 SR
Queue Stats
99W - 80L
2,604 MMR
Solo
Tiamat
Tiamat
Masters
FilthyBaboon
Tiamat
Masters
Level 160
God Stats
4W - 13L
1,320 SR
Queue Stats
288W - 269L
2,878 MMR
Party 1
Mercury
Mercury
Masters
TheUltMagnet
Mercury
Masters
Level 149
God Stats
11W - 6L
1,752 SR
Queue Stats
122W - 88L
2,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
10,573
705
14,329
14,832
10,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Modí
Chronos
16
1 / 1 / 3
9,549
637
4,850
9,883
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 3
9,345
623
7,530
10,461
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 8
8,429
562
5,265
10,960
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
iFran28
Hun Batz
15
7 / 1 / 6
9,573
638
12,449
10,337
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Yu HuangAh Muzen CabKhepri

VS

Bans
RatatoskrKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 0
7,965
531
6,638
16,757
16,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
 
Cabrakan
10
1 / 3 / 3
6,880
459
4,553
12,510
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Deiivi
Xbalanque
13
0 / 2 / 4
7,591
506
8,365
11,834
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
1 / 2 / 2
8,029
535
7,813
9,501
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
TheUltMagnet
Mercury
14
4 / 4 / 2
8,136
542
5,440
12,425
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Cabrakan
 
Cabrakan
1
3
3
0.83
L
Xbalanque
Deiivi
Xbalanque
0
2
4
1
L
Tiamat
1
2
2
1
W
2
1
5
4.5
W
Chronos
Modí
Chronos
1
1
3
2.5
W
3
3
3
1.5
W
1
1
8
5
L
Mercury
TheUltMagnet
Mercury
4
4
2
1.25
W
Hun Batz
iFran28
Hun Batz
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,423
Damage
32,809
56,473
Taken
63,027
32,595
Mitigated
49,871
17,836
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,638
624
0
2,847
16,757
16,751
0
562
16,195
0
62,841
L
Cabrakan
 
Cabrakan
4,553
1,067
0
2,384
12,510
17,024
0
2,812
9,698
18,357
0
L
Xbalanque
Deiivi
Xbalanque
8,365
3,131
0
4,155
11,834
3,984
0
1,673
10,161
0
67,199
L
Tiamat
7,813
956
0
3,538
9,501
6,384
168
4,102
5,399
68,951
0
W
14,329
3,518
0
8,626
14,832
10,737
0
1,769
13,063
0
94,788
W
Chronos
Modí
Chronos
4,850
3,360
0
2,682
9,883
4,209
1,038
3,981
5,902
105,647
0
W
7,530
3,769
0
3,367
10,461
3,748
0
1,876
8,585
0
80,957
W
5,265
793
0
2,411
10,960
9,285
0
2,480
8,480
24,716
0
L
Mercury
TheUltMagnet
Mercury
5,440
2,842
0
740
12,425
5,728
0
966
11,459
0
78,876
W
Hun Batz
iFran28
Hun Batz
12,449
5,257
0
750
10,337
4,616
0
2,459
7,878
0
71,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
38,601
654
Minions Killed
511
0
Camps Cleared
0
1,624,459
Distance Traveled
1,563,336
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,965
531
118
8
0
320,916
5
L
Cabrakan
6,880
459
22
1
0
316,312
7
L
Xbalanque
7,591
506
127
8
0
269,743
5
L
Tiamat
8,029
535
127
8
0
289,755
5
W
Shiva
10,573
705
174
12
0
304,918
4
W
Chronos
9,549
637
199
13
0
330,082
7
W
Anhur
9,345
623
158
11
0
280,837
3
W
Geb
8,429
562
22
1
0
337,131
7
L
Mercury
8,136
542
117
8
0
366,610
0
W
Hun Batz
9,573
638
101
7
0
371,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role