Player Matchup

Apollo
Apollo
HoppinHippo
Apollo
Level 143
God Stats
1W - 1L
1,303 SR
Queue Stats
86W - 48L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
KSE-Hopper
Cthulhu
Level 17
God Stats
16W - 5L
1,790 SR
Queue Stats
34W - 20L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
Reload Error
Zhong Kui
Level 65
God Stats
6W - 7L
1,489 SR
Queue Stats
71W - 94L
1,351 Elo+
Solo
Team Averages
Level 75
1,527 SR
1,519 Elo+

VS

Team Averages
Level 100
1,639 SR
1,494 Elo+
Fenrir
Fenrir
BillDripperly
Fenrir
Level 28
God Stats
1W - 3L
1,493 SR
Queue Stats
78W - 45L
1,500 Elo+
Party 1
Ra
Ra
Lord_Aldrin
Ra
Level 145
God Stats
1W - 2L
1,708 SR
Queue Stats
76W - 48L
1,490 Elo+
Party 1
Horus
Horus
godkillertype2
Horus
Level 127
God Stats
1W - 2L
1,716 SR
Queue Stats
77W - 44L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
10 / 3 / 3
10,194
850
17,806
10,853
5,485
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KSE-Hopper
Cthulhu
13
1 / 2 / 12
9,426
786
5,922
10,436
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
Reload Error
Zhong Kui
13
3 / 4 / 7
8,852
738
10,307
9,614
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,632
719
5,881
10,717
5,166
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 6
8,652
721
10,859
10,840
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 3
8,581
715
5,907
16,516
16,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
9
9
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Apollo
10
3
3
3.83
W
Cthulhu
KSE-Hopper
Cthulhu
1
2
12
3.5
L
2
6
6
0.83
W
Zhong Kui
Reload Error
Zhong Kui
3
4
7
1.63
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,035
Damage
22,647
30,903
Taken
38,073
22,284
Mitigated
26,245
4,322
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
2,015
0
799
10,717
5,166
0
4,995
5,558
0
17,308
W
Apollo
17,806
11,436
0
1,649
10,853
5,485
0
4,177
6,676
0
41,219
W
Cthulhu
KSE-Hopper
Cthulhu
5,922
926
90
1,592
10,436
10,014
125
3,450
6,986
17,017
0
L
10,859
823
507
1,152
10,840
4,564
0
5,021
5,571
33,736
0
W
Zhong Kui
Reload Error
Zhong Kui
10,307
1,412
0
991
9,614
6,785
152
3,627
5,987
25,811
0
L
5,907
2,432
1,250
2,928
16,516
16,515
0
5,916
10,258
0
8,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
25,865
134
Minions Killed
92
6
Camps Cleared
4
655,689
Distance Traveled
617,701
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,632
719
24
2
0
205,249
1
W
Apollo
10,194
850
58
5
2
214,010
2
W
Cthulhu
9,426
786
21
2
1
237,952
5
L
Ra
8,652
721
60
5
3
209,994
5
W
Zhong Kui
8,852
738
55
5
3
203,727
3
L
Horus
8,581
715
8
1
1
202,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role