Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ciaoamore
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kat_BxQC30
Hun Batz
Level 20
God Stats
0W - 2L
1,297 SR
Queue Stats
47W - 75L
1,379 Elo+
Solo
Atlas
Atlas
aim1-i
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,321 Elo+
Solo
Medusa
Medusa
ian24snipe
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 88L
1,385 Elo+
Solo
Team Averages
Level 25
1,459 SR
1,417 Elo+

VS

Team Averages
Level 126
1,603 SR
1,625 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Nakomi6087
Apollo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 9L
1,750 Elo+
Party 1
Horus
Horus
SMGeneral
Horus
Level 160
God Stats
10W - 6L
1,619 SR
Queue Stats
437W - 341L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
Slayther
Nu Wa
Level 160
God Stats
6W - 0L
1,895 SR
Queue Stats
740W - 273L
1,829 Elo+
Party 1
Mercury
Mercury
UsefulHades
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 7 / 3
8,823
802
5,775
12,742
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ciaoamore
Sylvanus
14
2 / 8 / 8
9,017
820
4,972
16,158
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Kat_BxQC30
Hun Batz
13
1 / 7 / 5
7,796
709
7,865
13,913
5,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
aim1-i
Atlas
17
4 / 6 / 4
9,674
879
9,822
14,927
11,650
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ian24snipe
Medusa
10
2 / 8 / 1
7,075
643
5,499
11,963
4,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 3 / 23
9,999
909
19,339
11,384
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
Nakomi6087
Apollo
16
13 / 4 / 16
10,723
975
12,832
15,638
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
SMGeneral
Horus
16
3 / 2 / 24
9,866
897
9,161
15,616
17,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
Slayther
Nu Wa
15
11 / 4 / 18
10,165
924
18,255
8,261
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
UsefulHades
Mercury
14
3 / 3 / 14
8,779
798
4,781
8,924
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
12
Kills
36
36
Deaths
16
21
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
7
3
0.64
W
Ah Puch
 
Ah Puch
6
3
23
5.83
L
Sylvanus
Ciaoamore
Sylvanus
2
8
8
0.75
L
Hun Batz
Kat_BxQC30
Hun Batz
1
7
5
0.5
W
Apollo
Nakomi6087
Apollo
13
4
16
5.25
W
Horus
SMGeneral
Horus
3
2
24
7.5
W
Nu Wa
Slayther
Nu Wa
11
4
18
5
W
Mercury
UsefulHades
Mercury
3
3
14
3.33
L
Atlas
aim1-i
Atlas
4
6
4
1
L
Medusa
ian24snipe
Medusa
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
64,368
69,703
Taken
59,823
41,191
Mitigated
39,258
9,504
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,775
3,221
509
1,261
12,742
5,411
188
6,579
6,163
0
19,559
W
Ah Puch
 
Ah Puch
19,339
367
293
3,031
11,384
5,704
620
2,378
9,006
36,625
0
L
Sylvanus
Ciaoamore
Sylvanus
4,972
1,339
1,996
2,497
16,158
14,600
0
10,760
5,398
10,140
0
L
Hun Batz
Kat_BxQC30
Hun Batz
7,865
1,218
143
1,692
13,913
5,256
0
7,505
6,408
0
17,709
W
Apollo
Nakomi6087
Apollo
12,832
9,087
466
4,945
15,638
7,716
2,403
3,580
11,931
0
19,007
W
Horus
SMGeneral
Horus
9,161
3,268
8,845
8,790
15,616
17,672
650
3,661
11,955
0
17,434
W
Nu Wa
Slayther
Nu Wa
18,255
6,233
0
0
8,261
3,944
1,135
2,810
5,451
31,747
0
W
Mercury
UsefulHades
Mercury
4,781
2,107
1,693
850
8,924
4,222
2,740
2,365
6,559
0
14,004
L
Atlas
aim1-i
Atlas
9,822
3,755
14
676
14,927
11,650
0
7,037
7,890
31,473
0
L
Medusa
ian24snipe
Medusa
5,499
2,513
96
620
11,963
4,274
0
5,713
6,250
0
9,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
49,532
109
Minions Killed
103
0
Camps Cleared
0
773,864
Distance Traveled
1,006,539
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,823
802
35
3
0
160,389
0
W
Ah Puch
9,999
909
28
3
0
217,662
1
L
Sylvanus
9,017
820
12
1
0
142,608
5
L
Hun Batz
7,796
709
22
2
0
154,621
0
W
Apollo
10,723
975
15
1
0
196,498
0
W
Horus
9,866
897
14
1
0
209,428
2
W
Nu Wa
10,165
924
27
2
0
161,066
1
W
Mercury
8,779
798
19
2
0
221,885
0
L
Atlas
9,674
879
26
2
0
187,419
1
L
Medusa
7,075
643
14
1
0
128,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role