Player Matchup

Awilix
Awilix
Carbonish89
Awilix
Level 48
God Stats
78W - 83L
1,467 SR
Queue Stats
169W - 187L
1,382 Elo+
Party 3
Hades
Hades
Cyfillies
Hades
Level 44
God Stats
1W - 0L
1,222 SR
Queue Stats
8W - 5L
1,389 Elo+
Party 2
Artio
Artio
EngulfedCard56
Artio
Level 37
God Stats
18W - 14L
1,449 SR
Queue Stats
69W - 86L
1,338 Elo+
Party 3
Apollo
Apollo
TidyTeDdYbEaR
Apollo
Level 27
God Stats
4W - 0L
1,732 SR
Queue Stats
7W - 4L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
XAM_8D
Nu Wa
Level 42
God Stats
12W - 15L
1,512 SR
Queue Stats
30W - 39L
1,440 Elo+
Solo
Team Averages
Level 40
1,477 SR
1,398 Elo+

VS

Team Averages
Level 70
1,464 SR
1,406 Elo+
Tyr
Tyr
JAY DUNKZ
Tyr
Level 108
God Stats
0W - 2L
1,323 SR
Queue Stats
95W - 103L
1,507 Elo+
Party 1
Athena
Athena
LennethRune
Athena
Level 136
God Stats
7W - 5L
1,584 SR
Queue Stats
60W - 66L
1,422 Elo+
Solo
Janus
Janus
Mr WetJett
Janus
Level 23
God Stats
12W - 10L
1,509 SR
Queue Stats
69W - 60L
1,520 Elo+
Party 1
Susano
Susano
eldestructor215
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Neith
Neith
xApocalipxisx
Neith
Level 35
God Stats
2W - 4L
1,402 SR
Queue Stats
6W - 9L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
2 / 1 / 2
5,471
547
2,009
6,026
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Cyfillies
Hades
9
1 / 2 / 0
5,372
537
1,762
4,242
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 2 / 2
4,923
492
3,367
10,197
5,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 5 / 0
4,735
474
3,647
6,752
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
XAM_8D
Nu Wa
10
2 / 1 / 1
6,091
609
8,668
3,522
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,859
486
2,115
8,006
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
8
2 / 1 / 7
5,417
542
3,780
9,588
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
8
1 / 1 / 3
5,090
509
2,297
3,222
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 2
5,355
536
3,843
6,552
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 1 / 4
5,906
591
6,975
5,867
2,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
11
11
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
1
2
3
W
Hades
Cyfillies
Hades
1
2
0
0.5
W
0
2
2
0.5
L
1
1
1
1.5
L
Athena
2
1
7
5.5
L
Janus
1
1
3
2.5
W
1
5
0
0.2
W
Nu Wa
XAM_8D
Nu Wa
2
1
1
2.5
L
3
2
2
2
L
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
19,010
30,739
Taken
33,235
12,166
Mitigated
13,960
10,574
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,009
668
0
3,102
6,026
2,148
0
582
5,420
0
23,647
W
Hades
Cyfillies
Hades
1,762
191
0
1,169
4,242
2,055
1,064
1,104
3,033
23,069
0
W
3,367
465
550
3,806
10,197
5,053
0
1,973
8,152
19,120
0
L
2,115
350
0
4,836
8,006
2,880
0
4,985
3,021
0
27,169
L
Athena
3,780
1,658
0
2,763
9,588
5,845
0
3,128
6,460
12,201
0
L
Janus
2,297
235
0
500
3,222
929
0
2,151
1,071
26,220
0
W
3,647
2,384
0
697
6,752
1,896
0
2,107
4,635
0
19,477
W
Nu Wa
XAM_8D
Nu Wa
8,668
5,067
0
1,250
3,522
1,014
616
100
3,422
39,031
0
L
3,843
1,141
0
1,810
6,552
2,282
0
1,682
4,870
0
26,815
L
6,975
4,656
0
3,859
5,867
2,024
0
1,851
4,016
0
36,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
26,627
229
Minions Killed
210
0
Camps Cleared
0
978,753
Distance Traveled
938,502
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,471
547
52
5
0
227,389
0
W
Hades
5,372
537
49
5
0
169,823
3
W
Artio
4,923
492
31
3
0
205,149
3
L
Tyr
4,859
486
37
4
0
159,062
1
L
Athena
5,417
542
12
1
0
206,986
1
L
Janus
5,090
509
47
5
0
174,842
1
W
Apollo
4,735
474
28
3
0
196,492
0
W
Nu Wa
6,091
609
69
7
0
179,900
0
L
Susano
5,355
536
57
6
0
228,996
0
L
Neith
5,906
591
57
6
0
168,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role