Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DrDannyB
Sobek
Level 159
God Stats
15W - 1L
1,856 SR
Queue Stats
468W - 153L
1,967 Elo+
Party 2
Vulcan
Vulcan
TheOneIndianKid
Vulcan
Level 159
God Stats
13W - 1L
2,018 SR
Queue Stats
119W - 32L
1,963 Elo+
Party 2
Team Averages
Level 158
1,791 SR
1,810 Elo+

VS

Team Averages
Level 105
1,694 SR
1,582 Elo+
Skadi
Skadi
Asian2X_
Skadi
Level 110
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 3L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
Elscanor_
Ah Puch
Level 67
God Stats
5W - 1L
1,713 SR
Queue Stats
30W - 28L
1,499 Elo+
Party 1
Shiva
Shiva
HollowDreams1x
Shiva
Level 137
God Stats
5W - 1L
1,616 SR
Queue Stats
15W - 9L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 1 / 9
7,757
776
8,888
9,203
10,800
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
DrDannyB
Sobek
13
8 / 1 / 6
8,986
899
8,314
12,064
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 9
7,457
746
12,197
5,322
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Asian2X_
Skadi
10
0 / 4 / 2
6,524
652
4,701
11,433
4,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Elscanor_
Ah Puch
10
1 / 4 / 0
6,659
666
6,897
10,620
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 6 / 0
6,089
609
4,408
11,245
5,591
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
9
7.5
L
Skadi
Asian2X_
Skadi
0
4
2
0.25
W
Sobek
DrDannyB
Sobek
8
1
6
11
L
Ah Puch
Elscanor_
Ah Puch
1
4
0
0.25
L
1
6
0
0.17
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
16,006
26,589
Taken
33,298
27,146
Mitigated
14,779
6,568
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,888
1,693
0
760
9,203
10,800
0
2,189
7,014
88
24,091
L
Skadi
Asian2X_
Skadi
4,701
2,087
0
816
11,433
4,816
0
7,223
4,210
0
18,931
W
Sobek
DrDannyB
Sobek
8,314
592
0
5,218
12,064
14,159
133
2,377
9,687
16,487
0
L
Ah Puch
Elscanor_
Ah Puch
6,897
298
0
2,734
10,620
4,372
0
6,289
4,331
22,465
0
L
4,408
1,237
759
983
11,245
5,591
0
7,263
3,982
0
10,834
W
12,197
4,862
0
590
5,322
2,187
246
2,404
2,918
36,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
19,272
122
Minions Killed
81
7
Camps Cleared
1
624,109
Distance Traveled
526,198
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,757
776
47
5
2
206,188
2
L
Skadi
6,524
652
33
3
1
179,813
2
W
Sobek
8,986
899
23
2
1
201,035
1
L
Ah Puch
6,659
666
38
4
0
184,037
0
L
Shiva
6,089
609
10
1
0
162,348
0
W
Vulcan
7,457
746
52
5
4
216,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role