Player Matchup

Cthulhu
Cthulhu
DCXbear
Cthulhu
Level 37
God Stats
3W - 7L
1,363 SR
Queue Stats
71W - 88L
1,436 Elo+
Party 2
Osiris
Osiris
DarlingLama
Osiris
Level 142
God Stats
1W - 2L
1,554 SR
Queue Stats
43W - 59L
1,458 Elo+
Solo
Skadi
Skadi
MorganDDuck
Skadi
Level 127
God Stats
1W - 1L
1,955 SR
Queue Stats
120W - 127L
1,407 Elo+
Party 2
Ravana
Ravana
Sidvel
Ravana
Level 42
God Stats
6W - 5L
1,339 SR
Queue Stats
211W - 189L
1,499 Elo+
Solo
Freya
Freya
我是你们的把把
Freya
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,323 Elo+
Solo
Team Averages
Level 77
1,542 SR
1,424 Elo+

VS

Team Averages
Level 71
1,498 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rdr4go
Poseidon
Level 59
God Stats
2W - 0L
1,491 SR
Queue Stats
114W - 74L
1,636 Elo+
Party 1
Shiva
Shiva
alexxvlz78
Shiva
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCXbear
Cthulhu
5
1 / 1 / 0
3,393
679
2,118
4,415
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
6
0 / 0 / 0
3,460
692
1,797
3,091
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 1
3,047
609
2,300
3,022
725
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Sidvel
Ravana
6
0 / 1 / 0
2,926
585
520
2,992
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,487
497
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
3 / 0 / 0
3,876
775
3,432
3,143
840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
 
Yu Huang
6
1 / 0 / 0
3,821
764
1,820
917
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
5
0 / 0 / 0
3,296
659
885
3,685
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Rdr4go
Poseidon
5
0 / 1 / 3
3,397
679
3,016
2,976
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
6
0 / 0 / 0
3,476
695
1,293
2,533
1,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
0
3
W
Yu Huang
 
Yu Huang
1
0
0
1
W
Nemesis
 
Nemesis
0
0
0
0
L
Cthulhu
DCXbear
Cthulhu
1
1
0
1
L
Osiris
0
0
0
0
L
0
2
1
0.25
W
Poseidon
Rdr4go
Poseidon
0
1
3
1.5
L
Ravana
Sidvel
Ravana
0
1
0
0
W
Shiva
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,735
Damage
10,446
13,520
Taken
13,254
5,184
Mitigated
4,002
3,750
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,432
1,231
0
670
3,143
840
0
562
2,581
0
15,011
W
Yu Huang
 
Yu Huang
1,820
144
0
529
917
258
463
0
917
17,710
0
W
Nemesis
 
Nemesis
885
595
0
125
3,685
1,006
0
0
3,685
0
17,168
L
Cthulhu
DCXbear
Cthulhu
2,118
614
0
1,253
4,415
1,981
0
1,918
2,497
8,273
0
L
Osiris
1,797
733
0
1,280
3,091
1,488
0
403
2,555
0
15,212
L
2,300
910
0
220
3,022
725
0
1,098
1,924
0
12,228
W
Poseidon
Rdr4go
Poseidon
3,016
704
28
1,055
2,976
847
128
1,556
1,420
14,916
0
L
Ravana
Sidvel
Ravana
520
234
0
997
2,992
990
0
1,230
1,615
0
9,011
W
Shiva
1,293
612
0
660
2,533
1,051
108
0
2,533
0
15,236
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,313
Gold Earned
17,866
84
Minions Killed
149
0
Camps Cleared
0
428,868
Distance Traveled
508,574
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,876
775
27
5
0
92,953
2
W
Yu Huang
3,821
764
35
7
0
84,769
3
W
Nemesis
3,296
659
41
8
0
115,984
0
L
Cthulhu
3,393
679
10
2
0
100,859
2
L
Osiris
3,460
692
33
7
0
102,789
0
L
Skadi
3,047
609
24
5
0
106,587
0
W
Poseidon
3,397
679
19
4
0
111,964
1
L
Ravana
2,926
585
17
3
0
118,633
0
W
Shiva
3,476
695
27
5
0
102,904
0
L
Freya
2,487
497
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role