Player Matchup

Ymir
Ymir
Clamuhslammuh
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CyberSh4dow
Ishtar
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
SoulCrabs
Mercury
Level 48
God Stats
3W - 0L
1,796 SR
Queue Stats
36W - 12L
1,711 Elo+
Party 1
Atlas
Atlas
TomejTheOne
Atlas
Level 44
God Stats
2W - 0L
1,674 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
dvadvadelavcev
Poseidon
Level 18
God Stats
6W - 0L
2,011 SR
Queue Stats
44W - 4L
1,903 Elo+
Party 1
Team Averages
Level 24
1,696 SR
1,623 Elo+

VS

Team Averages
Level 77
1,600 SR
1,439 Elo+
Serqet
Serqet
K3nzzzo
Serqet
Level 128
God Stats
6W - 7L
1,557 SR
Queue Stats
121W - 149L
1,381 Elo+
Solo
Apollo
Apollo
Randomasianbro
Apollo
Level 115
God Stats
10W - 9L
1,549 SR
Queue Stats
72W - 89L
1,417 Elo+
Solo
Eset
Eset
TomasTurba0
Eset
Level 37
God Stats
6W - 6L
1,500 SR
Queue Stats
115W - 129L
1,435 Elo+
Solo
Horus
Horus
bobbu
Horus
Level 49
God Stats
6W - 6L
1,638 SR
Queue Stats
74W - 102L
1,473 Elo+
Party 2
Yemoja
Yemoja
oQi77
Yemoja
Level 54
God Stats
1W - 1L
1,759 SR
Queue Stats
76W - 91L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,486
749
9,788
10,244
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
9
1 / 1 / 2
5,802
580
3,305
4,878
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
SoulCrabs
Mercury
11
7 / 1 / 2
6,715
672
4,793
6,690
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 2
6,114
611
2,596
4,547
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
12
4 / 1 / 4
7,100
710
5,993
4,055
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
K3nzzzo
Serqet
9
0 / 4 / 3
5,058
506
2,291
9,305
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 0
5,008
501
5,185
7,385
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 7 / 0
4,087
409
2,616
7,974
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
bobbu
Horus
9
2 / 5 / 1
5,719
572
4,634
10,118
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
oQi77
Yemoja
7
0 / 2 / 2
5,008
501
2,710
5,729
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
4
4
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Ishtar
1
1
2
2
L
Serqet
K3nzzzo
Serqet
0
4
3
0.38
L
2
1
0
2
W
Mercury
SoulCrabs
Mercury
7
1
2
8
L
0
7
0
0
W
2
0
2
3
L
Horus
bobbu
Horus
2
5
1
0.5
W
Poseidon
4
1
4
6
L
Yemoja
oQi77
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
17,436
30,414
Taken
40,511
14,381
Mitigated
18,167
9,673
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,788
3,962
0
4,937
10,244
5,315
0
791
9,092
50,015
0
W
Ishtar
3,305
1,936
0
1,691
4,878
2,086
1,515
506
4,228
0
37,662
L
Serqet
K3nzzzo
Serqet
2,291
687
0
3,370
9,305
3,596
0
1,509
7,682
0
25,518
L
5,185
2,568
0
500
7,385
2,704
0
2,870
4,425
0
26,609
W
Mercury
SoulCrabs
Mercury
4,793
2,483
0
750
6,690
2,201
0
1,423
4,925
0
38,579
L
2,616
583
0
250
7,974
2,790
0
3,487
4,355
17,158
0
W
2,596
1,111
341
1,318
4,547
3,539
0
2,208
2,339
12,335
0
L
Horus
bobbu
Horus
4,634
2,220
75
3,079
10,118
6,176
0
7,184
2,506
0
26,106
W
Poseidon
5,993
1,596
0
636
4,055
1,240
0
748
3,307
52,801
0
L
Yemoja
oQi77
Yemoja
2,710
1,041
1,846
1,090
5,729
2,901
0
2,541
3,166
16,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
24,880
355
Minions Killed
191
0
Camps Cleared
0
955,932
Distance Traveled
882,483
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,486
749
92
9
0
167,433
0
W
Ishtar
5,802
580
85
9
0
160,809
1
L
Serqet
5,058
506
55
6
0
177,954
0
L
Apollo
5,008
501
49
5
0
193,889
2
W
Mercury
6,715
672
74
7
0
251,841
1
L
Eset
4,087
409
25
3
0
157,822
3
W
Atlas
6,114
611
10
1
0
189,422
0
L
Horus
5,719
572
40
4
0
175,534
0
W
Poseidon
7,100
710
94
9
0
186,427
1
L
Yemoja
5,008
501
22
2
0
177,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role