Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CruddyCallum
Horus
Level 29
God Stats
1W - 0L
1,396 SR
Queue Stats
6W - 7L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
IDLambsauce
Gilgamesh
Level 101
God Stats
2W - 1L
1,369 SR
Queue Stats
39W - 38L
1,515 Elo+
Party 1
Ra
Ra
ShamblesSam
Ra
Level 133
God Stats
1W - 0L
1,389 SR
Queue Stats
54W - 63L
1,509 Elo+
Party 1
Neith
Neith
yeri_said
Neith
Level 121
God Stats
27W - 26L
1,494 SR
Queue Stats
39W - 41L
1,479 Elo+
Solo
Team Averages
Level 107
1,429 SR
1,484 Elo+

VS

Team Averages
Level 86
1,497 SR
1,458 Elo+
Pele
Pele
DAVID_SRL
Pele
Level 156
God Stats
1W - 3L
1,415 SR
Queue Stats
135W - 176L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
DropSomeMoney
Baron Samedi
Level 68
God Stats
15W - 23L
1,408 SR
Queue Stats
471W - 528L
1,475 Elo+
Solo
Odin
Odin
Ste8019
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Party 2
Ymir
Ymir
adam m 2k13
Ymir
Level 67
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
soulikarus
Aphrodite
Level 49
God Stats
9W - 12L
1,428 SR
Queue Stats
28W - 34L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 4
10,901
1,090
20,140
8,144
3,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 6
9,649
965
7,716
12,047
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
IDLambsauce
Gilgamesh
16
2 / 0 / 6
9,875
988
11,933
11,914
13,833
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
1 / 2 / 6
10,269
1,027
13,067
8,663
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
yeri_said
Neith
16
2 / 2 / 2
9,700
970
10,520
8,109
4,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

256

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 1 / 3
10,683
1,068
18,518
15,416
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DropSomeMoney
Baron Samedi
15
0 / 5 / 4
9,624
962
6,528
10,754
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Ste8019
Odin
15
4 / 1 / 3
10,156
1,016
8,265
13,552
11,234
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 6
10,631
1,063
6,715
17,044
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
soulikarus
Aphrodite
15
0 / 2 / 3
9,421
942
4,407
12,888
13,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
11
Kills
9
9
Deaths
11
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
4
3.5
W
1
3
6
1.33
L
Pele
5
1
3
6.5
L
Baron Samedi
DropSomeMoney
Baron Samedi
0
5
4
0.4
W
Gilgamesh
IDLambsauce
Gilgamesh
2
0
6
5
W
1
2
6
2
L
Odin
Ste8019
Odin
4
1
3
5.5
L
0
2
6
1.5
L
Aphrodite
soulikarus
Aphrodite
0
2
3
0.75
W
Neith
yeri_said
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,376
Damage
44,433
48,877
Taken
69,654
37,349
Mitigated
57,193
15,082
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,140
10,969
0
1,472
8,144
3,915
0
1,645
6,324
0
38,684
W
7,716
3,317
2,875
3,351
12,047
10,948
0
4,904
6,887
31
11,422
L
Pele
18,518
4,234
0
2,446
15,416
8,643
0
2,445
12,905
0
31,501
L
Baron Samedi
DropSomeMoney
Baron Samedi
6,528
374
1,151
1,436
10,754
5,853
0
1,621
9,084
30,998
0
W
Gilgamesh
IDLambsauce
Gilgamesh
11,933
3,719
5
969
11,914
13,833
0
4,376
7,275
565
23,645
W
13,067
1,538
3,451
2,316
8,663
4,292
0
2,935
5,494
49,900
0
L
Odin
Ste8019
Odin
8,265
2,863
592
461
13,552
11,234
0
2,627
10,725
0
19,946
L
6,715
645
151
6,151
17,044
18,461
0
2,955
13,946
14,479
0
L
Aphrodite
soulikarus
Aphrodite
4,407
394
4,320
5,192
12,888
13,002
0
4,015
8,724
30,066
0
W
Neith
yeri_said
Neith
10,520
1,468
0
643
8,109
4,361
0
3,790
4,164
0
25,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
50,515
222
Minions Killed
194
10
Camps Cleared
6
930,192
Distance Traveled
914,322
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,901
1,090
45
5
4
185,817
0
W
Horus
9,649
965
15
2
2
186,310
0
L
Pele
10,683
1,068
25
3
0
213,360
0
L
Baron Samedi
9,624
962
73
7
2
170,716
0
W
Gilgamesh
9,875
988
22
2
2
193,671
0
W
Ra
10,269
1,027
107
11
2
188,939
1
L
Odin
10,156
1,016
25
3
1
174,577
1
L
Ymir
10,631
1,063
14
1
0
177,568
0
L
Aphrodite
9,421
942
57
6
3
178,101
3
W
Neith
9,700
970
33
3
0
175,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role