Player Matchup

Thor
Thor
Diamond V
 
Thor
Diamond V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
Buttmuncha
Bacchus
Platinum I
Level 105
God Stats
13W - 11L
1,593 SR
Queue Stats
260W - 252L
2,055 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
PowerIdola
Baba Yaga
Diamond IV
Level 160
God Stats
98W - 96L
1,622 SR
Queue Stats
384W - 398L
2,227 MMR
Solo
Cupid
Cupid
Diamond II
Syneo
Cupid
Diamond II
Level 156
God Stats
32W - 22L
1,677 SR
Queue Stats
177W - 160L
2,381 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,578 SR
1,933 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,565 SR
1,847 MMR
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Ketomix
Sylvanus
Diamond V
Level 158
God Stats
28W - 24L
1,720 SR
Queue Stats
358W - 345L
2,106 MMR
Solo
Ymir
Ymir
Platinum I
LAZUNCheerleader
Ymir
Platinum I
Level 60
God Stats
5W - 2L
1,569 SR
Queue Stats
167W - 150L
1,978 MMR
Party 1
The Morrigan
The Morrigan
Platinum III
TheEnvenom
The Morrigan
Platinum III
Level 160
God Stats
2W - 0L
1,538 SR
Queue Stats
21W - 8L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 5 / 5
8,829
519
8,932
17,418
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
7
0 / 4 / 1
6,183
364
3,079
6,514
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Buttmuncha
Bacchus
12
2 / 3 / 4
8,239
485
10,176
13,003
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
PowerIdola
Baba Yaga
13
0 / 4 / 0
7,856
462
2,085
10,059
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Syneo
Cupid
13
4 / 6 / 0
8,290
488
11,540
17,802
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KhepriThothMercuryAh Muzen Cab

VS

Bans
LancelotSetYu HuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 4 / 3
10,645
626
15,951
15,734
6,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
 
Camazotz
13
2 / 1 / 4
8,266
486
3,814
11,791
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Ketomix
Sylvanus
18
6 / 2 / 2
11,446
673
9,755
14,823
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 3 / 9
9,579
563
5,005
15,055
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
TheEnvenom
The Morrigan
17
2 / 0 / 7
9,908
583
10,878
8,203
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
21
22
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
5
1.1
L
Cabrakan
 
Cabrakan
0
4
1
0.13
W
Medusa
 
Medusa
6
4
3
1.88
W
Camazotz
 
Camazotz
2
1
4
4
L
Bacchus
Buttmuncha
Bacchus
2
3
4
1.33
W
Sylvanus
Ketomix
Sylvanus
6
2
2
3.5
W
5
3
9
3.17
L
Baba Yaga
PowerIdola
Baba Yaga
0
4
0
0
L
Cupid
Syneo
Cupid
4
6
0
0.67
W
The Morrigan
TheEnvenom
The Morrigan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
45,403
64,796
Taken
65,606
32,690
Mitigated
39,092
15,980
Healing
22,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,932
3,157
0
3,874
17,418
6,861
0
8,652
8,540
0
66,433
L
Cabrakan
 
Cabrakan
3,079
394
0
1,355
6,514
3,964
0
3,223
3,291
21,692
0
W
Medusa
 
Medusa
15,951
8,808
0
4,588
15,734
6,919
1,878
2,625
13,109
0
101,547
W
Camazotz
 
Camazotz
3,814
1,638
0
5,783
11,791
4,197
1,372
1,194
10,597
0
57,694
L
Bacchus
Buttmuncha
Bacchus
10,176
1,631
309
4,018
13,003
10,356
0
4,147
8,786
36,896
0
W
Sylvanus
Ketomix
Sylvanus
9,755
2,595
694
6,114
14,823
10,153
2,894
4,553
9,990
68,098
16,476
W
5,005
1,348
316
3,198
15,055
13,790
0
4,213
10,842
21,121
0
L
Baba Yaga
PowerIdola
Baba Yaga
2,085
99
0
1,614
10,059
4,565
0
3,699
6,213
72,663
0
L
Cupid
Syneo
Cupid
11,540
7,644
281
4,529
17,802
6,944
0
3,553
13,991
0
61,021
W
The Morrigan
TheEnvenom
The Morrigan
10,878
2,564
0
2,220
8,203
4,033
665
2,610
5,593
93,362
4,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
49,844
431
Minions Killed
629
0
Camps Cleared
0
1,368,767
Distance Traveled
1,546,421
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,829
519
109
6
0
317,978
2
L
Cabrakan
6,183
364
51
3
0
125,849
2
W
Medusa
10,645
626
161
9
0
325,092
2
W
Camazotz
8,266
486
98
6
0
276,772
0
L
Bacchus
8,239
485
53
3
0
330,642
2
W
Sylvanus
11,446
673
166
10
0
299,689
9
W
Ymir
9,579
563
20
1
0
321,225
3
L
Baba Yaga
7,856
462
118
7
0
311,005
1
L
Cupid
8,290
488
100
6
0
283,293
2
W
The Morrigan
9,908
583
184
11
0
323,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role