Player Matchup

Ymir
Ymir
Auiez
Ymir
Level 79
God Stats
32W - 26L
1,538 SR
Queue Stats
388W - 414L
1,442 Elo+
Party 4
Izanami
Izanami
MiDWeSTMatt72
Izanami
Level 99
God Stats
54W - 45L
1,508 SR
Queue Stats
556W - 588L
1,426 Elo+
Party 2
Nu Wa
Nu Wa
Selentasia
Nu Wa
Level 119
God Stats
22W - 18L
1,515 SR
Queue Stats
374W - 392L
1,504 Elo+
Party 4
Chaac
Chaac
Tardoboy2
Chaac
Level 101
God Stats
7W - 4L
1,600 SR
Queue Stats
538W - 556L
1,381 Elo+
Party 2
Nemesis
Nemesis
zBreezzyy
Nemesis
Level 65
God Stats
25W - 23L
1,366 SR
Queue Stats
337W - 347L
1,434 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,437 Elo+

VS

Team Averages
Level 120
1,565 SR
1,413 Elo+
Thor
Thor
Boba_Babyy
Thor
Level 101
God Stats
3W - 1L
1,670 SR
Queue Stats
140W - 140L
1,396 Elo+
Party 1
Thanatos
Thanatos
DragonDad219
Thanatos
Level 147
God Stats
8W - 10L
1,263 SR
Queue Stats
801W - 959L
1,419 Elo+
Party 3
Rama
Rama
Fufu_Fatha
Rama
Level 87
God Stats
2W - 9L
1,498 SR
Queue Stats
16W - 26L
1,382 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MermaidMama219
Kumbhakarna
Level 158
God Stats
2W - 8L
1,739 SR
Queue Stats
1,507W - 1,749L
1,409 Elo+
Party 3
Nu Wa
Nu Wa
slashinclown86
Nu Wa
Level 105
God Stats
18W - 11L
1,655 SR
Queue Stats
92W - 103L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Auiez
Ymir
12
1 / 4 / 6
8,848
421
7,026
18,889
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
18
9 / 4 / 5
11,473
546
17,646
15,527
6,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
2 / 0 / 14
10,640
507
22,971
6,741
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Tardoboy2
Chaac
16
6 / 3 / 4
10,786
514
18,066
20,084
24,650
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
zBreezzyy
Nemesis
17
5 / 2 / 8
10,960
522
10,666
14,595
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
9,844
469
2,666
15,939
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
DragonDad219
Thanatos
15
4 / 6 / 2
9,896
471
10,721
24,564
20,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 7 / 2
10,779
513
16,317
22,380
9,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
MermaidMama219
Kumbhakarna
14
2 / 5 / 8
9,560
455
7,236
25,780
29,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 3
9,160
436
11,686
13,827
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
23
Kills
13
13
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Auiez
Ymir
1
4
6
1
L
1
3
2
0.67
L
Thanatos
DragonDad219
Thanatos
4
6
2
0.83
L
6
7
2
1
L
Kumbhakarna
MermaidMama219
Kumbhakarna
2
5
8
1.2
W
Izanami
9
4
5
2.88
W
Nu Wa
2
0
14
9
W
Chaac
Tardoboy2
Chaac
6
3
4
2.67
L
0
3
3
0.5
W
Nemesis
zBreezzyy
Nemesis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,375
Damage
48,626
75,836
Taken
102,490
58,730
Mitigated
71,793
21,155
Healing
36,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Auiez
Ymir
7,026
1,792
0
2,615
18,889
18,535
276
5,995
12,642
18,485
0
L
2,666
277
0
5,820
15,939
6,961
214
4,660
11,279
0
76,317
L
Thanatos
DragonDad219
Thanatos
10,721
2,972
0
17,921
24,564
20,580
0
4,624
19,940
129
56,657
L
16,317
12,424
0
5,769
22,380
9,319
3,461
4,996
17,384
0
94,872
L
Kumbhakarna
MermaidMama219
Kumbhakarna
7,236
725
1,007
4,439
25,780
29,524
0
8,670
17,110
29,901
0
W
Izanami
17,646
14,593
0
7,157
15,527
6,301
4,066
3,457
11,868
0
113,261
W
Nu Wa
22,971
5,970
0
1,523
6,741
2,784
2,157
3,524
2,985
99,541
0
W
Chaac
Tardoboy2
Chaac
18,066
3,044
237
7,408
20,084
24,650
1,758
2,412
17,440
0
82,199
L
11,686
2,951
0
1,185
13,827
5,409
590
7,047
6,780
90,597
0
W
Nemesis
zBreezzyy
Nemesis
10,666
5,476
0
2,215
14,595
6,460
829
2,607
11,850
0
79,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,707
Gold Earned
49,239
544
Minions Killed
555
0
Camps Cleared
0
1,909,091
Distance Traveled
1,817,736
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,848
421
20
1
0
366,739
7
L
Thor
9,844
469
130
6
0
444,352
5
L
Thanatos
9,896
471
87
4
0
359,104
0
L
Rama
10,779
513
160
8
0
315,486
3
L
Kumbhakarna
9,560
455
29
1
0
358,034
5
W
Izanami
11,473
546
153
7
0
340,555
6
W
Nu Wa
10,640
507
131
6
0
373,634
0
W
Chaac
10,786
514
122
6
0
354,752
2
L
Nu Wa
9,160
436
149
7
0
340,760
1
W
Nemesis
10,960
522
118
6
0
473,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role