Player Matchup

Nike
Nike
Silver II
Bigbox
Nike
Silver II
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,071 MMR
Solo
Chiron
Chiron
Silver II
GamerTrader
Chiron
Silver II
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
153W - 165L
1,134 MMR
Solo
Jormungandr
Jormungandr
Silver III
GuyIdol
Jormungandr
Silver III
Level 125
God Stats
26W - 18L
1,649 SR
Queue Stats
73W - 70L
1,186 MMR
Solo
Terra
Terra
Silver II
NicoBR101
Terra
Silver II
Level 110
God Stats
61W - 67L
1,568 SR
Queue Stats
80W - 99L
1,122 MMR
Solo
Hercules
Hercules
Silver IV
TobiasDios
Hercules
Silver IV
Level 158
God Stats
14W - 17L
1,385 SR
Queue Stats
269W - 264L
916 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,484 SR
1,086 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,439 SR
1,225 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Colc11
Nemesis
Silver I
Level 86
God Stats
5W - 4L
1,587 SR
Queue Stats
39W - 46L
1,250 MMR
Solo
Janus
Janus
Silver II
DrugDealingPuma
Janus
Silver II
Level 83
God Stats
22W - 22L
1,526 SR
Queue Stats
184W - 177L
1,030 MMR
Solo
Cupid
Cupid
Gold V
StorminRH
Cupid
Gold V
Level 62
God Stats
4W - 4L
1,393 SR
Queue Stats
160W - 157L
1,231 MMR
Solo
Sylvanus
Sylvanus
Silver I
Sūgma
Sylvanus
Silver I
Level 55
God Stats
1W - 4L
1,189 SR
Queue Stats
179W - 188L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bigbox
Nike
8
0 / 4 / 1
4,764
397
3,448
9,758
3,221
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chiron
10
2 / 5 / 2
5,911
493
5,958
11,212
3,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
GuyIdol
Jormungandr
10
1 / 1 / 2
5,809
484
6,589
7,656
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
NicoBR101
Terra
9
2 / 1 / 1
6,094
508
3,004
12,585
7,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
TobiasDios
Hercules
10
1 / 1 / 0
5,855
488
2,030
9,341
6,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
IzanamiPoseidonLancelotKali

VS

Bans
Yu HuangShivaArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 1
7,603
634
6,469
7,510
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Colc11
Nemesis
13
3 / 2 / 2
7,179
598
6,975
10,386
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 4
6,534
545
7,275
6,469
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
StorminRH
Cupid
13
3 / 0 / 1
7,757
646
5,706
6,263
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Sūgma
Sylvanus
10
2 / 1 / 5
6,155
513
9,333
7,753
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
12
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
Nike
Bigbox
Nike
0
4
1
0.13
W
Nemesis
Colc11
Nemesis
3
2
2
2
W
2
3
4
1.33
L
Chiron
2
5
2
0.6
L
Jormungandr
GuyIdol
Jormungandr
1
1
2
2
L
Terra
NicoBR101
Terra
2
1
1
2.5
W
Cupid
StorminRH
Cupid
3
0
1
3.5
W
Sylvanus
Sūgma
Sylvanus
2
1
5
4.5
L
Hercules
TobiasDios
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,029
Damage
35,758
50,552
Taken
38,381
25,451
Mitigated
18,233
14,003
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,469
1,110
0
3,912
7,510
4,431
0
2,374
5,136
49,405
0
L
Nike
Bigbox
Nike
3,448
513
557
812
9,758
3,221
0
3,304
6,340
0
26,913
W
Nemesis
Colc11
Nemesis
6,975
3,657
0
705
10,386
4,048
0
2,415
7,971
0
61,299
W
7,275
1,011
0
538
6,469
2,296
0
805
5,664
40,783
0
L
Chiron
5,958
3,373
122
1,806
11,212
3,837
0
5,270
5,691
0
43,174
L
Jormungandr
GuyIdol
Jormungandr
6,589
1,964
0
2,436
7,656
3,556
0
1,841
5,693
45,233
0
L
Terra
NicoBR101
Terra
3,004
529
2,776
3,230
12,585
7,884
0
5,738
6,753
19,789
0
W
Cupid
StorminRH
Cupid
5,706
4,080
87
4,219
6,263
2,231
747
1,417
4,846
0
61,967
W
Sylvanus
Sūgma
Sylvanus
9,333
3,839
690
2,125
7,753
5,227
27
2,582
5,171
23,100
8,044
L
Hercules
TobiasDios
Hercules
2,030
415
0
2,264
9,341
6,953
0
4,404
4,591
0
36,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
35,228
288
Minions Killed
444
0
Camps Cleared
0
1,110,917
Distance Traveled
1,150,578
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,603
634
114
10
0
232,967
2
L
Nike
4,764
397
36
3
0
207,528
5
W
Nemesis
7,179
598
96
8
0
261,827
4
W
Janus
6,534
545
73
6
0
230,158
7
L
Chiron
5,911
493
76
6
0
191,979
0
L
Jormungandr
5,809
484
77
6
0
239,544
0
L
Terra
6,094
508
39
3
0
259,360
6
W
Cupid
7,757
646
118
10
0
224,613
1
W
Sylvanus
6,155
513
43
4
0
201,013
2
L
Hercules
5,855
488
60
5
0
212,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role