Player Matchup

Agni
Agni
Masters
GeezOhPetez
Agni
Masters
Level 89
God Stats
12W - 4L
1,825 SR
Queue Stats
78W - 93L
2,720 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
J_Bonzo28
Guan Yu
Platinum IV
Level 155
God Stats
3W - 2L
1,540 SR
Queue Stats
54W - 45L
1,814 MMR
Party 2
Da Ji
Da Ji
Platinum III
Skullzea69
Da Ji
Platinum III
Level 135
God Stats
2W - 0L
1,351 SR
Queue Stats
51W - 42L
1,804 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,572 SR
2,113 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,564 SR
1,656 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
BonnieHaruno
Nu Wa
Platinum V
Level 94
God Stats
15W - 14L
1,588 SR
Queue Stats
110W - 90L
1,808 MMR
Party 1
Athena
Athena
Gold I
ItzHarley
Athena
Gold I
Level 126
God Stats
2W - 4L
1,605 SR
Queue Stats
147W - 126L
1,661 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 6
11,329
755
21,382
7,371
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
J_Bonzo28
Guan Yu
15
0 / 1 / 15
11,028
735
9,681
20,369
26,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
16
8 / 0 / 6
11,219
748
19,189
13,597
6,610
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabAtlasBaba YagaAresBaron Samedi

VS

Bans
AchillesCabrakanChironShivaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 0
8,599
573
6,249
15,521
6,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 6 / 0
8,447
563
8,594
14,119
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
ItzHarley
Athena
12
0 / 4 / 1
8,960
597
6,116
24,078
28,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
1
1
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
0
0.17
L
0
6
0
0
W
8
0
6
11
L
Athena
ItzHarley
Athena
0
4
1
0.13
W
Guan Yu
J_Bonzo28
Guan Yu
0
1
15
7.5
W
Da Ji
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,252
Damage
20,959
41,337
Taken
53,718
36,491
Mitigated
38,467
14,021
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,249
2,320
0
334
15,521
6,247
0
4,242
11,279
0
30,215
L
8,594
1,878
0
108
14,119
4,181
9
7,587
6,532
33,052
0
W
21,382
1,900
0
817
7,371
3,310
1,765
2,896
4,475
76,278
0
L
Athena
ItzHarley
Athena
6,116
1,728
0
835
24,078
28,039
0
9,676
14,402
13,174
0
W
Guan Yu
J_Bonzo28
Guan Yu
9,681
1,054
4,064
8,660
20,369
26,571
295
6,409
13,960
0
27,848
W
Da Ji
19,189
5,580
0
480
13,597
6,610
313
5,803
7,667
0
46,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
26,006
205
Minions Killed
119
13
Camps Cleared
1
886,194
Distance Traveled
776,949
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,599
573
38
3
0
277,034
4
L
Nu Wa
8,447
563
70
5
1
240,728
1
W
Agni
11,329
755
130
9
6
257,845
3
L
Athena
8,960
597
11
1
0
259,187
3
W
Guan Yu
11,028
735
25
2
2
313,107
3
W
Da Ji
11,219
748
50
3
5
315,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role