Player Matchup

Zhong Kui
Zhong Kui
Ja_xis_noh_aY
Zhong Kui
Level 99
God Stats
0W - 2L
1,344 SR
Queue Stats
31W - 25L
1,469 Elo+
Party 3
Hun Batz
Hun Batz
Pellufo_Manin
Hun Batz
Level 130
God Stats
2W - 2L
1,657 SR
Queue Stats
27W - 22L
1,443 Elo+
Party 3
Atlas
Atlas
Tonno_Fo_02
Atlas
Level 100
God Stats
3W - 7L
1,773 SR
Queue Stats
253W - 249L
1,430 Elo+
Solo
Horus
Horus
salty_Dachs
Horus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,432 Elo+
Party 1
Medusa
Medusa
salty_Lachs
Medusa
Level 68
God Stats
1W - 1L
1,676 SR
Queue Stats
57W - 59L
1,434 Elo+
Party 1
Team Averages
Level 92
1,590 SR
1,442 Elo+

VS

Team Averages
Level 111
1,583 SR
1,475 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FlowerPotHat
Bellona
Level 120
God Stats
54W - 59L
1,524 SR
Queue Stats
353W - 447L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
The-CoC-Jaeger
Zhong Kui
Level 83
God Stats
2W - 0L
1,759 SR
Queue Stats
51W - 43L
1,478 Elo+
Party 2
Sol
Sol
dirtydee85
Sol
Level 133
God Stats
57W - 60L
1,494 SR
Queue Stats
93W - 113L
1,445 Elo+
Solo
Loki
Loki
zockerdromm
Loki
Level 151
God Stats
4W - 4L
1,635 SR
Queue Stats
113W - 96L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ja_xis_noh_aY
Zhong Kui
16
5 / 8 / 4
11,083
504
18,038
25,899
18,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Pellufo_Manin
Hun Batz
17
2 / 7 / 8
10,574
481
13,239
23,356
10,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 5 / 3
11,129
506
15,119
20,853
19,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 7
10,153
462
7,276
23,840
28,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
16
4 / 6 / 4
10,185
463
18,261
20,941
10,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 7
10,684
486
7,033
27,960
31,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
FlowerPotHat
Bellona
18
3 / 2 / 6
12,439
565
12,934
28,029
23,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
The-CoC-Jaeger
Zhong Kui
18
11 / 3 / 9
12,766
580
28,800
21,284
15,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 8
11,687
531
17,144
17,571
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 6 / 9
13,217
601
22,114
23,221
10,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
17
Kills
29
29
Deaths
17
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
7
2.17
W
Bellona
FlowerPotHat
Bellona
3
2
6
3
L
Zhong Kui
Ja_xis_noh_aY
Zhong Kui
5
8
4
0.88
L
Hun Batz
Pellufo_Manin
Hun Batz
2
7
8
0.86
W
Zhong Kui
The-CoC-Jaeger
Zhong Kui
11
3
9
5.17
L
4
5
3
1.1
W
1
3
8
1.67
L
2
3
7
1.83
L
Medusa
4
6
4
1
W
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,933
Damage
88,025
114,889
Taken
118,065
87,107
Mitigated
87,877
25,080
Healing
46,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,033
600
0
4,253
27,960
31,842
0
5,205
22,689
47,682
0
W
Bellona
FlowerPotHat
Bellona
12,934
5,908
0
14,792
28,029
23,108
614
11,061
16,182
0
73,330
L
Zhong Kui
Ja_xis_noh_aY
Zhong Kui
18,038
634
0
5,008
25,899
18,961
209
15,605
10,294
68,420
0
L
Hun Batz
Pellufo_Manin
Hun Batz
13,239
2,431
0
5,302
23,356
10,297
0
8,593
14,763
0
80,899
W
Zhong Kui
The-CoC-Jaeger
Zhong Kui
28,800
5,248
0
10,683
21,284
15,310
2,368
9,616
11,648
86,421
0
L
15,119
5,099
0
2,880
20,853
19,013
0
4,361
16,492
76,853
0
W
17,144
5,313
0
9,839
17,571
7,008
2,287
3,091
14,352
113,652
0
L
7,276
2,674
2,792
5,211
23,840
28,303
78
14,122
9,718
0
24,636
L
Medusa
18,261
11,771
0
3,887
20,941
10,533
451
10,657
10,284
0
96,045
W
22,114
7,912
0
7,065
23,221
10,609
0
6,159
16,964
0
126,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,124
Gold Earned
60,793
476
Minions Killed
636
0
Camps Cleared
0
2,089,656
Distance Traveled
2,029,002
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,684
486
104
5
0
384,954
3
W
Bellona
12,439
565
136
6
0
416,450
5
L
Zhong Kui
11,083
504
81
4
0
401,692
11
L
Hun Batz
10,574
481
111
5
0
458,648
3
W
Zhong Kui
12,766
580
111
5
0
387,468
2
L
Atlas
11,129
506
122
6
0
387,435
1
W
Sol
11,687
531
150
7
0
413,444
3
L
Horus
10,153
462
27
1
0
438,077
1
L
Medusa
10,185
463
135
6
0
403,804
2
W
Loki
13,217
601
135
6
0
426,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role