Player Matchup

Guan Yu
Guan Yu
CyberVictim
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Artio
Artio
Deymysos
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2
Khepri
Khepri
GoDonFire
Khepri
Level 110
God Stats
1W - 2L
1,262 SR
Queue Stats
218W - 240L
1,440 Elo+
Solo
Medusa
Medusa
Matelmas
Medusa
Level 147
God Stats
3W - 5L
1,536 SR
Queue Stats
285W - 302L
1,459 Elo+
Solo
Rama
Rama
MyXing
Rama
Level 127
God Stats
1W - 1L
1,875 SR
Queue Stats
120W - 128L
1,458 Elo+
Solo
Team Averages
Level 85
1,534 SR
1,415 Elo+

VS

Team Averages
Level 65
1,367 SR
1,481 Elo+
Odin
Odin
Asаme
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,485 Elo+
Party 1
Ishtar
Ishtar
IronWolf76767
Ishtar
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 43L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Pakman0015
Ah Puch
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 186L
1,494 Elo+
Party 3
Janus
Janus
betterplaycsgo
Janus
Level 63
God Stats
5W - 10L
1,012 SR
Queue Stats
323W - 294L
1,500 Elo+
Party 3
Ra
Ra
eNchylicious
Ra
Level 113
God Stats
1W - 1L
1,325 SR
Queue Stats
59W - 70L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CyberVictim
Guan Yu
13
3 / 5 / 7
8,169
681
11,664
15,893
14,963
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Deymysos
Artio
15
4 / 5 / 9
8,371
698
8,535
15,864
21,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
GoDonFire
Khepri
14
0 / 5 / 10
7,520
627
5,172
14,467
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Matelmas
Medusa
17
6 / 5 / 4
9,353
779
12,238
13,674
7,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
MyXing
Rama
17
2 / 2 / 10
8,496
708
10,995
12,985
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Asаme
Odin
15
3 / 4 / 12
9,066
756
5,074
16,705
7,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 15
9,542
795
15,129
10,350
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Pakman0015
Ah Puch
18
7 / 2 / 9
10,053
838
9,337
9,294
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 5 / 13
9,883
824
16,047
11,382
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 14
9,875
823
15,913
7,835
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
15
Kills
21
22
Deaths
16
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Odin
Asаme
Odin
3
4
12
2.25
L
Guan Yu
CyberVictim
Guan Yu
3
5
7
1.3
L
Artio
Deymysos
Artio
4
5
9
1.7
L
Khepri
GoDonFire
Khepri
0
5
10
1
W
3
3
15
3.5
L
Medusa
Matelmas
Medusa
6
5
4
1.6
L
Rama
MyXing
Rama
2
2
10
3.5
W
Ah Puch
Pakman0015
Ah Puch
7
2
9
5.75
W
3
5
13
1.9
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
61,500
72,883
Taken
55,566
68,133
Mitigated
24,394
28,318
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Asаme
Odin
5,074
1,594
1,370
4,694
16,705
7,575
449
3,950
12,438
0
7,486
L
Guan Yu
CyberVictim
Guan Yu
11,664
1,877
3,248
5,134
15,893
14,963
149
9,089
6,636
57
20,024
L
Artio
Deymysos
Artio
8,535
1,012
2,302
2,939
15,864
21,446
25
7,386
8,394
13,504
0
L
Khepri
GoDonFire
Khepri
5,172
36
1,458
1,317
14,467
16,659
250
6,257
8,116
14,287
0
W
15,129
7,011
871
1,320
10,350
4,652
1,791
2,600
7,614
0
24,533
L
Medusa
Matelmas
Medusa
12,238
4,514
2,233
3,425
13,674
7,468
0
8,939
4,627
0
27,628
L
Rama
MyXing
Rama
10,995
7,971
1,749
4,513
12,985
7,597
495
9,103
3,813
0
25,395
W
Ah Puch
Pakman0015
Ah Puch
9,337
1,298
449
1,168
9,294
3,425
136
1,255
7,975
16,043
0
W
16,047
589
821
1,980
11,382
5,043
1,011
2,282
9,035
42,305
0
W
15,913
1,849
6,625
3,438
7,835
3,699
691
3,019
4,740
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
48,419
148
Minions Killed
134
0
Camps Cleared
0
1,085,697
Distance Traveled
1,079,502
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,066
756
9
1
0
234,511
2
L
Guan Yu
8,169
681
20
2
0
221,726
0
L
Artio
8,371
698
9
1
0
211,461
0
L
Khepri
7,520
627
10
1
0
203,970
4
W
Ishtar
9,542
795
26
2
0
212,088
0
L
Medusa
9,353
779
57
5
0
222,834
0
L
Rama
8,496
708
52
4
0
225,706
4
W
Ah Puch
10,053
838
9
1
0
194,625
0
W
Janus
9,883
824
59
5
0
204,130
0
W
Ra
9,875
823
31
3
0
234,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role