Player Matchup

Morgan Le Fay
Morgan Le Fay
Cherones_
Morgan Le Fay
Level 104
God Stats
28W - 15L
1,655 SR
Queue Stats
197W - 189L
1,564 Elo+
Party 1
Poseidon
Poseidon
HMCLang
Poseidon
Level 103
God Stats
5W - 7L
1,513 SR
Queue Stats
445W - 429L
1,498 Elo+
Party 3
Neith
Neith
IAmWaved
Neith
Level 132
God Stats
0W - 1L
1,922 SR
Queue Stats
1W - 3L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Raydz02
Cthulhu
Level 157
God Stats
7W - 5L
1,595 SR
Queue Stats
321W - 290L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
avatar219
Sylvanus
Level 104
God Stats
4W - 7L
1,602 SR
Queue Stats
440W - 425L
1,498 Elo+
Party 3
Team Averages
Level 120
1,657 SR
1,521 Elo+

VS

Team Averages
Level 111
1,614 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
AB12UPT
Ah Muzen Cab
Level 125
God Stats
17W - 13L
1,593 SR
Queue Stats
217W - 208L
1,494 Elo+
Solo
Chronos
Chronos
Alex_lupe
Chronos
Level 113
God Stats
3W - 0L
1,709 SR
Queue Stats
176W - 158L
1,524 Elo+
Party 2
Thanatos
Thanatos
KkinggBob
Thanatos
Level 119
God Stats
5W - 3L
1,594 SR
Queue Stats
152W - 128L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
Plimplollo04
Sun Wukong
Level 69
God Stats
16W - 15L
1,482 SR
Queue Stats
190W - 165L
1,549 Elo+
Party 2
Atlas
Atlas
WhiteBacon-strip
Atlas
Level 129
God Stats
25W - 10L
1,690 SR
Queue Stats
348W - 338L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cherones_
Morgan Le Fay
14
2 / 6 / 5
9,135
435
11,381
17,267
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
HMCLang
Poseidon
20
3 / 0 / 7
11,918
568
16,286
13,997
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
IAmWaved
Neith
15
0 / 7 / 2
8,820
420
7,380
14,211
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Raydz02
Cthulhu
17
3 / 4 / 3
11,378
542
19,479
20,509
18,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
avatar219
Sylvanus
14
4 / 5 / 4
9,607
457
8,820
22,672
21,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AB12UPT
Ah Muzen Cab
20
8 / 1 / 4
13,193
628
18,968
19,329
8,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
Alex_lupe
Chronos
16
3 / 1 / 8
10,759
512
13,332
15,382
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
KkinggBob
Thanatos
17
5 / 7 / 7
11,208
534
13,563
24,113
10,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Plimplollo04
Sun Wukong
17
1 / 3 / 4
11,576
551
13,652
25,690
21,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 9
11,970
570
13,069
24,864
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
12
Kills
22
22
Deaths
13
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AB12UPT
Ah Muzen Cab
8
1
4
10
W
Chronos
Alex_lupe
Chronos
3
1
8
7
L
Morgan Le Fay
Cherones_
Morgan Le Fay
2
6
5
0.75
L
Poseidon
HMCLang
Poseidon
3
0
7
6.5
L
Neith
IAmWaved
Neith
0
7
2
0.14
W
Thanatos
KkinggBob
Thanatos
5
7
7
1.21
W
Sun Wukong
Plimplollo04
Sun Wukong
1
3
4
1
L
Cthulhu
Raydz02
Cthulhu
3
4
3
1.13
W
5
1
9
9.5
L
Sylvanus
avatar219
Sylvanus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
72,584
88,656
Taken
109,378
59,191
Mitigated
65,251
18,760
Healing
61,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AB12UPT
Ah Muzen Cab
18,968
9,976
0
11,807
19,329
8,498
4,170
5,055
14,196
0
139,257
W
Chronos
Alex_lupe
Chronos
13,332
4,591
0
3,084
15,382
6,814
4,066
9,664
5,210
81,855
0
L
Morgan Le Fay
Cherones_
Morgan Le Fay
11,381
937
0
1,769
17,267
7,391
0
4,260
13,007
49,101
0
L
Poseidon
HMCLang
Poseidon
16,286
1,959
0
5,485
13,997
5,657
0
2,800
11,197
137,450
0
L
Neith
IAmWaved
Neith
7,380
1,028
0
1,880
14,211
6,450
285
1,848
12,363
0
59,428
W
Thanatos
KkinggBob
Thanatos
13,563
2,547
0
21,179
24,113
10,853
1,581
9,611
14,242
0
91,693
W
Sun Wukong
Plimplollo04
Sun Wukong
13,652
3,668
0
11,982
25,690
21,919
1,468
16,003
8,536
0
92,023
L
Cthulhu
Raydz02
Cthulhu
19,479
2,398
551
3,515
20,509
18,018
0
6,331
14,178
81,787
0
W
13,069
4,394
0
13,225
24,864
17,167
945
13,756
10,204
47,557
0
L
Sylvanus
avatar219
Sylvanus
8,820
2,205
834
4,726
22,672
21,675
0
11,327
11,345
37,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
58,706
607
Minions Killed
685
0
Camps Cleared
0
1,918,901
Distance Traveled
2,088,039
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,193
628
208
10
0
420,900
2
W
Chronos
10,759
512
121
6
0
412,399
5
L
Morgan Le Fay
9,135
435
93
4
0
356,428
3
L
Poseidon
11,918
568
178
8
0
467,357
2
L
Neith
8,820
420
118
6
0
380,478
2
W
Thanatos
11,208
534
109
5
0
456,678
0
W
Sun Wukong
11,576
551
168
8
0
379,346
0
L
Cthulhu
11,378
542
160
8
0
378,145
2
W
Atlas
11,970
570
79
4
0
418,716
5
L
Sylvanus
9,607
457
58
3
0
336,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role