Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Fede TPM
Eset
Level 112
God Stats
4W - 1L
1,730 SR
Queue Stats
69W - 76L
1,513 Elo+
Solo
Geb
Geb
JimyMasy
Geb
Level 159
God Stats
2W - 0L
1,675 SR
Queue Stats
45W - 29L
1,609 Elo+
Party 2
Hun Batz
Hun Batz
JoeRCB
Hun Batz
Level 144
God Stats
1W - 4L
1,094 SR
Queue Stats
365W - 385L
1,551 Elo+
Solo
Hercules
Hercules
Zyletron
Hercules
Level 159
God Stats
2W - 2L
1,343 SR
Queue Stats
214W - 192L
1,451 Elo+
Party 2
Team Averages
Level 144
1,468 SR
1,525 Elo+

VS

Team Averages
Level 132
1,581 SR
1,502 Elo+
Zeus
Zeus
MichaelTai
Zeus
Level 154
God Stats
7W - 3L
1,810 SR
Queue Stats
191W - 185L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
Spyrodier
Xbalanque
Level 145
God Stats
4W - 2L
1,627 SR
Queue Stats
152W - 103L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
coolestkid
Danzaburou
Level 107
God Stats
3W - 3L
1,410 SR
Queue Stats
88W - 86L
1,480 Elo+
Party 1
Da Ji
Da Ji
griebous
Da Ji
Level 129
God Stats
7W - 8L
1,556 SR
Queue Stats
235W - 235L
1,488 Elo+
Party 1
Ishtar
Ishtar
milkson124
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
4 / 3 / 8
10,333
738
7,757
13,238
14,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
16
2 / 3 / 8
9,796
700
7,312
13,131
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
5 / 1 / 12
11,614
830
18,789
23,217
29,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
JoeRCB
Hun Batz
17
7 / 2 / 9
10,893
778
16,426
13,313
8,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Zyletron
Hercules
17
2 / 1 / 11
10,127
723
7,261
25,040
23,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
8,795
628
10,236
10,242
4,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Spyrodier
Xbalanque
15
1 / 4 / 5
8,614
615
7,576
11,743
5,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
coolestkid
Danzaburou
15
2 / 3 / 3
8,736
624
11,724
12,071
5,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
griebous
Da Ji
16
4 / 4 / 2
9,468
676
14,001
14,062
7,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
milkson124
Ishtar
17
2 / 4 / 4
9,205
658
10,530
12,559
6,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
20
Kills
10
10
Deaths
20
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
8
2.67
W
Eset
2
3
8
2
W
5
1
12
11
W
Hun Batz
JoeRCB
Hun Batz
7
2
9
5.75
L
1
5
6
0.8
L
Xbalanque
Spyrodier
Xbalanque
1
4
5
0.88
W
Hercules
Zyletron
Hercules
2
1
11
7.5
L
Danzaburou
coolestkid
Danzaburou
2
3
3
1.17
L
Da Ji
griebous
Da Ji
4
4
2
1.25
L
Ishtar
milkson124
Ishtar
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,545
Damage
54,067
87,939
Taken
60,677
82,490
Mitigated
29,805
34,482
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,757
621
1,314
869
13,238
14,045
258
1,693
11,545
0
14,649
W
Eset
7,312
502
3,624
2,499
13,131
7,300
2,020
2,608
10,523
32,058
0
W
18,789
628
2,692
5,931
23,217
29,875
406
2,921
20,296
29,144
0
W
Hun Batz
JoeRCB
Hun Batz
16,426
724
2,045
1,536
13,313
8,235
2,479
1,211
12,102
0
33,295
L
10,236
1,125
1,131
649
10,242
4,606
0
4,661
5,581
27,221
0
L
Xbalanque
Spyrodier
Xbalanque
7,576
2,032
1,945
1,513
11,743
5,775
0
4,813
6,930
0
19,897
W
Hercules
Zyletron
Hercules
7,261
569
3,550
10,422
25,040
23,035
236
1,803
23,237
0
10,741
L
Danzaburou
coolestkid
Danzaburou
11,724
3,521
1,511
2,487
12,071
5,739
0
5,650
6,421
0
18,828
L
Da Ji
griebous
Da Ji
14,001
4,688
2,846
1,676
14,062
7,501
0
5,715
8,347
0
15,833
L
Ishtar
milkson124
Ishtar
10,530
5,227
2,618
2,305
12,559
6,184
329
5,262
7,297
0
26,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
44,818
139
Minions Killed
122
0
Camps Cleared
0
1,414,029
Distance Traveled
1,342,082
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,333
738
18
1
0
259,445
0
W
Eset
9,796
700
49
4
0
245,686
2
W
Geb
11,614
830
13
1
0
290,479
1
W
Hun Batz
10,893
778
51
4
0
316,501
2
L
Zeus
8,795
628
39
3
0
248,657
5
L
Xbalanque
8,614
615
44
3
0
276,515
1
W
Hercules
10,127
723
8
1
0
301,918
6
L
Danzaburou
8,736
624
13
1
0
275,851
2
L
Da Ji
9,468
676
4
0
0
274,330
2
L
Ishtar
9,205
658
22
2
0
266,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role