Player Matchup

Thanatos
Thanatos
DaLegendaryOdin
Thanatos
Level 151
God Stats
3W - 5L
1,512 SR
Queue Stats
608W - 579L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Snivelak
Heimdallr
Level 160
God Stats
0W - 2L
1,664 SR
Queue Stats
211W - 181L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
iSwishaThaBoss
Cabrakan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,537 Elo+
Party 1
Nike
Nike
oatmeal77
Nike
Level 157
God Stats
0W - 1L
1,554 SR
Queue Stats
24W - 15L
1,676 Elo+
Solo
Hades
Hades
obitmendler112
Hades
Level 129
God Stats
30W - 20L
1,718 SR
Queue Stats
338W - 320L
1,632 Elo+
Solo
Team Averages
Level 150
1,589 SR
1,598 Elo+

VS

Team Averages
Level 124
1,546 SR
1,574 Elo+
Scylla
Scylla
Alejaldre25
Scylla
Level 121
God Stats
20W - 24L
1,580 SR
Queue Stats
339W - 367L
1,554 Elo+
Solo
Ravana
Ravana
BananaDeathGod
Ravana
Level 155
God Stats
3W - 1L
1,720 SR
Queue Stats
220W - 188L
1,640 Elo+
Solo
Sobek
Sobek
Okamiviking
Sobek
Level 160
God Stats
3W - 1L
1,718 SR
Queue Stats
340W - 320L
1,581 Elo+
Solo
Sol
Sol
WangelZz
Sol
Level 99
God Stats
13W - 14L
1,506 SR
Queue Stats
203W - 181L
1,562 Elo+
Solo
Hercules
Hercules
ハリウッド〆ミン
Hercules
Level 85
God Stats
7W - 13L
1,207 SR
Queue Stats
735W - 703L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 5 / 0
8,422
468
5,749
16,483
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Snivelak
Heimdallr
16
3 / 2 / 2
9,680
538
15,396
14,530
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
10
0 / 7 / 2
7,023
390
2,944
17,791
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
14
4 / 7 / 2
8,946
497
8,988
18,564
8,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 1
8,427
468
12,338
15,317
7,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 4 / 5
9,321
518
7,475
9,160
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 3 / 6
9,726
540
12,960
11,389
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 15
9,459
526
7,334
16,022
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 2 / 7
10,976
610
14,486
17,757
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 6
10,774
599
9,976
14,484
10,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
12
Kills
22
23
Deaths
12
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
4
5
1.38
W
7
3
6
3.33
L
Thanatos
4
5
0
0.8
W
2
3
15
3.17
L
Heimdallr
Snivelak
Heimdallr
3
2
2
2
W
5
2
7
4.25
L
Cabrakan
0
7
2
0.14
L
Nike
4
7
2
0.71
L
1
2
1
0.75
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
52,231
82,685
Taken
68,812
48,972
Mitigated
47,796
31,529
Healing
22,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,475
986
0
500
9,160
3,814
597
3,433
5,727
68,980
0
W
12,960
3,502
0
3,124
11,389
5,970
0
2,597
8,792
0
70,170
L
Thanatos
5,749
1,086
0
11,372
16,483
8,511
0
3,201
13,282
0
65,334
W
7,334
1,373
0
3,907
16,022
18,047
0
3,420
12,602
18,055
0
L
Heimdallr
Snivelak
Heimdallr
15,396
7,291
0
4,246
14,530
7,201
0
4,457
10,073
0
91,485
W
14,486
6,362
0
10,787
17,757
9,028
1,710
3,835
13,922
91,161
11,671
L
Cabrakan
2,944
520
385
1,426
17,791
16,499
0
5,648
12,143
37,654
0
L
Nike
8,988
1,261
0
3,821
18,564
8,941
318
7,412
11,152
0
55,125
L
12,338
525
349
9,930
15,317
7,820
0
8,198
7,119
73,238
0
W
9,976
3,075
0
4,081
14,484
10,937
0
2,445
12,039
0
91,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
50,256
490
Minions Killed
542
0
Camps Cleared
0
1,612,578
Distance Traveled
1,894,368
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,321
518
109
6
0
337,197
3
W
Ravana
9,726
540
102
6
0
413,415
2
L
Thanatos
8,422
468
95
5
0
376,930
1
W
Sobek
9,459
526
23
1
0
396,412
6
L
Heimdallr
9,680
538
129
7
0
346,919
3
W
Sol
10,976
610
161
9
0
329,790
2
L
Cabrakan
7,023
390
48
3
0
239,808
1
L
Nike
8,946
497
95
5
0
314,174
5
L
Hades
8,427
468
123
7
0
334,747
2
W
Hercules
10,774
599
147
8
0
417,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role