Player Matchup

Gilgamesh
Gilgamesh
Dankthrone
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Scylla
Scylla
DarkRaios
Scylla
Level 28
God Stats
0W - 4L
1,349 SR
Queue Stats
144W - 170L
1,359 Elo+
Solo
Xbalanque
Xbalanque
J4RM4R
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Lenahi
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,369 Elo+
Solo
Da Ji
Da Ji
Slonikhryushin
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,330 Elo+

VS

Team Averages
Level 65
1,505 SR
1,395 Elo+
Da Ji
Da Ji
CyberVictim
Da Ji
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 1
Chang'e
Chang'e
Deymysos
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 1
Zeus
Zeus
OGReaper91
Zeus
Level 23
God Stats
3W - 1L
1,277 SR
Queue Stats
58W - 71L
1,439 Elo+
Solo
Raijin
Raijin
White_Ice-420
Raijin
Level 158
God Stats
3W - 0L
1,702 SR
Queue Stats
187W - 192L
1,478 Elo+
Solo
Heimdallr
Heimdallr
yanlee22
Heimdallr
Level 102
God Stats
2W - 0L
1,544 SR
Queue Stats
89W - 98L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dankthrone
Gilgamesh
18
7 / 7 / 9
11,895
743
16,847
22,950
21,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
DarkRaios
Scylla
19
7 / 9 / 13
11,709
732
15,105
18,437
7,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
J4RM4R
Xbalanque
17
2 / 11 / 11
10,324
645
18,538
21,385
9,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Lenahi
Guan Yu
16
3 / 9 / 13
9,906
619
9,600
28,446
36,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 9 / 9
10,827
677
11,480
16,904
7,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 22
13,327
833
24,346
19,893
9,796
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Deymysos
Chang'e
20
10 / 4 / 30
12,870
804
24,722
20,827
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
12 / 5 / 14
12,896
806
16,551
13,534
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 26
12,008
751
15,600
18,306
6,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
yanlee22
Heimdallr
20
5 / 4 / 33
12,402
775
14,647
18,936
9,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
170
22
Kills
45
45
Deaths
24
55
Assists
125
Player
Kills
Deaths
Assists
KDA
W
15
6
22
4.33
L
Gilgamesh
Dankthrone
Gilgamesh
7
7
9
1.64
L
Scylla
DarkRaios
Scylla
7
9
13
1.5
W
Chang'e
Deymysos
Chang'e
10
4
30
6.25
L
Xbalanque
J4RM4R
Xbalanque
2
11
11
0.68
L
Guan Yu
Lenahi
Guan Yu
3
9
13
1.06
W
12
5
14
3.8
L
3
9
9
0.83
W
3
5
26
3.2
W
Heimdallr
yanlee22
Heimdallr
5
4
33
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,570
Damage
95,866
108,122
Taken
91,496
82,387
Mitigated
41,022
23,012
Healing
42,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,346
5,587
949
3,632
19,893
9,796
1,705
4,189
15,704
0
30,718
L
Gilgamesh
Dankthrone
Gilgamesh
16,847
4,819
1,902
4,431
22,950
21,407
0
11,394
11,551
0
29,170
L
Scylla
DarkRaios
Scylla
15,105
671
94
612
18,437
7,724
0
10,027
8,407
32,683
0
W
Chang'e
Deymysos
Chang'e
24,722
3,121
12,220
11,934
20,827
9,099
1,224
3,422
17,405
35,372
0
L
Xbalanque
J4RM4R
Xbalanque
18,538
5,610
395
417
21,385
9,097
86
14,106
7,279
0
37,962
L
Guan Yu
Lenahi
Guan Yu
9,600
1,756
6,433
8,425
28,446
36,290
0
12,317
16,129
0
16,077
W
16,551
2,421
537
1,805
13,534
5,624
1,359
1,959
11,383
38,834
0
L
11,480
1,877
0
303
16,904
7,869
0
9,029
7,875
0
21,361
W
15,600
1,707
276
5,730
18,306
6,968
1,361
3,698
14,304
41,040
0
W
Heimdallr
yanlee22
Heimdallr
14,647
4,789
1,726
3,531
18,936
9,535
2,866
1,837
16,777
0
32,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,661
Gold Earned
63,503
145
Minions Killed
169
0
Camps Cleared
0
1,315,528
Distance Traveled
1,411,608
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,327
833
17
1
0
279,697
1
L
Gilgamesh
11,895
743
26
2
0
336,518
2
L
Scylla
11,709
732
52
3
0
274,712
0
W
Chang'e
12,870
804
22
1
0
303,179
1
L
Xbalanque
10,324
645
40
3
0
210,412
2
L
Guan Yu
9,906
619
6
0
0
277,313
0
W
Zeus
12,896
806
34
2
0
264,766
1
L
Da Ji
10,827
677
21
1
0
216,573
4
W
Raijin
12,008
751
71
4
0
262,925
0
W
Heimdallr
12,402
775
25
2
0
301,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role