Player Matchup

Thoth
Thoth
ESEA
Thoth
Level 83
God Stats
5W - 3L
1,800 SR
Queue Stats
7W - 5L
1,627 Elo+
Party 1
Bastet
Bastet
Mochilaz
Bastet
Level 143
God Stats
2W - 0L
1,761 SR
Queue Stats
163W - 172L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
YesImToxic
Gilgamesh
Level 160
God Stats
1W - 4L
1,412 SR
Queue Stats
31W - 37L
1,564 Elo+
Party 1
Athena
Athena
badSheep101
Athena
Level 119
God Stats
66W - 69L
1,523 SR
Queue Stats
396W - 399L
1,478 Elo+
Solo
Chernobog
Chernobog
maxum345
Chernobog
Level 52
God Stats
25W - 14L
1,613 SR
Queue Stats
146W - 189L
1,454 Elo+
Solo
Team Averages
Level 111
1,622 SR
1,534 Elo+

VS

Team Averages
Level 113
1,534 SR
1,559 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MrFartDump
Atlas
Level 149
God Stats
6W - 9L
1,563 SR
Queue Stats
446W - 452L
1,606 Elo+
Solo
Set
Set
Zebin
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,586 Elo+
Solo
Ravana
Ravana
kodexkid123
Ravana
Level 102
God Stats
27W - 26L
1,604 SR
Queue Stats
313W - 313L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ESEA
Thoth
13
3 / 0 / 2
7,863
605
5,787
2,527
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Mochilaz
Bastet
12
4 / 1 / 3
7,689
591
4,817
9,135
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
YesImToxic
Gilgamesh
14
4 / 0 / 1
8,720
671
7,954
12,030
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
2 / 0 / 7
6,865
528
4,059
11,319
7,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
maxum345
Chernobog
10
0 / 3 / 4
6,298
484
4,452
9,138
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 2 / 2
7,011
539
6,454
7,632
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
 
Ra
12
0 / 4 / 1
6,777
521
2,334
7,681
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
12
0 / 2 / 0
6,831
525
6,962
10,552
10,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Set
Zebin
Set
9
0 / 3 / 0
5,440
418
1,779
11,437
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
9
2 / 2 / 1
6,513
501
6,478
9,507
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
4
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
2
1.5
L
Ra
 
Ra
0
4
1
0.13
W
Thoth
ESEA
Thoth
3
0
2
4
W
Bastet
Mochilaz
Bastet
4
1
3
5.5
L
Atlas
0
2
0
0
W
Gilgamesh
YesImToxic
Gilgamesh
4
0
1
4.5
L
Set
Zebin
Set
0
3
0
0
W
Athena
2
0
7
5.5
L
Ravana
2
2
1
1.25
W
Chernobog
maxum345
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,069
Damage
24,007
44,149
Taken
46,809
22,483
Mitigated
28,428
14,690
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,454
3,536
0
2,991
7,632
2,761
0
980
6,652
0
52,395
L
Ra
 
Ra
2,334
372
547
874
7,681
2,896
0
3,848
3,833
64,497
0
W
Thoth
ESEA
Thoth
5,787
152
0
293
2,527
936
1,148
761
1,766
59,724
0
W
Bastet
Mochilaz
Bastet
4,817
2,267
0
5,783
9,135
3,153
18
275
8,838
0
49,432
L
Atlas
6,962
2,661
0
2,588
10,552
10,387
0
1,525
9,027
47,140
0
W
Gilgamesh
YesImToxic
Gilgamesh
7,954
3,455
0
4,338
12,030
8,040
141
5,537
5,940
0
62,638
L
Set
Zebin
Set
1,779
953
0
782
11,437
4,217
0
1,548
9,889
0
37,318
W
Athena
4,059
1,765
150
1,640
11,319
7,533
54
1,781
9,498
23,842
0
L
Ravana
6,478
1,376
0
3,019
9,507
8,167
0
1,945
7,562
0
24,299
W
Chernobog
maxum345
Chernobog
4,452
2,453
0
2,486
9,138
2,821
177
323
8,811
0
34,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
32,572
414
Minions Killed
419
0
Camps Cleared
0
1,403,559
Distance Traveled
1,211,725
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,011
539
108
8
0
226,882
0
L
Ra
6,777
521
112
9
0
239,795
5
W
Thoth
7,863
605
121
9
0
265,915
2
W
Bastet
7,689
591
91
7
0
298,234
0
L
Atlas
6,831
525
99
8
0
228,352
4
W
Gilgamesh
8,720
671
118
9
0
278,636
0
L
Set
5,440
418
63
5
0
252,589
0
W
Athena
6,865
528
36
3
0
308,037
0
L
Ravana
6,513
501
37
3
0
264,107
2
W
Chernobog
6,298
484
48
4
0
252,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role