Player Matchup

Osiris
Osiris
DrCrispyyy
Osiris
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
164W - 156L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
NikolayQWE
Cthulhu
Level 107
God Stats
30W - 18L
1,593 SR
Queue Stats
562W - 601L
1,396 Elo+
Solo
Medusa
Medusa
PandaRUS004
Medusa
Level 69
God Stats
7W - 9L
1,461 SR
Queue Stats
81W - 73L
1,472 Elo+
Solo
Chronos
Chronos
Strelicia
Chronos
Level 49
God Stats
2W - 0L
1,556 SR
Queue Stats
108W - 86L
1,468 Elo+
Solo
Loki
Loki
zDruqqz
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,262 Elo+
Party 2
Team Averages
Level 56
1,522 SR
1,372 Elo+

VS

Team Averages
Level 85
1,544 SR
1,436 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
PtrikPsn
Cu Chulainn
Level 148
God Stats
3W - 7L
1,870 SR
Queue Stats
419W - 404L
1,523 Elo+
Solo
Atlas
Atlas
RedLeader0
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,678 Elo+
Solo
Ra
Ra
afk66
Ra
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 1
Cernunnos
Cernunnos
cenaaaaa13
Cernunnos
Level 44
God Stats
1W - 3L
1,351 SR
Queue Stats
10W - 19L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrCrispyyy
Osiris
13
4 / 1 / 2
8,385
524
8,787
12,165
11,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
NikolayQWE
Cthulhu
13
0 / 1 / 5
7,520
470
7,876
8,257
4,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Medusa
13
2 / 0 / 3
7,856
491
4,054
9,238
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Strelicia
Chronos
14
1 / 1 / 2
8,892
556
5,957
8,523
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
zDruqqz
Loki
15
7 / 0 / 2
9,412
588
9,729
10,945
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 6 / 1
7,315
457
3,157
13,472
6,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
PtrikPsn
Cu Chulainn
14
1 / 3 / 0
8,422
526
7,596
15,656
17,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
11
0 / 1 / 1
7,092
443
5,326
12,641
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
12
0 / 3 / 0
7,161
448
3,662
9,045
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
cenaaaaa13
Cernunnos
11
1 / 3 / 0
6,601
413
5,361
10,690
4,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
1
0.25
W
Osiris
DrCrispyyy
Osiris
4
1
2
5
W
Cthulhu
NikolayQWE
Cthulhu
0
1
5
2.5
W
Medusa
2
0
3
3.5
L
Cu Chulainn
PtrikPsn
Cu Chulainn
1
3
0
0.33
L
Atlas
0
1
1
0.5
W
Chronos
Strelicia
Chronos
1
1
2
2
L
Ra
0
3
0
0
L
Cernunnos
cenaaaaa13
Cernunnos
1
3
0
0.33
W
Loki
zDruqqz
Loki
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
25,102
49,128
Taken
61,504
26,858
Mitigated
42,477
22,223
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,157
784
0
878
13,472
6,022
39
1,545
11,927
43,410
0
W
Osiris
DrCrispyyy
Osiris
8,787
5,140
0
5,831
12,165
11,121
288
1,767
10,398
0
44,471
W
Cthulhu
NikolayQWE
Cthulhu
7,876
491
562
2,284
8,257
4,101
0
2,200
6,057
48,252
0
W
Medusa
4,054
960
0
4,657
9,238
3,588
1,425
3,479
5,759
0
54,287
L
Cu Chulainn
PtrikPsn
Cu Chulainn
7,596
2,149
0
4,175
15,656
17,931
414
541
15,115
0
70,602
L
Atlas
5,326
2,188
225
2,833
12,641
10,573
32
4,620
8,021
28,357
0
W
Chronos
Strelicia
Chronos
5,957
703
0
2,127
8,523
3,749
1,014
3,177
5,346
73,910
0
L
Ra
3,662
615
626
1,590
9,045
3,902
0
3,817
5,228
52,167
0
L
Cernunnos
cenaaaaa13
Cernunnos
5,361
2,687
0
3,245
10,690
4,049
216
3,310
7,380
0
43,940
W
Loki
zDruqqz
Loki
9,729
4,423
0
6,762
10,945
4,299
0
2,287
8,658
0
79,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
36,591
493
Minions Killed
389
0
Camps Cleared
0
1,613,744
Distance Traveled
1,482,613
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,315
457
74
5
0
353,923
8
W
Osiris
8,385
524
71
4
0
313,757
1
W
Cthulhu
7,520
470
79
5
0
323,938
5
W
Medusa
7,856
491
83
5
0
338,097
1
L
Cu Chulainn
8,422
526
131
8
0
259,698
2
L
Atlas
7,092
443
33
2
0
304,969
2
W
Chronos
8,892
556
119
7
0
308,450
7
L
Ra
7,161
448
89
6
0
300,804
6
L
Cernunnos
6,601
413
62
4
0
263,219
0
W
Loki
9,412
588
141
9
0
329,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role