Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze V
Stepa3000
Ah Muzen Cab
Bronze V
Level 158
God Stats
6W - 2L
1,530 SR
Queue Stats
30W - 30L
1,514 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 158
1,530 SR
1,514 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,476 MMR
Kumbhakarna
Kumbhakarna
Bronze III
GalkoGaiko
Kumbhakarna
Bronze III
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 11L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Stepa3000
Ah Muzen Cab
16
3 / 1 / 0
9,792
979
15,357
10,676
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
VamanaTyrBellonaAmaterasuHe Bo

VS

Bans
ChaacUllrHerculesBakasuraNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GalkoGaiko
Kumbhakarna
13
1 / 3 / 0
7,897
790
6,518
17,492
15,513
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
GalkoGaiko
Kumbhakarna
1
3
0
0.33
W
Ah Muzen Cab
Stepa3000
Ah Muzen Cab
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
6,518
10,676
Taken
17,492
5,026
Mitigated
15,513
5,859
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
GalkoGaiko
Kumbhakarna
6,518
277
0
2,638
17,492
15,513
0
0
17,492
33,030
0
W
Ah Muzen Cab
Stepa3000
Ah Muzen Cab
15,357
8,943
0
5,859
10,676
5,026
2,622
6,542
4,134
0
72,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,792
Gold Earned
7,897
127
Minions Killed
71
0
Camps Cleared
0
186,531
Distance Traveled
200,305
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,897
790
71
7
0
200,305
1
W
Ah Muzen Cab
9,792
979
127
13
0
186,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role