Player Matchup

Heimdallr
Heimdallr
Axivity2
Heimdallr
Level 87
God Stats
6W - 8L
1,420 SR
Queue Stats
491W - 482L
1,571 Elo+
Party 3
Atlas
Atlas
FEDDYBEST49
Atlas
Level 46
God Stats
2W - 2L
1,339 SR
Queue Stats
93W - 96L
1,362 Elo+
Party 2
Yemoja
Yemoja
JinSoul1298
Yemoja
Level 43
God Stats
1W - 1L
1,262 SR
Queue Stats
74W - 37L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
karmafox00
Nu Wa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,393 Elo+
Party 2
Thanatos
Thanatos
rick729y200
Thanatos
Level 107
God Stats
2W - 2L
1,495 SR
Queue Stats
129W - 145L
1,380 Elo+
Party 2
Team Averages
Level 58
1,403 SR
1,454 Elo+

VS

Team Averages
Level 90
1,493 SR
1,486 Elo+
Apollo
Apollo
Drama__san
Apollo
Level 86
God Stats
3W - 3L
1,521 SR
Queue Stats
168W - 150L
1,495 Elo+
Party 1
Khepri
Khepri
FHAWH-h450
Khepri
Level 104
God Stats
12W - 11L
1,565 SR
Queue Stats
201W - 192L
1,474 Elo+
Party 1
Chaac
Chaac
N7 Ledge M8
Chaac
Level 124
God Stats
8W - 7L
1,391 SR
Queue Stats
396W - 406L
1,476 Elo+
Solo
Hera
Hera
sultan100004
Hera
Level 106
God Stats
2W - 3L
1,489 SR
Queue Stats
326W - 291L
1,493 Elo+
Party 1
Loki
Loki
w_feras_w
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 162L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axivity2
Heimdallr
12
4 / 0 / 1
6,850
571
7,897
6,585
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 4
6,284
524
9,669
9,082
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
10
2 / 0 / 3
6,533
544
3,411
9,256
6,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
10
1 / 1 / 7
5,928
494
3,584
4,949
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
rick729y200
Thanatos
10
6 / 2 / 3
6,683
557
7,166
9,262
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drama__san
Apollo
9
0 / 4 / 0
5,150
429
4,370
9,058
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
FHAWH-h450
Khepri
8
0 / 2 / 2
5,422
452
2,752
8,574
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 1
5,730
478
6,443
10,809
4,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 1
6,117
510
7,134
6,203
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
8
0 / 4 / 0
5,103
425
2,781
9,103
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
3
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Axivity2
Heimdallr
4
0
1
4.5
L
Apollo
Drama__san
Apollo
0
4
0
0
W
4
1
4
6
L
Khepri
FHAWH-h450
Khepri
0
2
2
0.5
W
Yemoja
2
0
3
3.5
L
1
3
1
0.5
W
Nu Wa
1
1
7
4.5
W
Thanatos
rick729y200
Thanatos
6
2
3
3.75
L
2
4
1
0.63
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
23,480
39,134
Taken
43,747
20,236
Mitigated
18,693
20,821
Healing
9,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Axivity2
Heimdallr
7,897
4,991
0
3,509
6,585
2,374
0
558
6,027
0
55,014
L
Apollo
Drama__san
Apollo
4,370
2,587
0
697
9,058
3,162
0
1,248
7,766
0
37,885
W
9,669
3,329
0
3,841
9,082
4,849
0
871
8,211
28,648
0
L
Khepri
FHAWH-h450
Khepri
2,752
473
0
1,991
8,574
5,579
0
2,886
5,598
15,953
0
W
Yemoja
3,411
873
1,982
3,275
9,256
6,438
0
2,797
6,459
26,015
0
L
6,443
2,166
0
3,516
10,809
4,743
0
6,233
4,100
0
33,407
W
Nu Wa
3,584
1,120
0
850
4,949
2,078
0
3,161
1,788
27,949
0
W
Thanatos
rick729y200
Thanatos
7,166
1,791
0
7,364
9,262
4,497
0
2,499
6,763
0
37,424
L
7,134
2,075
0
100
6,203
2,313
0
3,272
2,853
50,072
0
L
Loki
2,781
1,063
0
3,370
9,103
2,896
0
2,165
6,766
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
27,522
285
Minions Killed
278
0
Camps Cleared
0
1,078,952
Distance Traveled
1,104,130
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,850
571
103
9
0
204,421
2
L
Apollo
5,150
429
52
4
0
229,565
2
W
Atlas
6,284
524
41
3
0
217,436
6
L
Khepri
5,422
452
24
2
0
248,948
1
W
Yemoja
6,533
544
38
3
0
214,221
3
L
Chaac
5,730
478
67
6
0
193,187
0
W
Nu Wa
5,928
494
42
4
0
218,993
1
W
Thanatos
6,683
557
61
5
0
223,881
0
L
Hera
6,117
510
85
7
0
195,415
1
L
Loki
5,103
425
50
4
0
237,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role