Player Matchup

Baba Yaga
Baba Yaga
A-alfa-M
Baba Yaga
Level 106
God Stats
1W - 2L
1,146 SR
Queue Stats
53W - 60L
1,393 Elo+
Solo
Cerberus
Cerberus
DeltaPhazon
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,512 Elo+
Solo
Artemis
Artemis
OG_DarthJarJar
Artemis
Level 67
God Stats
3W - 1L
1,663 SR
Queue Stats
173W - 171L
1,461 Elo+
Solo
Horus
Horus
bladesixter
Horus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,392 Elo+
Solo
Skadi
Skadi
Йoхан
Skadi
Level 147
God Stats
2W - 5L
1,664 SR
Queue Stats
254W - 274L
1,453 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,442 Elo+

VS

Team Averages
Level 67
1,483 SR
1,452 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Meisis
Cthulhu
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,465 Elo+
Solo
Persephone
Persephone
ammardashti
Persephone
Level 46
God Stats
3W - 4L
1,414 SR
Queue Stats
162W - 175L
1,475 Elo+
Solo
Thoth
Thoth
pedrosnchz7
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 166L
1,341 Elo+
Solo
Ravana
Ravana
phan8877
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
A-alfa-M
Baba Yaga
19
8 / 0 / 25
11,428
879
12,016
11,872
7,756
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DeltaPhazon
Cerberus
18
8 / 2 / 24
10,750
827
12,238
20,539
26,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 4 / 23
10,256
789
26,042
19,693
12,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 0 / 25
11,003
846
10,177
15,946
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Йoхан
Skadi
17
8 / 2 / 21
10,750
827
11,324
12,981
7,531
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 9 / 0
6,782
522
4,384
12,483
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Meisis
Cthulhu
17
3 / 5 / 2
9,183
706
13,903
18,741
22,007
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
ammardashti
Persephone
15
2 / 6 / 5
8,704
670
15,572
13,930
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 7 / 2
7,861
605
14,015
13,917
6,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
phan8877
Ravana
13
1 / 9 / 3
7,895
607
8,923
18,030
21,714
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
18
36
Kills
6
8
Deaths
36
118
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
9
0
0
W
Baba Yaga
A-alfa-M
Baba Yaga
8
0
25
20.5
W
Cerberus
DeltaPhazon
Cerberus
8
2
24
10
L
Cthulhu
Meisis
Cthulhu
3
5
2
0.8
W
7
4
23
4.63
L
Persephone
ammardashti
Persephone
2
6
5
0.75
W
5
0
25
17.5
L
0
7
2
0.14
L
Ravana
phan8877
Ravana
1
9
3
0.28
W
Skadi
Йoхан
Skadi
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,797
Damage
56,797
81,031
Taken
77,101
69,246
Mitigated
61,737
37,456
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,384
651
1,375
787
12,483
5,433
0
2,856
9,627
6,542
0
W
Baba Yaga
A-alfa-M
Baba Yaga
12,016
871
3,420
4,428
11,872
7,756
1,818
7,851
4,021
39,985
0
W
Cerberus
DeltaPhazon
Cerberus
12,238
680
4,396
6,416
20,539
26,754
904
10,330
10,209
28,462
0
L
Cthulhu
Meisis
Cthulhu
13,903
658
889
2,110
18,741
22,007
0
5,852
12,889
32,938
0
W
26,042
15,734
1,105
5,833
19,693
12,501
1,833
11,999
7,694
0
39,522
L
Persephone
ammardashti
Persephone
15,572
755
812
2,064
13,930
6,056
94
4,525
9,399
24,698
0
W
10,177
3,867
2,622
5,736
15,946
14,704
548
9,964
5,982
0
15,248
L
14,015
1,130
107
1,485
13,917
6,527
80
5,962
7,955
23,560
0
L
Ravana
phan8877
Ravana
8,923
1,964
121
462
18,030
21,714
42
5,055
12,975
0
12,353
W
Skadi
Йoхан
Skadi
11,324
5,563
2,103
1,397
12,981
7,531
2,391
7,730
5,251
0
22,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
40,425
164
Minions Killed
87
0
Camps Cleared
0
1,162,244
Distance Traveled
948,264
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,782
522
4
0
0
112,603
0
W
Baba Yaga
11,428
879
61
5
0
248,598
7
W
Cerberus
10,750
827
57
4
0
219,189
1
L
Cthulhu
9,183
706
40
3
0
242,557
3
W
Artemis
10,256
789
21
2
0
217,400
0
L
Persephone
8,704
670
23
2
0
214,932
0
W
Horus
11,003
846
11
1
0
250,763
0
L
Thoth
7,861
605
16
1
0
187,819
0
L
Ravana
7,895
607
4
0
0
190,353
2
W
Skadi
10,750
827
14
1
0
226,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role