Player Matchup

Hercules
Hercules
Dfdelta
Hercules
Level 160
God Stats
6W - 4L
1,578 SR
Queue Stats
211W - 121L
1,690 Elo+
Party 2
Ishtar
Ishtar
TotoLynd
Ishtar
Level 160
God Stats
12W - 4L
1,826 SR
Queue Stats
82W - 46L
1,742 Elo+
Party 2
Yu Huang
Yu Huang
Wäsp
Yu Huang
Level 156
God Stats
10W - 10L
1,347 SR
Queue Stats
656W - 682L
1,595 Elo+
Solo
Guan Yu
Guan Yu
klohilde86
Guan Yu
Level 124
God Stats
11W - 10L
1,644 SR
Queue Stats
462W - 466L
1,508 Elo+
Party 2
Atlas
Atlas
krausse
Atlas
Level 143
God Stats
1W - 0L
1,335 SR
Queue Stats
28W - 17L
1,670 Elo+
Party 2
Team Averages
Level 149
1,546 SR
1,641 Elo+

VS

Team Averages
Level 146
1,753 SR
1,687 Elo+
Hel
Hel
AliceAntoinette
Hel
Level 160
God Stats
20W - 4L
1,827 SR
Queue Stats
609W - 193L
1,777 Elo+
Party 1
Erlang Shen
Erlang Shen
Areszº
Erlang Shen
Level 141
God Stats
12W - 11L
1,536 SR
Queue Stats
651W - 456L
1,637 Elo+
Party 1
Chronos
Chronos
Dlsan
Chronos
Level 129
God Stats
2W - 7L
1,419 SR
Queue Stats
252W - 217L
1,605 Elo+
Solo
Lancelot
Lancelot
EyeLezz
Lancelot
Level 160
God Stats
20W - 4L
2,001 SR
Queue Stats
870W - 233L
1,791 Elo+
Party 1
Hercules
Hercules
OhHiImF0X
Hercules
Level 138
God Stats
3W - 1L
1,981 SR
Queue Stats
318W - 229L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dfdelta
Hercules
19
5 / 1 / 5
12,259
557
17,037
19,927
14,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
TotoLynd
Ishtar
20
5 / 2 / 3
14,590
663
22,580
18,910
9,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Wäsp
Yu Huang
20
5 / 0 / 5
12,843
584
17,100
9,269
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
klohilde86
Guan Yu
19
5 / 0 / 4
12,840
584
14,027
19,275
28,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atlas
krausse
Atlas
15
2 / 3 / 10
11,413
519
9,647
22,516
15,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
11,064
503
10,062
11,474
8,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Areszº
Erlang Shen
17
1 / 5 / 1
11,248
511
14,804
25,439
17,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Dlsan
Chronos
15
0 / 5 / 0
9,505
432
4,940
18,573
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
EyeLezz
Lancelot
18
4 / 4 / 2
11,142
506
18,798
23,313
11,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OhHiImF0X
Hercules
13
0 / 7 / 4
8,873
403
3,549
29,263
28,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
22
Kills
6
6
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Erlang Shen
Areszº
Erlang Shen
1
5
1
0.3
W
Hercules
Dfdelta
Hercules
5
1
5
7.5
L
Chronos
Dlsan
Chronos
0
5
0
0
L
Lancelot
EyeLezz
Lancelot
4
4
2
1.25
L
Hercules
OhHiImF0X
Hercules
0
7
4
0.29
W
Ishtar
TotoLynd
Ishtar
5
2
3
3.25
W
Yu Huang
Wäsp
Yu Huang
5
0
5
7.5
W
Guan Yu
klohilde86
Guan Yu
5
0
4
7
W
Atlas
krausse
Atlas
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,391
Damage
52,153
89,897
Taken
108,062
73,094
Mitigated
72,957
44,184
Healing
39,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,062
203
3,091
5,816
11,474
8,341
0
4,397
7,077
117,468
0
L
Erlang Shen
Areszº
Erlang Shen
14,804
8,642
0
12,000
25,439
17,662
0
3,451
21,988
0
106,262
W
Hercules
Dfdelta
Hercules
17,037
8,887
0
10,512
19,927
14,575
3,563
3,688
16,239
34
125,055
L
Chronos
Dlsan
Chronos
4,940
1,348
0
5,603
18,573
7,133
1,416
509
18,064
78,625
0
L
Lancelot
EyeLezz
Lancelot
18,798
4,484
0
2,727
23,313
11,265
0
6,673
16,640
0
111,863
L
Hercules
OhHiImF0X
Hercules
3,549
870
1,187
9,463
29,263
28,556
0
11,959
17,304
0
20,001
W
Ishtar
TotoLynd
Ishtar
22,580
15,872
0
9,029
18,910
9,895
5,806
4,250
14,660
0
166,359
W
Yu Huang
Wäsp
Yu Huang
17,100
1,396
0
2,070
9,269
4,449
826
1,561
7,708
128,068
0
W
Guan Yu
klohilde86
Guan Yu
14,027
2,010
2,560
10,400
19,275
28,230
0
1,440
17,835
208
91,721
W
Atlas
krausse
Atlas
9,647
3,793
2,986
6,627
22,516
15,945
49
6,471
16,045
32,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,945
Gold Earned
51,832
783
Minions Killed
713
0
Camps Cleared
0
2,315,169
Distance Traveled
2,337,659
44
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,064
503
216
10
0
486,160
7
L
Erlang Shen
11,248
511
174
8
0
444,485
5
W
Hercules
12,259
557
143
7
0
515,659
9
L
Chronos
9,505
432
153
7
0
421,591
7
L
Lancelot
11,142
506
146
7
0
534,985
6
L
Hercules
8,873
403
24
1
0
450,438
11
W
Ishtar
14,590
663
247
11
0
418,572
7
W
Yu Huang
12,843
584
206
9
0
450,703
10
W
Guan Yu
12,840
584
158
7
0
467,971
9
W
Atlas
11,413
519
29
1
0
462,264
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role