Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AinzOalGownDono
Hachiman
Level 160
God Stats
3W - 2L
1,513 SR
Queue Stats
334W - 195L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
N1NJAMAPACHE
Baron Samedi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 22L
1,344 Elo+
Party 1
Team Averages
Level 108
1,504 SR
1,496 Elo+

VS

Team Averages
Level 86
1,675 SR
1,390 Elo+
Hun Batz
Hun Batz
Anaconda07
Hun Batz
Level 80
God Stats
0W - 1L
1,720 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Lancelot
Lancelot
frbod
Lancelot
Level 34
God Stats
1W - 1L
1,829 SR
Queue Stats
20W - 32L
1,353 Elo+
Solo
Discordia
Discordia
Шванц
Discordia
Level 144
God Stats
0W - 2L
1,477 SR
Queue Stats
66W - 117L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 2 / 4
10,106
842
8,834
20,720
25,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
4 / 3 / 5
9,277
773
13,507
9,719
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
N1NJAMAPACHE
Baron Samedi
13
1 / 1 / 9
8,566
714
11,451
12,208
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anaconda07
Hun Batz
12
3 / 4 / 0
7,921
660
7,475
16,115
7,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
frbod
Lancelot
12
2 / 4 / 3
7,634
636
9,085
15,148
10,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Шванц
Discordia
12
1 / 2 / 3
7,671
639
11,683
8,910
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
4
3.5
W
Hachiman
4
3
5
2.17
L
Hun Batz
Anaconda07
Hun Batz
3
4
0
0.75
W
Baron Samedi
N1NJAMAPACHE
Baron Samedi
1
1
9
5.5
L
Lancelot
frbod
Lancelot
2
4
3
0.88
L
Discordia
Шванц
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
28,243
42,647
Taken
40,173
37,693
Mitigated
22,477
10,890
Healing
2,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,834
2,417
0
1,482
20,720
25,737
285
4,613
16,107
22,838
0
W
Hachiman
13,507
7,001
0
430
9,719
3,901
1,944
3,751
5,968
0
46,871
L
Hun Batz
Anaconda07
Hun Batz
7,475
1,153
0
150
16,115
7,851
0
6,910
9,027
0
21,795
W
Baron Samedi
N1NJAMAPACHE
Baron Samedi
11,451
662
2,871
6,107
12,208
8,055
520
3,445
8,763
24,519
0
L
Lancelot
frbod
Lancelot
9,085
1,385
0
313
15,148
10,752
0
8,952
5,746
0
22,287
L
Discordia
Шванц
Discordia
11,683
654
181
1,438
8,910
3,874
0
4,132
4,493
39,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
23,226
136
Minions Killed
99
7
Camps Cleared
4
680,194
Distance Traveled
668,451
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,106
842
30
3
2
226,682
2
W
Hachiman
9,277
773
80
7
5
214,993
0
L
Hun Batz
7,921
660
22
2
1
231,469
2
W
Baron Samedi
8,566
714
26
2
0
238,519
0
L
Lancelot
7,634
636
14
1
1
242,125
3
L
Discordia
7,671
639
63
5
2
194,857
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role