Player Matchup

Xing Tian
Xing Tian
Fanofshoujo
Xing Tian
Level 109
God Stats
3W - 3L
1,453 SR
Queue Stats
33W - 44L
1,436 Elo+
Solo
Anhur
Anhur
PussaayWagon
Anhur
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,607 Elo+
Solo
Medusa
Medusa
Skotobazina
Medusa
Level 89
God Stats
29W - 24L
1,492 SR
Queue Stats
309W - 344L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
francissalva
Morgan Le Fay
Level 88
God Stats
1W - 0L
1,624 SR
Queue Stats
36W - 27L
1,592 Elo+
Solo
King Arthur
King Arthur
socialdemon
King Arthur
Level 102
God Stats
1W - 3L
1,126 SR
Queue Stats
44W - 39L
1,476 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,515 Elo+

VS

Team Averages
Level 66
1,704 SR
1,619 Elo+
Bastet
Bastet
 
Bastet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ArkhamJoker
Cupid
Level 155
God Stats
2W - 2L
1,749 SR
Queue Stats
214W - 206L
1,410 Elo+
Solo
Khepri
Khepri
Goganzola
Khepri
Level 69
God Stats
1W - 1L
1,975 SR
Queue Stats
56W - 32L
1,658 Elo+
Party 1
Fenrir
Fenrir
RàtÃttáck
Fenrir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 11L
1,603 Elo+
Party 1
Ra
Ra
st3lla3mmaFanboy
Ra
Level 16
God Stats
1W - 1L
1,794 SR
Queue Stats
20W - 2L
1,923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fanofshoujo
Xing Tian
12
2 / 3 / 3
6,973
465
7,685
13,440
10,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 0 / 2
9,676
645
11,951
7,973
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
12
6 / 1 / 1
8,088
539
6,231
9,215
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
francissalva
Morgan Le Fay
13
0 / 1 / 5
7,616
508
4,939
10,586
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
socialdemon
King Arthur
13
1 / 3 / 1
7,872
525
7,839
14,405
11,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 6 / 0
6,131
409
4,935
13,357
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
5,530
369
1,174
5,748
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Goganzola
Khepri
15
3 / 2 / 2
8,937
596
6,317
11,846
12,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
12
3 / 2 / 2
7,580
505
7,580
14,725
8,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 3
7,537
502
7,610
10,929
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
8
8
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
0
0.33
L
0
1
0
0
W
Xing Tian
Fanofshoujo
Xing Tian
2
3
3
1.17
L
Khepri
Goganzola
Khepri
3
2
2
2
W
6
0
2
7
L
Fenrir
3
2
2
2
W
Medusa
6
1
1
6.5
W
Morgan Le Fay
francissalva
Morgan Le Fay
0
1
5
2.5
W
King Arthur
socialdemon
King Arthur
1
3
1
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
27,616
55,619
Taken
56,605
33,464
Mitigated
29,531
9,693
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,935
2,040
0
1,320
13,357
3,305
0
2,496
10,575
0
18,092
L
1,174
541
0
1,387
5,748
1,232
0
89
5,643
0
28,175
W
Xing Tian
Fanofshoujo
Xing Tian
7,685
724
0
756
13,440
10,238
0
2,527
10,827
30,482
0
L
Khepri
Goganzola
Khepri
6,317
1,019
125
2,731
11,846
12,538
0
1,629
10,126
55,328
0
W
11,951
6,410
0
3,732
7,973
3,512
1,350
109
7,864
0
95,566
L
Fenrir
7,580
2,553
0
2,695
14,725
8,047
0
2,943
11,634
75
49,291
W
Medusa
6,231
2,090
0
1,784
9,215
3,499
0
1,705
7,430
0
43,735
W
Morgan Le Fay
francissalva
Morgan Le Fay
4,939
384
0
1,176
10,586
4,627
36
4,808
5,778
63,449
0
W
King Arthur
socialdemon
King Arthur
7,839
1,325
0
2,245
14,405
11,588
0
4,381
9,601
0
57,498
L
7,610
875
240
2,935
10,929
4,409
0
4,762
6,003
63,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
35,715
490
Minions Killed
366
0
Camps Cleared
0
1,529,916
Distance Traveled
1,319,276
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,131
409
21
1
0
287,153
0
L
Cupid
5,530
369
43
3
0
131,154
2
W
Xing Tian
6,973
465
37
2
0
304,905
4
L
Khepri
8,937
596
115
8
0
287,532
4
W
Anhur
9,676
645
156
10
0
302,797
1
L
Fenrir
7,580
505
74
5
0
337,064
5
W
Medusa
8,088
539
80
5
0
341,749
3
W
Morgan Le Fay
7,616
508
109
7
0
299,024
2
W
King Arthur
7,872
525
108
7
0
281,441
4
L
Ra
7,537
502
113
8
0
276,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role