Player Matchup

Anubis
Anubis
Fakin_Piratt
Anubis
Level 52
God Stats
26W - 29L
1,464 SR
Queue Stats
119W - 151L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lhooq753
Tsukuyomi
Level 145
God Stats
10W - 9L
1,581 SR
Queue Stats
92W - 95L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Z3K
Jormungandr
Level 89
God Stats
4W - 3L
1,511 SR
Queue Stats
29W - 37L
1,562 Elo+
Solo
Team Averages
Level 95
1,518 SR
1,459 Elo+

VS

Team Averages
Level 147
1,507 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hypenotics
Horus
Level 159
God Stats
1W - 1L
1,662 SR
Queue Stats
15W - 12L
1,652 Elo+
Solo
Cthulhu
Cthulhu
Juugoo7
Cthulhu
Level 122
God Stats
6W - 10L
1,361 SR
Queue Stats
89W - 81L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 0 / 5
7,866
715
5,847
5,256
2,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lhooq753
Tsukuyomi
14
5 / 2 / 2
8,322
757
11,505
7,909
3,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Z3K
Jormungandr
8
0 / 0 / 3
6,527
593
1,032
1,773
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 0
7,242
658
2,649
1,459
539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
12
0 / 3 / 1
6,719
611
2,922
12,211
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Juugoo7
Cthulhu
11
1 / 4 / 1
7,504
682
4,463
10,644
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Anubis
2
0
5
4.5
L
Horus
0
3
1
0.17
L
Cthulhu
Juugoo7
Cthulhu
1
4
1
0.38
W
Tsukuyomi
Lhooq753
Tsukuyomi
5
2
2
3
W
Jormungandr
Z3K
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
10,034
14,938
Taken
24,314
7,963
Mitigated
18,665
4,841
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,649
1,675
0
513
1,459
539
32
394
1,065
15,845
0
W
Anubis
5,847
634
0
3,214
5,256
2,747
174
2,471
2,597
34,299
0
L
Horus
2,922
1,203
359
3,326
12,211
10,150
0
3,676
8,535
0
27,888
L
Cthulhu
Juugoo7
Cthulhu
4,463
43
412
1,578
10,644
7,976
0
3,356
7,288
14,358
0
W
Tsukuyomi
Lhooq753
Tsukuyomi
11,505
2,693
0
983
7,909
3,813
0
3,929
3,852
0
45,637
W
Jormungandr
Z3K
Jormungandr
1,032
348
280
364
1,773
1,403
0
908
829
5,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
21,465
149
Minions Killed
112
5
Camps Cleared
6
465,338
Distance Traveled
473,615
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,242
658
39
4
2
145,666
0
W
Anubis
7,866
715
67
6
4
182,329
0
L
Horus
6,719
611
55
5
4
173,218
0
L
Cthulhu
7,504
682
18
2
0
154,731
2
W
Tsukuyomi
8,322
757
77
7
1
214,497
3
W
Jormungandr
6,527
593
5
0
0
68,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role