Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AragonVI
Khepri
Level 146
God Stats
0W - 2L
1,196 SR
Queue Stats
70W - 80L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
Doc Vulpes
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 28L
1,685 Elo+
Solo
Osiris
Osiris
Fightmillk
Osiris
Level 149
God Stats
0W - 4L
1,267 SR
Queue Stats
415W - 431L
1,540 Elo+
Solo
Izanami
Izanami
Unicorn Wizard8
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,490 Elo+
Solo
Team Averages
Level 134
1,393 SR
1,551 Elo+

VS

Team Averages
Level 136
1,508 SR
1,541 Elo+
Artemis
Artemis
Ayden11
Artemis
Level 113
God Stats
4W - 0L
1,679 SR
Queue Stats
185W - 194L
1,537 Elo+
Solo
Hades
Hades
EcclesiastesMori
Hades
Level 151
God Stats
22W - 12L
1,617 SR
Queue Stats
1,464W - 1,533L
1,599 Elo+
Solo
Ymir
Ymir
Mudsloth
Ymir
Level 157
God Stats
8W - 3L
1,524 SR
Queue Stats
646W - 655L
1,511 Elo+
Solo
Bastet
Bastet
S1ayer1000000
Bastet
Level 145
God Stats
7W - 6L
1,536 SR
Queue Stats
1,027W - 1,041L
1,551 Elo+
Solo
Ullr
Ullr
yessssss
Ullr
Level 112
God Stats
3W - 4L
1,183 SR
Queue Stats
402W - 373L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 3 / 7
7,860
786
9,103
8,444
4,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Khepri
AragonVI
Khepri
12
0 / 6 / 6
7,450
745
5,134
17,261
20,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kuzenbo
Doc Vulpes
Kuzenbo
14
1 / 4 / 6
7,639
764
8,172
21,151
19,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Fightmillk
Osiris
13
3 / 4 / 5
8,299
830
8,321
14,075
14,160
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 5
8,389
839
11,485
9,391
5,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ayden11
Artemis
16
4 / 1 / 13
9,257
926
18,914
10,401
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 11
9,179
918
16,190
15,090
12,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
16
4 / 2 / 14
9,786
979
6,949
12,851
13,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
6 / 1 / 13
9,406
941
13,871
11,697
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
14
2 / 2 / 12
8,374
837
9,684
9,209
5,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
8
Kills
21
21
Deaths
10
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
7
1.5
L
Khepri
AragonVI
Khepri
0
6
6
0.5
W
Artemis
Ayden11
Artemis
4
1
13
10.5
L
Kuzenbo
Doc Vulpes
Kuzenbo
1
4
6
1
W
5
4
11
2.63
L
Osiris
Fightmillk
Osiris
3
4
5
1.38
W
Ymir
4
2
14
5.5
W
6
1
13
12.5
L
3
4
5
1.38
W
Ullr
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
65,608
70,322
Taken
59,248
62,864
Mitigated
42,503
20,718
Healing
28,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,103
416
933
442
8,444
4,204
451
3,863
4,581
22,329
0
L
Khepri
AragonVI
Khepri
5,134
272
237
2,641
17,261
20,164
0
5,291
11,970
8,231
0
W
Artemis
Ayden11
Artemis
18,914
8,883
1,382
4,109
10,401
5,788
3,178
5,445
4,689
0
35,385
L
Kuzenbo
Doc Vulpes
Kuzenbo
8,172
1,905
690
7,668
21,151
19,164
166
6,711
14,440
11,871
0
W
16,190
718
2,449
5,806
15,090
12,412
347
3,193
11,771
34,458
0
L
Osiris
Fightmillk
Osiris
8,321
1,920
2,274
1,947
14,075
14,160
323
4,915
9,160
0
13,983
W
Ymir
6,949
1,147
2,645
2,768
12,851
13,429
376
3,914
8,735
14,514
0
W
13,871
3,035
1,132
4,976
11,697
5,840
605
4,768
6,759
0
21,322
L
11,485
4,117
2,595
1,291
9,391
5,172
1,110
2,359
7,032
0
26,322
W
Ullr
9,684
5,814
1,660
1,908
9,209
5,034
3,114
4,183
4,885
0
17,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
46,002
111
Minions Killed
134
0
Camps Cleared
0
842,905
Distance Traveled
946,022
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,860
786
34
3
0
160,411
0
L
Khepri
7,450
745
8
1
0
158,574
0
W
Artemis
9,257
926
44
4
0
198,188
1
L
Kuzenbo
7,639
764
9
1
0
197,187
4
W
Hades
9,179
918
47
5
0
169,022
2
L
Osiris
8,299
830
21
2
0
181,224
1
W
Ymir
9,786
979
10
1
0
180,774
0
W
Bastet
9,406
941
20
2
0
214,836
1
L
Izanami
8,389
839
39
4
0
145,509
0
W
Ullr
8,374
837
13
1
0
183,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role